Player Matchup

Ao Kuang
Ao Kuang
CARLOSCLON63
Ao Kuang
Level 108
God Stats
1W - 3L
1,226 SR
Queue Stats
32W - 40L
1,528 Elo+
Party 1
Poseidon
Poseidon
Cavernus
Poseidon
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,543 Elo+
Solo
Osiris
Osiris
ChiefTube476467
Osiris
Level 123
God Stats
1W - 1L
1,165 SR
Queue Stats
34W - 42L
1,450 Elo+
Party 1
Artemis
Artemis
sebasxd555
Artemis
Level 129
God Stats
1W - 1L
1,831 SR
Queue Stats
82W - 96L
1,449 Elo+
Party 1
Surtr
Surtr
xX RapTaGoN Xx
Surtr
Level 145
God Stats
62W - 43L
1,603 SR
Queue Stats
436W - 444L
1,476 Elo+
Solo
Team Averages
Level 113
1,465 SR
1,489 Elo+

VS

Team Averages
Level 50
1,468 SR
1,419 Elo+
Apollo
Apollo
Ec_Borreti
Apollo
Level 65
God Stats
5W - 7L
1,470 SR
Queue Stats
16W - 29L
1,415 Elo+
Party 3
Maui
Maui
Jiegzz
Maui
Level 7
God Stats
1W - 7L
1,500 SR
Queue Stats
4W - 11L
1,364 Elo+
Party 3
Nox
Nox
Sororita1996
Nox
Level 86
God Stats
6W - 9L
1,389 SR
Queue Stats
343W - 323L
1,452 Elo+
Solo
Hachiman
Hachiman
aframissa84
Hachiman
Level 48
God Stats
38W - 48L
1,426 SR
Queue Stats
249W - 247L
1,411 Elo+
Party 2
Fenrir
Fenrir
karkani
Fenrir
Level 44
God Stats
3W - 4L
1,553 SR
Queue Stats
77W - 106L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CARLOSCLON63
Ao Kuang
14
6 / 0 / 2
8,075
577
4,153
10,235
3,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
Cavernus
Poseidon
14
6 / 3 / 2
8,734
624
7,042
7,266
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 1 / 0
7,833
560
1,561
9,858
6,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Artemis
sebasxd555
Artemis
15
8 / 1 / 6
9,638
688
10,685
6,070
2,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
9 / 0 / 10
9,276
663
12,401
10,989
9,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ec_Borreti
Apollo
11
1 / 7 / 0
6,603
472
2,076
9,731
2,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Maui
Jiegzz
Maui
6
0 / 8 / 1
5,121
366
860
7,904
2,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
0 / 1 / 1
6,421
459
6,111
4,616
1,450
Hachiman
aframissa84
Hachiman
12
2 / 8 / 0
6,902
493
5,168
12,532
3,499
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
karkani
Fenrir
10
2 / 5 / 2
6,409
458
4,834
13,352
4,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
29
Kills
5
5
Deaths
29
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
CARLOSCLON63
Ao Kuang
6
0
2
7
W
Poseidon
Cavernus
Poseidon
6
3
2
2.33
W
0
1
0
0
L
Apollo
Ec_Borreti
Apollo
1
7
0
0.14
L
Maui
Jiegzz
Maui
0
8
1
0.06
L
0
1
1
0.5
L
Hachiman
aframissa84
Hachiman
2
8
0
0.25
L
Fenrir
karkani
Fenrir
2
5
2
0.6
W
Artemis
sebasxd555
Artemis
8
1
6
11
W
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,842
Damage
19,049
44,418
Taken
48,135
23,567
Mitigated
13,985
14,783
Healing
10,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
CARLOSCLON63
Ao Kuang
4,153
847
0
4,262
10,235
3,433
2,138
1,526
8,585
43,598
8,635
W
Poseidon
Cavernus
Poseidon
7,042
1,422
0
455
7,266
1,977
322
141
7,085
56,840
1,606
W
1,561
503
0
3,541
9,858
6,706
770
3,652
5,755
0
44,789
L
Apollo
Ec_Borreti
Apollo
2,076
1,008
0
1,617
9,731
2,175
0
1,493
8,080
0
29,538
L
Maui
Jiegzz
Maui
860
242
0
162
7,904
2,451
0
1,255
6,562
5,133
116
L
6,111
381
0
826
4,616
1,450
95
1,462
3,154
31,652
796
L
Hachiman
aframissa84
Hachiman
5,168
3,488
0
2,681
12,532
3,499
0
5,574
6,593
0
45,746
L
Fenrir
karkani
Fenrir
4,834
929
0
5,035
13,352
4,410
0
2,602
10,520
0
38,787
W
Artemis
sebasxd555
Artemis
10,685
4,886
0
2,804
6,070
2,160
0
394
5,676
0
64,319
W
12,401
3,836
0
3,721
10,989
9,291
465
318
10,671
2,731
49,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,556
Gold Earned
31,456
463
Minions Killed
286
0
Camps Cleared
0
1,423,890
Distance Traveled
1,166,042
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,075
577
82
6
0
320,064
1
W
Poseidon
8,734
624
103
7
0
298,100
0
W
Osiris
7,833
560
90
6
0
266,814
2
L
Apollo
6,603
472
55
4
0
268,333
2
L
Maui
5,121
366
7
1
0
174,455
0
L
Nox
6,421
459
74
5
0
180,357
0
L
Hachiman
6,902
493
79
6
0
240,988
0
L
Fenrir
6,409
458
71
5
0
301,909
0
W
Artemis
9,638
688
109
8
0
247,186
0
W
Surtr
9,276
663
79
6
0
291,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role