Player Matchup

Ra
Ra
BangLocalMoms
Ra
Level 109
God Stats
1W - 3L
1,183 SR
Queue Stats
108W - 91L
1,499 Elo+
Party 2
Cthulhu
Cthulhu
Chimpster x
Cthulhu
Level 81
God Stats
34W - 22L
1,611 SR
Queue Stats
455W - 402L
1,549 Elo+
Solo
Anhur
Anhur
DurBiggerTetter
Anhur
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 86L
1,479 Elo+
Party 2
Hercules
Hercules
TvojaMamaJeKur
Hercules
Level 47
God Stats
1W - 4L
1,104 SR
Queue Stats
58W - 73L
1,411 Elo+
Solo
King Arthur
King Arthur
klamydiasenter
King Arthur
Level 125
God Stats
5W - 8L
1,447 SR
Queue Stats
33W - 41L
1,446 Elo+
Solo
Team Averages
Level 94
1,369 SR
1,477 Elo+

VS

Team Averages
Level 51
1,580 SR
1,489 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
GwantsFeal
Hercules
Level 49
God Stats
5W - 9L
1,623 SR
Queue Stats
86W - 87L
1,460 Elo+
Party 1
Medusa
Medusa
Ix_Willis_xI
Medusa
Level 45
God Stats
54W - 43L
1,614 SR
Queue Stats
78W - 84L
1,466 Elo+
Solo
Hel
Hel
TheUnknowenEnder
Hel
Level 79
God Stats
6W - 7L
1,456 SR
Queue Stats
48W - 50L
1,508 Elo+
Solo
Kumbhakarna
Kumbhakarna
Zeyrox1
Kumbhakarna
Level 35
God Stats
10W - 12L
1,704 SR
Queue Stats
113W - 113L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 3
7,716
551
4,577
6,801
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Chimpster x
Cthulhu
12
1 / 3 / 3
7,239
517
9,106
14,770
8,954
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 0 / 2
7,503
536
9,300
8,506
2,752
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
15
9 / 5 / 2
8,616
615
10,490
13,274
5,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
klamydiasenter
King Arthur
15
2 / 2 / 4
8,969
641
9,746
14,638
12,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
7 / 4 / 1
7,743
553
8,684
11,812
4,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
GwantsFeal
Hercules
12
1 / 4 / 2
6,693
478
7,086
11,295
10,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
12
0 / 5 / 0
6,397
457
7,228
10,093
2,285
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 3 / 4
8,556
611
11,072
9,786
4,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Kumbhakarna
Zeyrox1
Kumbhakarna
11
1 / 1 / 5
7,068
505
6,672
15,257
9,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
17
Kills
14
14
Deaths
17
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
7
4
1
1.88
W
2
4
3
0.88
W
Cthulhu
Chimpster x
Cthulhu
1
3
3
0.83
W
3
0
2
4
L
Hercules
GwantsFeal
Hercules
1
4
2
0.5
L
Medusa
0
5
0
0
L
5
3
4
2.33
W
Hercules
9
5
2
2
L
Kumbhakarna
Zeyrox1
Kumbhakarna
1
1
5
3.5
W
King Arthur
klamydiasenter
King Arthur
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,219
Damage
40,742
57,989
Taken
58,243
31,918
Mitigated
30,038
13,373
Healing
20,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
8,684
2,025
0
2,237
11,812
4,056
0
2,843
8,969
54,970
0
W
4,577
233
84
1,598
6,801
2,216
234
5,104
1,697
43,887
0
W
Cthulhu
Chimpster x
Cthulhu
9,106
881
116
2,775
14,770
8,954
0
8,666
6,072
39,059
1,387
W
9,300
5,075
0
4,409
8,506
2,752
111
2,686
5,820
0
55,233
L
Hercules
GwantsFeal
Hercules
7,086
2,968
0
2,814
11,295
10,448
0
1,271
10,024
0
36,381
L
Medusa
7,228
2,844
0
1,903
10,093
2,285
0
2,057
8,036
0
49,150
L
11,072
234
2,479
4,540
9,786
4,132
558
2,870
6,916
62,797
594
W
Hercules
10,490
4,431
0
1,655
13,274
5,663
0
6,798
6,436
0
56,516
L
Kumbhakarna
Zeyrox1
Kumbhakarna
6,672
815
2,468
4,485
15,257
9,117
0
4,327
10,930
18,752
978
W
King Arthur
klamydiasenter
King Arthur
9,746
1,459
0
2,736
14,638
12,333
0
2,618
11,323
0
70,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,043
Gold Earned
36,457
436
Minions Killed
373
0
Camps Cleared
0
1,421,357
Distance Traveled
1,489,959
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,743
553
74
5
0
328,740
0
W
Ra
7,716
551
71
5
0
297,911
0
W
Cthulhu
7,239
517
55
4
0
298,017
2
W
Anhur
7,503
536
99
7
0
269,362
0
L
Hercules
6,693
478
76
5
0
278,728
0
L
Medusa
6,397
457
85
6
0
275,537
0
L
Hel
8,556
611
111
8
0
299,124
0
W
Hercules
8,616
615
91
7
0
275,961
0
L
Kumbhakarna
7,068
505
27
2
0
307,830
4
W
King Arthur
8,969
641
120
9
0
280,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role