Player Matchup

Zhong Kui
Zhong Kui
BeigeUmbrella47
Zhong Kui
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
392W - 392L
1,438 Elo+
Solo
Bellona
Bellona
TheHellix
Bellona
Level 49
God Stats
1W - 3L
1,143 SR
Queue Stats
46W - 73L
1,372 Elo+
Party 1
Fenrir
Fenrir
Zeyroxs
Fenrir
Level 61
God Stats
6W - 3L
1,657 SR
Queue Stats
105W - 110L
1,379 Elo+
Party 1
Chiron
Chiron
dcnnybcy
Chiron
Level 123
God Stats
7W - 9L
1,461 SR
Queue Stats
605W - 620L
1,428 Elo+
Solo
Anubis
Anubis
monstruss77
Anubis
Level 89
God Stats
3W - 1L
1,710 SR
Queue Stats
82W - 75L
1,403 Elo+
Solo
Team Averages
Level 78
1,494 SR
1,404 Elo+

VS

Team Averages
Level 65
1,482 SR
1,321 Elo+
Baron Samedi
Baron Samedi
CptEnzo
Baron Samedi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,259 Elo+
Party 2
Osiris
Osiris
PASS THE CNTRLR
Osiris
Level 124
God Stats
209W - 194L
1,459 SR
Queue Stats
374W - 357L
1,398 Elo+
Solo
Bacchus
Bacchus
alfahad42
Bacchus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,239 Elo+
Party 2
Izanami
Izanami
xSwEEtLILdEVILx
Izanami
Level 86
God Stats
139W - 135L
1,483 SR
Queue Stats
203W - 213L
1,419 Elo+
Solo
Arachne
Arachne
yousefer
Arachne
Level 67
God Stats
1W - 3L
1,467 SR
Queue Stats
10W - 20L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BeigeUmbrella47
Zhong Kui
15
3 / 3 / 8
8,853
492
9,335
11,855
7,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bellona
TheHellix
Bellona
15
4 / 1 / 2
9,536
530
9,967
17,553
16,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
Zeyroxs
Fenrir
16
6 / 3 / 8
9,736
541
10,654
14,029
5,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Chiron
dcnnybcy
Chiron
14
1 / 2 / 10
8,540
474
7,598
9,744
3,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
15
8 / 5 / 5
10,335
574
8,242
11,714
5,477
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CptEnzo
Baron Samedi
14
2 / 6 / 3
8,211
456
8,246
10,176
3,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 0
7,689
427
5,991
9,442
9,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
alfahad42
Bacchus
12
1 / 5 / 4
7,669
426
5,463
14,977
14,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 1
6,852
381
3,162
8,804
2,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Arachne
yousefer
Arachne
16
9 / 6 / 2
9,810
545
13,131
21,368
8,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
22
Kills
13
14
Deaths
22
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BeigeUmbrella47
Zhong Kui
3
3
8
2.33
L
Baron Samedi
CptEnzo
Baron Samedi
2
6
3
0.58
L
0
1
0
0
W
Bellona
TheHellix
Bellona
4
1
2
5
W
Fenrir
Zeyroxs
Fenrir
6
3
8
3.33
L
Bacchus
alfahad42
Bacchus
1
5
4
0.6
W
Chiron
dcnnybcy
Chiron
1
2
10
3
W
Anubis
8
5
5
2.1
L
1
4
1
0.38
L
Arachne
yousefer
Arachne
9
6
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,796
Damage
35,993
64,895
Taken
64,767
38,901
Mitigated
37,769
23,394
Healing
15,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BeigeUmbrella47
Zhong Kui
9,335
1,673
0
3,401
11,855
7,489
953
3,729
8,126
47,055
1,735
L
Baron Samedi
CptEnzo
Baron Samedi
8,246
583
52
1,681
10,176
3,435
768
4,028
6,148
52,065
0
L
5,991
2,448
0
3,564
9,442
9,290
0
0
9,442
0
45,436
W
Bellona
TheHellix
Bellona
9,967
2,696
0
5,993
17,553
16,532
946
1,757
15,796
0
62,320
W
Fenrir
Zeyroxs
Fenrir
10,654
4,745
71
6,744
14,029
5,988
274
2,729
11,300
0
78,842
L
Bacchus
alfahad42
Bacchus
5,463
637
0
1,116
14,977
14,009
0
5,053
9,924
22,694
0
W
Chiron
dcnnybcy
Chiron
7,598
2,323
1,042
2,313
9,744
3,415
1,046
2,239
7,505
0
52,668
W
Anubis
8,242
250
0
3,830
11,714
5,477
309
4,354
7,360
57,577
0
L
3,162
2,692
127
1,716
8,804
2,469
420
2,676
6,128
0
35,289
L
Arachne
yousefer
Arachne
13,131
10,915
0
7,186
21,368
8,566
41
5,686
15,682
0
58,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,000
Gold Earned
40,231
440
Minions Killed
325
0
Camps Cleared
0
1,658,765
Distance Traveled
1,469,017
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,853
492
68
4
0
306,597
0
L
Baron Samedi
8,211
456
84
5
0
315,815
0
L
Osiris
7,689
427
67
4
0
190,469
0
W
Bellona
9,536
530
83
5
0
341,275
0
W
Fenrir
9,736
541
112
6
0
374,257
0
L
Bacchus
7,669
426
32
2
0
351,042
0
W
Chiron
8,540
474
81
5
0
359,399
6
W
Anubis
10,335
574
96
5
0
277,237
0
L
Izanami
6,852
381
65
4
0
238,337
2
L
Arachne
9,810
545
77
4
0
373,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role