Player Matchup

Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Alphagamer2302
Apollo
Level 87
God Stats
0W - 1L
1,236 SR
Queue Stats
45W - 33L
1,583 Elo+
Party 3
Ratatoskr
Ratatoskr
ExMuslimklärtauf
Ratatoskr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,466 Elo+
Party 3
Thoth
Thoth
RaqesLays
Thoth
Level 67
God Stats
3W - 2L
1,654 SR
Queue Stats
39W - 29L
1,592 Elo+
Party 3
Team Averages
Level 88
1,478 SR
1,528 Elo+

VS

Team Averages
Level 127
1,486 SR
1,514 Elo+
Nox
Nox
 
Nox
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Banananeter
Thor
Level 221
God Stats
5W - 5L
1,514 SR
Queue Stats
448W - 426L
1,546 Elo+
Party 1
Danzaburou
Danzaburou
Lavapies
Danzaburou
Level 104
God Stats
13W - 16L
1,337 SR
Queue Stats
93W - 103L
1,488 Elo+
Party 2
Ares
Ares
TheJumboman
Ares
Level 192
God Stats
34W - 28L
1,580 SR
Queue Stats
349W - 337L
1,531 Elo+
Party 1
Agni
Agni
tuptbusy
Agni
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
51W - 38L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 3 / 0
6,174
617
3,266
7,343
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
 
Ymir
10
2 / 1 / 2
5,579
558
2,382
10,907
6,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 0 / 3
5,719
572
3,043
5,847
1,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 4 / 3
5,615
562
3,911
7,362
2,110
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
RaqesLays
Thoth
10
2 / 4 / 1
6,129
613
2,666
5,021
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
1 / 2 / 0
5,743
574
4,546
4,050
1,723
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 0 / 1
6,220
622
4,402
6,552
3,012
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Lavapies
Danzaburou
11
1 / 2 / 0
5,852
585
5,828
6,107
1,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 1 / 4
6,031
603
4,029
7,995
3,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Agni
12
6 / 3 / 1
6,735
674
6,973
5,729
1,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
8
Kills
12
12
Deaths
8
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
3
0
0.33
L
Ymir
 
Ymir
2
1
2
3
W
Nox
 
Nox
1
2
0
0.5
L
1
0
3
2.5
W
2
0
1
2.5
L
2
4
3
0.88
W
Danzaburou
Lavapies
Danzaburou
1
2
0
0.5
L
Thoth
RaqesLays
Thoth
2
4
1
0.63
W
2
1
4
4
W
Agni
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,268
Damage
25,778
36,480
Taken
30,433
13,964
Mitigated
11,215
8,610
Healing
10,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,266
180
48
2,224
7,343
2,058
0
1,051
6,292
42,289
414
L
Ymir
 
Ymir
2,382
362
0
3,277
10,907
6,529
0
3,798
7,055
16,892
0
W
Nox
 
Nox
4,546
500
123
1,150
4,050
1,723
0
1,230
2,820
24,253
868
L
3,043
2,116
0
1,905
5,847
1,899
0
1,673
4,174
0
42,319
W
4,402
461
0
1,002
6,552
3,012
0
2,239
4,184
0
40,887
L
3,911
804
0
474
7,362
2,110
0
3,808
3,362
0
33,900
W
Danzaburou
Lavapies
Danzaburou
5,828
2,237
0
3,122
6,107
1,956
350
1,214
4,893
0
46,232
L
Thoth
RaqesLays
Thoth
2,666
276
0
682
5,021
1,368
0
4,410
435
31,149
224
W
4,029
784
0
4,202
7,995
3,092
0
1,471
6,524
39,432
1,933
W
Agni
6,973
744
0
1,396
5,729
1,432
0
2,025
3,704
41,368
637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,216
Gold Earned
30,581
326
Minions Killed
334
0
Camps Cleared
0
1,016,278
Distance Traveled
1,023,737
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,174
617
88
9
0
182,451
0
L
Ymir
5,579
558
33
3
0
197,953
3
W
Nox
5,743
574
25
3
0
201,880
2
L
Apollo
5,719
572
81
8
0
207,351
0
W
Thor
6,220
622
76
8
0
196,368
0
L
Ratatoskr
5,615
562
64
6
0
236,466
2
W
Danzaburou
5,852
585
72
7
0
184,363
0
L
Thoth
6,129
613
60
6
0
192,057
0
W
Ares
6,031
603
68
7
0
231,102
0
W
Agni
6,735
674
93
9
0
210,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role