Player Matchup

Ganesha
Ganesha
Demonic00Shadows
Ganesha
Level 72
God Stats
1W - 1L
1,253 SR
Queue Stats
163W - 174L
1,493 Elo+
Party 1
Fenrir
Fenrir
Pavro
Fenrir
Level 40
God Stats
5W - 2L
1,691 SR
Queue Stats
36W - 33L
1,506 Elo+
Solo
Anhur
Anhur
PickleRick22
Anhur
Level 97
God Stats
16W - 9L
1,617 SR
Queue Stats
397W - 358L
1,472 Elo+
Party 1
Nu Wa
Nu Wa
WakeNbakeCakes
Nu Wa
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
19W - 12L
1,163 Elo+
Party 1
Chaac
Chaac
bagend
Chaac
Level 102
God Stats
214W - 151L
1,551 SR
Queue Stats
898W - 884L
1,412 Elo+
Solo
Team Averages
Level 63
1,522 SR
1,409 Elo+

VS

Team Averages
Level 72
1,477 SR
1,434 Elo+
Ix Chel
Ix Chel
Kaeloyz
Ix Chel
Level 122
God Stats
4W - 5L
1,494 SR
Queue Stats
68W - 80L
1,423 Elo+
Party 2
Cernunnos
Cernunnos
RAUL_P_M88
Cernunnos
Level 88
God Stats
48W - 34L
1,588 SR
Queue Stats
204W - 217L
1,436 Elo+
Solo
Terra
Terra
RaroPT
Terra
Level 42
God Stats
3W - 3L
1,596 SR
Queue Stats
32W - 39L
1,455 Elo+
Party 3
Da Ji
Da Ji
TheMadSquirrel
Da Ji
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 85L
1,400 Elo+
Party 2
Shiva
Shiva
WinstonLegend
Shiva
Level 59
God Stats
0W - 1L
1,207 SR
Queue Stats
32W - 39L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 3
6,008
601
2,329
5,687
2,730
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
Pavro
Fenrir
10
1 / 1 / 1
5,624
562
1,891
7,283
2,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
2 / 1 / 0
5,484
548
5,658
5,367
1,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
8 / 0 / 0
7,817
782
5,350
3,634
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
bagend
Chaac
13
5 / 0 / 1
7,288
729
6,034
8,662
7,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Kaeloyz
Ix Chel
10
1 / 4 / 0
5,180
518
3,368
5,831
1,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
RAUL_P_M88
Cernunnos
10
0 / 0 / 1
5,179
518
5,856
4,010
990
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Terra
RaroPT
Terra
8
1 / 3 / 0
5,177
518
1,088
9,502
3,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
0 / 4 / 0
4,695
470
1,891
7,593
2,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

8
0 / 5 / 0
4,618
462
1,739
8,323
4,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
16
Kills
2
2
Deaths
16
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
L
Ix Chel
Kaeloyz
Ix Chel
1
4
0
0.25
W
Fenrir
Pavro
Fenrir
1
1
1
1.5
W
2
1
0
2
L
Cernunnos
RAUL_P_M88
Cernunnos
0
0
1
0.5
L
Terra
RaroPT
Terra
1
3
0
0.33
L
0
4
0
0
W
8
0
0
8
L
0
5
0
0
W
Chaac
bagend
Chaac
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,262
Damage
13,942
30,633
Taken
35,259
15,391
Mitigated
11,761
11,047
Healing
9,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,329
388
0
1,783
5,687
2,730
0
480
5,207
17,768
1,288
L
Ix Chel
Kaeloyz
Ix Chel
3,368
42
150
1,145
5,831
1,128
0
3,146
2,475
27,997
577
W
Fenrir
Pavro
Fenrir
1,891
228
0
2,765
7,283
2,752
0
1,938
5,345
0
40,589
W
5,658
3,913
0
2,892
5,367
1,656
0
608
4,759
0
35,863
L
Cernunnos
RAUL_P_M88
Cernunnos
5,856
3,283
0
1,656
4,010
990
0
528
3,416
0
46,535
L
Terra
RaroPT
Terra
1,088
440
1,463
2,563
9,502
3,534
0
2,330
7,118
5,250
0
L
1,891
523
0
1,796
7,593
2,080
0
613
6,928
0
28,703
W
5,350
597
0
863
3,634
1,076
407
1,430
2,204
51,620
1,188
L
1,739
319
0
1,027
8,323
4,029
0
434
7,823
0
17,649
W
Chaac
bagend
Chaac
6,034
273
0
2,744
8,662
7,177
0
0
8,357
0
52,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,221
Gold Earned
24,849
349
Minions Killed
238
0
Camps Cleared
0
970,878
Distance Traveled
948,905
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,008
601
4
0
0
197,774
0
L
Ix Chel
5,180
518
48
5
0
192,467
0
W
Fenrir
5,624
562
69
7
0
214,479
1
W
Anhur
5,484
548
83
8
0
173,653
0
L
Cernunnos
5,179
518
80
8
0
183,325
1
L
Terra
5,177
518
14
1
0
190,035
1
L
Da Ji
4,695
470
68
7
0
204,846
0
W
Nu Wa
7,817
782
105
11
0
188,847
0
L
Shiva
4,618
462
28
3
0
178,232
0
W
Chaac
7,288
729
88
9
0
196,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role