Player Matchup

Danzaburou
Danzaburou
Agah
Danzaburou
Level 164
God Stats
5W - 3L
1,744 SR
Queue Stats
133W - 151L
1,493 Elo+
Party 1
He Bo
He Bo
Agahonthemic
He Bo
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,490 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
IIB0ZKURTII
Ah Muzen Cab
Level 168
God Stats
21W - 8L
1,764 SR
Queue Stats
347W - 374L
1,501 Elo+
Party 1
Hera
Hera
LuckyPeach
Hera
Level 102
God Stats
2W - 2L
1,483 SR
Queue Stats
60W - 72L
1,491 Elo+
Party 1
Guan Yu
Guan Yu
Tuaygc
Guan Yu
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 49L
1,510 Elo+
Party 1
Team Averages
Level 120
1,598 SR
1,497 Elo+

VS

Team Averages
Level 136
1,606 SR
1,496 Elo+
Rama
Rama
Beothen95
Rama
Level 123
God Stats
9W - 7L
1,650 SR
Queue Stats
757W - 785L
1,480 Elo+
Party 2
Guan Yu
Guan Yu
Jekaxtz
Guan Yu
Level 127
God Stats
5W - 10L
1,436 SR
Queue Stats
449W - 438L
1,479 Elo+
Solo
Charon
Charon
Luxorith
Charon
Level 159
God Stats
11W - 10L
1,557 SR
Queue Stats
558W - 544L
1,474 Elo+
Party 2
Baba Yaga
Baba Yaga
PixelDolls
Baba Yaga
Level 113
God Stats
6W - 5L
1,618 SR
Queue Stats
236W - 212L
1,506 Elo+
Solo
Discordia
Discordia
Rbizz_
Discordia
Level 156
God Stats
5W - 2L
1,767 SR
Queue Stats
462W - 453L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Agah
Danzaburou
17
3 / 3 / 10
10,609
816
13,597
16,815
6,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
4 / 5 / 10
10,181
783
12,162
10,807
3,941
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
IIB0ZKURTII
Ah Muzen Cab
20
6 / 1 / 13
11,901
915
21,161
17,794
8,413
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
3 / 0 / 13
10,854
835
11,863
10,302
4,078
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Guan Yu
Tuaygc
Guan Yu
17
5 / 3 / 12
11,392
876
6,872
24,095
17,564
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
3 / 4 / 4
9,457
727
13,022
15,702
5,756
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Jekaxtz
Guan Yu
16
3 / 6 / 3
9,422
725
9,860
18,658
20,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
Luxorith
Charon
16
1 / 7 / 5
9,921
763
14,161
20,119
19,997
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baba Yaga
PixelDolls
Baba Yaga
19
4 / 4 / 7
10,665
820
21,394
15,411
8,824
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
Rbizz_
Discordia
5
0 / 0 / 0
6,864
528
0
0
0

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
30
21
Kills
11
12
Deaths
21
58
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Agah
Danzaburou
3
3
10
2.67
W
4
5
10
1.8
L
Rama
3
4
4
1.25
W
Ah Muzen Cab
IIB0ZKURTII
Ah Muzen Cab
6
1
13
12.5
L
Guan Yu
Jekaxtz
Guan Yu
3
6
3
0.75
W
3
0
13
9.5
L
Charon
Luxorith
Charon
1
7
5
0.5
L
Baba Yaga
PixelDolls
Baba Yaga
4
4
7
1.88
L
Discordia
Rbizz_
Discordia
0
0
0
0
W
Guan Yu
Tuaygc
Guan Yu
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,655
Damage
58,437
79,813
Taken
69,890
40,862
Mitigated
54,624
45,196
Healing
19,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Agah
Danzaburou
13,597
2,360
1,068
2,520
16,815
6,866
1,072
9,613
7,202
0
33,136
W
12,162
275
1,269
945
10,807
3,941
232
4,152
6,655
17,180
0
L
Rama
13,022
10,074
643
4,003
15,702
5,756
962
4,836
10,866
0
31,156
W
Ah Muzen Cab
IIB0ZKURTII
Ah Muzen Cab
21,161
6,199
818
1,273
17,794
8,413
3,754
9,714
8,080
0
43,795
L
Guan Yu
Jekaxtz
Guan Yu
9,860
307
3,016
4,098
18,658
20,047
0
6,890
11,768
722
20,340
W
11,863
2,500
1,019
1,570
10,302
4,078
1,732
3,081
7,221
33,107
438
L
Charon
Luxorith
Charon
14,161
1,183
330
2,111
20,119
19,997
120
5,159
14,960
28,858
272
L
Baba Yaga
PixelDolls
Baba Yaga
21,394
239
893
4,730
15,411
8,824
668
7,063
8,348
44,956
0
L
Discordia
Rbizz_
Discordia
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
Tuaygc
Guan Yu
6,872
1,250
20,750
13,964
24,095
17,564
531
9,104
14,991
0
8,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,937
Gold Earned
46,329
158
Minions Killed
165
0
Camps Cleared
0
1,300,774
Distance Traveled
989,832
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,609
816
50
4
0
269,943
0
W
He Bo
10,181
783
11
1
0
204,662
0
L
Rama
9,457
727
63
5
0
222,458
0
W
Ah Muzen Cab
11,901
915
48
4
0
244,983
0
L
Guan Yu
9,422
725
23
2
0
257,469
0
W
Hera
10,854
835
47
4
0
298,311
0
L
Charon
9,921
763
21
2
0
245,658
0
L
Baba Yaga
10,665
820
58
4
0
264,247
0
L
Discordia
6,864
528
0
0
0
0
0
W
Guan Yu
11,392
876
2
0
0
282,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role