Player Matchup

Bake Kujira
Bake Kujira
Gold V
A Lvl 1k God
Bake Kujira
Gold V
Level 183
God Stats
16W - 17L
1,552 SR
Queue Stats
97W - 101L
1,412 MMR
Solo
Nu Wa
Nu Wa
Gold V
DirtyBoy Chris
Nu Wa
Gold V
Level 127
God Stats
31W - 15L
1,599 SR
Queue Stats
101W - 101L
1,413 MMR
Solo
Mulan
Mulan
Gold V
Loonalic
Mulan
Gold V
Level 147
God Stats
9W - 7L
1,500 SR
Queue Stats
45W - 49L
1,364 MMR
Solo
Bacchus
Bacchus
Gold V
ShiitTroop
Bacchus
Gold V
Level 88
God Stats
30W - 24L
1,607 SR
Queue Stats
163W - 173L
1,385 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
XChampagnePapiX
Danzaburou
Gold IV
Level 244
God Stats
2W - 0L
1,766 SR
Queue Stats
358W - 381L
1,357 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 158
1,605 SR
1,386 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,474 SR
1,386 MMR
Kumbhakarna
Kumbhakarna
Gold V
Corps123
Kumbhakarna
Gold V
Level 147
God Stats
6W - 7L
1,619 SR
Queue Stats
70W - 73L
1,401 MMR
Solo
Bellona
Bellona
Bronze III
LofiDva
Bellona
Bronze III
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,403 MMR
Solo
Ravana
Ravana
Gold IV
OhAveo
Ravana
Gold IV
Level 153
God Stats
3W - 7L
1,433 SR
Queue Stats
125W - 122L
1,332 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
bluehefner92
Gilgamesh
Gold V
Level 155
God Stats
0W - 1L
1,319 SR
Queue Stats
229W - 244L
1,400 MMR
Solo
Neith
Neith
Silver I
gabroc
Neith
Silver I
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,395 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
A Lvl 1k God
Bake Kujira
15
5 / 2 / 5
10,192
600
14,059
13,885
17,128
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
4 / 2 / 1
9,732
572
12,636
6,290
1,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mulan
Loonalic
Mulan
17
2 / 3 / 7
9,385
552
6,362
13,060
5,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
ShiitTroop
Bacchus
13
1 / 0 / 5
8,742
514
3,955
9,065
9,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
XChampagnePapiX
Danzaburou
15
1 / 1 / 2
8,253
485
4,913
8,198
3,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
Chang'eCthulhuLancelotThanatos

VS

Bans
MedusaKaliJanusBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Corps123
Kumbhakarna
14
1 / 2 / 3
8,274
487
8,316
19,942
6,980
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
LofiDva
Bellona
12
1 / 4 / 0
7,904
465
2,651
13,816
11,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ravana
OhAveo
Ravana
16
4 / 2 / 1
8,588
505
6,066
8,770
3,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gilgamesh
bluehefner92
Gilgamesh
12
2 / 1 / 0
8,170
481
3,591
11,535
8,097
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
gabroc
Neith
14
0 / 4 / 2
7,915
466
10,505
10,576
3,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
13
Kills
8
8
Deaths
13
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
A Lvl 1k God
Bake Kujira
5
2
5
3.75
L
Kumbhakarna
Corps123
Kumbhakarna
1
2
3
1.25
W
4
2
1
2.25
L
Bellona
LofiDva
Bellona
1
4
0
0.25
W
Mulan
Loonalic
Mulan
2
3
7
1.83
L
Ravana
OhAveo
Ravana
4
2
1
2.25
W
Bacchus
ShiitTroop
Bacchus
1
0
5
3.5
W
Danzaburou
XChampagnePapiX
Danzaburou
1
1
2
2
L
Gilgamesh
bluehefner92
Gilgamesh
2
1
0
2
L
Neith
gabroc
Neith
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,925
Damage
31,129
50,498
Taken
64,639
36,894
Mitigated
32,451
20,895
Healing
15,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
A Lvl 1k God
Bake Kujira
14,059
7,124
0
4,621
13,885
17,128
29
1,162
12,723
63,735
6,000
L
Kumbhakarna
Corps123
Kumbhakarna
8,316
786
0
6,368
19,942
6,980
0
9,518
9,920
62,277
849
W
12,636
2,755
0
1,071
6,290
1,519
273
4,993
1,297
60,001
0
L
Bellona
LofiDva
Bellona
2,651
1,968
0
2,519
13,816
11,091
560
7,822
5,802
0
38,372
W
Mulan
Loonalic
Mulan
6,362
1,080
0
5,237
13,060
5,970
0
1,546
11,514
0
77,513
L
Ravana
OhAveo
Ravana
6,066
2,069
0
1,689
8,770
3,218
0
3,763
4,718
0
82,672
W
Bacchus
ShiitTroop
Bacchus
3,955
543
0
4,592
9,065
9,027
0
694
8,371
17,448
742
W
Danzaburou
XChampagnePapiX
Danzaburou
4,913
2,430
0
5,374
8,198
3,250
1,197
342
7,856
0
79,034
L
Gilgamesh
bluehefner92
Gilgamesh
3,591
588
0
2,767
11,535
8,097
50
3,991
7,350
0
40,181
L
Neith
gabroc
Neith
10,505
3,225
0
2,022
10,576
3,065
244
2,771
7,598
0
67,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,304
Gold Earned
40,851
484
Minions Killed
497
0
Camps Cleared
0
1,539,780
Distance Traveled
1,603,509
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
10,192
600
122
7
0
282,359
0
L
Kumbhakarna
8,274
487
115
7
0
363,904
4
W
Nu Wa
9,732
572
103
6
0
316,002
5
L
Bellona
7,904
465
82
5
0
239,859
0
W
Mulan
9,385
552
114
7
0
294,999
1
L
Ravana
8,588
505
122
7
0
386,431
0
W
Bacchus
8,742
514
25
1
0
339,422
7
W
Danzaburou
8,253
485
120
7
0
306,998
4
L
Gilgamesh
8,170
481
68
4
0
311,756
4
L
Neith
7,915
466
110
6
0
301,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role