Player Matchup

Horus
Horus
Khemora
Horus
Level 94
God Stats
3W - 1L
1,736 SR
Queue Stats
53W - 55L
1,403 Elo+
Party 1
Kukulkan
Kukulkan
S2013Amber
Kukulkan
Level 98
God Stats
3W - 1L
1,601 SR
Queue Stats
86W - 73L
1,462 Elo+
Party 1
Fafnir
Fafnir
eskiyaa2000
Fafnir
Level 42
God Stats
4W - 3L
1,880 SR
Queue Stats
36W - 39L
1,401 Elo+
Party 1
Team Averages
Level 78
1,739 SR
1,422 Elo+

VS

Team Averages
Level 85
1,394 SR
1,435 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CTY06
Ymir
Level 88
God Stats
2W - 5L
1,270 SR
Queue Stats
27W - 31L
1,354 Elo+
Solo
Merlin
Merlin
KlNG AMB
Merlin
Level 86
God Stats
18W - 23L
1,411 SR
Queue Stats
238W - 239L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Khemora
Horus
14
3 / 2 / 6
8,606
861
4,937
9,218
7,108
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
S2013Amber
Kukulkan
16
5 / 2 / 3
9,367
937
7,878
4,896
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
14
2 / 1 / 7
8,648
865
5,405
9,207
12,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
3 / 4 / 2
8,157
816
7,473
8,875
2,732
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
CTY06
Ymir
12
0 / 5 / 3
7,406
741
2,301
9,054
8,991
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
KlNG AMB
Merlin
13
2 / 1 / 2
8,435
844
7,488
4,148
1,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
10
Kills
5
5
Deaths
10
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
4
2
1
L
Ymir
CTY06
Ymir
0
5
3
0.3
W
Horus
Khemora
Horus
3
2
6
3
L
Merlin
KlNG AMB
Merlin
2
1
2
3
W
Kukulkan
S2013Amber
Kukulkan
5
2
3
3.25
W
Fafnir
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,220
Damage
17,262
23,321
Taken
22,077
21,736
Mitigated
12,841
5,047
Healing
3,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,473
2,204
0
2,781
8,875
2,732
0
4,949
3,621
0
26,941
L
Ymir
CTY06
Ymir
2,301
50
0
0
9,054
8,991
0
5,209
3,578
13,423
0
W
Horus
Khemora
Horus
4,937
1,940
610
2,267
9,218
7,108
97
4,081
5,137
0
8,884
L
Merlin
KlNG AMB
Merlin
7,488
351
0
696
4,148
1,118
0
2,137
1,891
24,995
0
W
Kukulkan
S2013Amber
Kukulkan
7,878
231
0
0
4,896
2,138
442
1,625
3,271
49,233
1,639
W
Fafnir
5,405
1,345
0
2,170
9,207
12,490
198
4,183
5,024
9,042
551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,621
Gold Earned
23,998
135
Minions Killed
102
0
Camps Cleared
0
563,933
Distance Traveled
476,372
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,157
816
35
4
0
163,713
0
L
Ymir
7,406
741
24
2
0
141,767
0
W
Horus
8,606
861
14
1
0
191,396
1
L
Merlin
8,435
844
43
4
0
170,892
1
W
Kukulkan
9,367
937
102
10
0
188,280
0
W
Fafnir
8,648
865
19
2
0
184,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role