Player Matchup

Hercules
Hercules
Bakamemo
Hercules
Level 87
God Stats
2W - 2L
1,710 SR
Queue Stats
161W - 141L
1,497 Elo+
Solo
Bake Kujira
Bake Kujira
Mechamobzilla
Bake Kujira
Level 107
God Stats
14W - 13L
1,543 SR
Queue Stats
113W - 93L
1,494 Elo+
Solo
Izanami
Izanami
SuperSayin4Juni
Izanami
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 80L
1,512 Elo+
Solo
Chaac
Chaac
UnclTouchMe
Chaac
Level 140
God Stats
35W - 19L
1,672 SR
Queue Stats
445W - 414L
1,488 Elo+
Solo
Ra
Ra
adamlg123
Ra
Level 123
God Stats
29W - 20L
1,610 SR
Queue Stats
363W - 333L
1,482 Elo+
Solo
Team Averages
Level 115
1,607 SR
1,495 Elo+

VS

Team Averages
Level 115
1,404 SR
1,488 Elo+
Camazotz
Camazotz
Kobethecloser8
Camazotz
Level 126
God Stats
1W - 1L
1,297 SR
Queue Stats
30W - 43L
1,410 Elo+
Solo
Zhong Kui
Zhong Kui
SbgSmall
Zhong Kui
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 30L
1,525 Elo+
Solo
Chaac
Chaac
rodrigoronces
Chaac
Level 110
God Stats
24W - 22L
1,509 SR
Queue Stats
217W - 197L
1,497 Elo+
Party 1
Kukulkan
Kukulkan
sammuso05
Kukulkan
Level 109
God Stats
5W - 12L
1,128 SR
Queue Stats
219W - 198L
1,498 Elo+
Party 1
Aphrodite
Aphrodite
xXDevilsLawXx
Aphrodite
Level 126
God Stats
10W - 7L
1,587 SR
Queue Stats
214W - 212L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bakamemo
Hercules
14
1 / 3 / 1
7,512
470
7,395
15,125
10,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bake Kujira
Mechamobzilla
Bake Kujira
12
0 / 2 / 1
6,953
435
3,452
17,596
14,559
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 3 / 1
7,322
458
3,980
9,246
2,927
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
4 / 4 / 0
7,728
483
7,848
11,843
6,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

15
1 / 3 / 2
8,706
544
7,828
7,733
3,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
16
4 / 1 / 1
9,043
565
5,955
14,269
5,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
SbgSmall
Zhong Kui
16
7 / 0 / 3
9,392
587
18,105
10,876
7,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 1 / 4
9,065
567
9,985
12,361
8,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
sammuso05
Kukulkan
14
2 / 4 / 0
7,536
471
4,333
7,662
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
xXDevilsLawXx
Aphrodite
14
0 / 0 / 8
8,986
562
4,955
7,907
7,231
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
6
Kills
15
15
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bakamemo
Hercules
1
3
1
0.5
W
Camazotz
4
1
1
4.5
L
Bake Kujira
Mechamobzilla
Bake Kujira
0
2
1
0.25
W
Zhong Kui
SbgSmall
Zhong Kui
7
0
3
8.5
L
0
3
1
0.17
L
4
4
0
1
L
1
3
2
0.67
W
2
1
4
4
W
Kukulkan
sammuso05
Kukulkan
2
4
0
0.5
W
Aphrodite
xXDevilsLawXx
Aphrodite
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,503
Damage
43,333
61,543
Taken
53,075
37,570
Mitigated
31,570
16,279
Healing
22,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bakamemo
Hercules
7,395
1,743
0
6,243
15,125
10,069
0
1,423
13,702
0
49,809
W
Camazotz
5,955
1,934
0
6,547
14,269
5,667
117
1,965
12,021
0
73,423
L
Bake Kujira
Mechamobzilla
Bake Kujira
3,452
1,835
0
3,539
17,596
14,559
74
11,336
6,260
29,403
0
W
Zhong Kui
SbgSmall
Zhong Kui
18,105
5,875
0
3,275
10,876
7,802
1,854
2,443
8,295
78,590
11,370
L
3,980
2,097
0
2,165
9,246
2,927
0
5,068
4,178
0
55,600
L
7,848
1,001
0
2,058
11,843
6,796
0
5,267
6,576
0
55,053
L
7,828
366
912
1,362
7,733
3,219
0
3,073
4,660
76,964
2,002
W
9,985
653
0
4,989
12,361
8,349
0
267
11,610
0
60,842
W
Kukulkan
sammuso05
Kukulkan
4,333
319
0
0
7,662
2,521
112
2,820
4,580
48,339
561
W
Aphrodite
xXDevilsLawXx
Aphrodite
4,955
1,059
3,851
4,304
7,907
7,231
424
2,740
4,904
32,335
2,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,221
Gold Earned
44,022
455
Minions Killed
483
0
Camps Cleared
0
1,603,360
Distance Traveled
1,551,172
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,512
470
83
5
0
305,128
0
W
Camazotz
9,043
565
107
7
0
342,892
1
L
Bake Kujira
6,953
435
53
3
0
326,991
0
W
Zhong Kui
9,392
587
143
9
0
293,571
2
L
Izanami
7,322
458
104
7
0
284,568
2
L
Chaac
7,728
483
76
5
0
354,786
0
L
Ra
8,706
544
139
9
0
331,887
8
W
Chaac
9,065
567
84
5
0
326,967
0
W
Kukulkan
7,536
471
99
6
0
285,861
4
W
Aphrodite
8,986
562
50
3
0
301,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role