Player Matchup

Nike
Nike
 
Nike
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
OceanTear
Ullr
Level 146
God Stats
528W - 465L
1,616 SR
Queue Stats
565W - 524L
1,557 Elo+
Solo
Sol
Sol
SquireFidd
Sol
Level 93
God Stats
2W - 0L
1,468 SR
Queue Stats
44W - 41L
1,487 Elo+
Party 1
Susano
Susano
klamydiasenter
Susano
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 41L
1,430 Elo+
Solo
Atlas
Atlas
naka7a9pet
Atlas
Level 159
God Stats
54W - 52L
1,572 SR
Queue Stats
73W - 69L
1,515 Elo+
Solo
Team Averages
Level 130
1,531 SR
1,498 Elo+

VS

Team Averages
Level 94
1,636 SR
1,503 Elo+
Skadi
Skadi
DagaKotawaru
Skadi
Level 83
God Stats
7W - 12L
1,546 SR
Queue Stats
157W - 165L
1,427 Elo+
Party 3
Sol
Sol
DearDare
Sol
Level 160
God Stats
4W - 2L
1,903 SR
Queue Stats
133W - 107L
1,644 Elo+
Party 2
Ra
Ra
FeeDerGemmeR
Ra
Level 52
God Stats
21W - 21L
1,569 SR
Queue Stats
57W - 58L
1,556 Elo+
Party 2
Hercules
Hercules
IShadowDJI
Hercules
Level 85
God Stats
6W - 6L
1,663 SR
Queue Stats
154W - 169L
1,472 Elo+
Party 3
Bakasura
Bakasura
Tribia
Bakasura
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 104L
1,417 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
4 / 0 / 0
8,825
679
5,742
9,452
5,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ullr
14
2 / 0 / 3
8,409
647
6,386
6,024
1,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

13
2 / 0 / 2
8,031
618
6,583
5,049
1,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
4 / 1 / 4
7,832
602
6,823
9,891
3,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
12
3 / 0 / 2
6,963
536
4,926
9,170
7,358
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,170
475
4,234
8,992
3,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 4 / 1
6,024
463
1,997
7,189
1,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 4 / 0
6,385
491
2,859
7,405
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
IShadowDJI
Hercules
10
0 / 0 / 0
6,127
471
4,001
9,628
7,356
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
Tribia
Bakasura
13
1 / 3 / 0
7,161
551
4,054
10,617
3,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
15
Kills
1
1
Deaths
15
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
4
0
0
4
L
0
4
0
0
L
0
4
1
0.13
L
0
4
0
0
L
Hercules
IShadowDJI
Hercules
0
0
0
0
W
Ullr
2
0
3
3.5
W
2
0
2
3
L
Bakasura
Tribia
Bakasura
1
3
0
0.33
W
4
1
4
6
W
Atlas
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,460
Damage
17,145
39,586
Taken
43,831
19,358
Mitigated
18,572
14,319
Healing
16,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
5,742
176
0
2,683
9,452
5,268
59
1,991
7,461
285
63,143
L
4,234
1,313
0
1,612
8,992
3,126
0
5,951
3,041
0
46,270
L
1,997
916
0
2,498
7,189
1,568
0
624
6,565
29,674
5,158
L
2,859
137
591
1,307
7,405
2,704
0
0
7,405
47,705
0
L
Hercules
IShadowDJI
Hercules
4,001
238
371
4,295
9,628
7,356
0
4,248
5,380
216
22,147
W
Ullr
6,386
2,600
0
2,591
6,024
1,938
400
1,541
4,146
0
72,685
W
6,583
2,496
0
2,822
5,049
1,428
905
0
5,049
51,791
1,333
L
Bakasura
Tribia
Bakasura
4,054
2,277
0
5,818
10,617
3,818
0
861
9,756
0
46,416
W
6,823
924
0
4,331
9,891
3,366
0
988
8,513
0
58,808
W
Atlas
4,926
1,651
102
1,790
9,170
7,358
40
636
8,324
34,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,060
Gold Earned
31,867
487
Minions Killed
394
0
Camps Cleared
0
1,381,885
Distance Traveled
1,292,379
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,825
679
111
9
0
261,949
3
L
Skadi
6,170
475
85
7
0
249,407
1
L
Sol
6,024
463
57
4
0
185,130
0
L
Ra
6,385
491
91
7
0
267,057
0
L
Hercules
6,127
471
44
3
0
292,918
2
W
Ullr
8,409
647
136
10
0
252,539
0
W
Sol
8,031
618
116
9
0
260,448
1
L
Bakasura
7,161
551
117
9
0
297,867
0
W
Susano
7,832
602
90
7
0
331,103
0
W
Atlas
6,963
536
34
3
0
275,846
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role