Player Matchup

Thanatos
Thanatos
Cr4ckb17ch
Thanatos
Level 49
God Stats
0W - 1L
1,298 SR
Queue Stats
31W - 42L
1,373 Elo+
Party 2
Horus
Horus
DomeYoo
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,506 Elo+
Party 2
Medusa
Medusa
E-broum08
Medusa
Level 37
God Stats
5W - 4L
1,586 SR
Queue Stats
24W - 20L
1,508 Elo+
Party 3
Cthulhu
Cthulhu
adrc08
Cthulhu
Level 82
God Stats
12W - 7L
1,553 SR
Queue Stats
16W - 15L
1,433 Elo+
Party 3
Anubis
Anubis
biggysmall08
Anubis
Level 105
God Stats
41W - 38L
1,514 SR
Queue Stats
140W - 124L
1,479 Elo+
Party 3
Team Averages
Level 60
1,490 SR
1,460 Elo+

VS

Team Averages
Level 117
1,472 SR
1,500 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
ErfanKa7
Nox
Level 158
God Stats
1W - 3L
1,284 SR
Queue Stats
265W - 274L
1,519 Elo+
Solo
Vamana
Vamana
HAncientCanvas
Vamana
Level 125
God Stats
14W - 16L
1,425 SR
Queue Stats
364W - 350L
1,521 Elo+
Solo
Gilgamesh
Gilgamesh
HISTORIVS
Gilgamesh
Level 125
God Stats
34W - 23L
1,652 SR
Queue Stats
125W - 114L
1,459 Elo+
Party 1
Chernobog
Chernobog
Sevispacem
Chernobog
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cr4ckb17ch
Thanatos
11
0 / 2 / 1
5,639
470
1,583
8,810
3,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Horus
DomeYoo
Horus
9
1 / 4 / 0
5,064
422
2,897
10,244
5,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
E-broum08
Medusa
9
1 / 3 / 1
5,427
452
6,252
7,325
2,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
adrc08
Cthulhu
10
2 / 3 / 1
6,172
514
6,183
9,708
6,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
13
1 / 4 / 0
6,569
547
2,618
6,150
2,959
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 0 / 9
5,941
495
4,212
10,652
5,592
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 1 / 1
7,859
655
3,132
3,758
959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
6 / 1 / 2
7,946
662
7,415
8,362
7,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Gilgamesh
HISTORIVS
Gilgamesh
12
4 / 0 / 7
6,932
578
5,790
7,595
3,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
Sevispacem
Chernobog
10
1 / 3 / 8
6,009
501
5,179
6,267
1,810
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
5
Kills
16
16
Deaths
5
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
0
9
4.5
L
Thanatos
Cr4ckb17ch
Thanatos
0
2
1
0.25
L
Horus
DomeYoo
Horus
1
4
0
0.25
L
Medusa
E-broum08
Medusa
1
3
1
0.5
W
5
1
1
5.5
W
6
1
2
7
W
Gilgamesh
HISTORIVS
Gilgamesh
4
0
7
7.5
W
Chernobog
Sevispacem
Chernobog
1
3
8
1.67
L
Cthulhu
adrc08
Cthulhu
2
3
1
0.83
L
Anubis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,533
Damage
25,728
42,237
Taken
36,634
20,653
Mitigated
19,519
17,679
Healing
13,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,212
717
976
4,825
10,652
5,592
157
3,533
7,084
16,139
1,353
L
Thanatos
Cr4ckb17ch
Thanatos
1,583
408
0
8,298
8,810
3,063
0
619
8,126
0
37,146
L
Horus
DomeYoo
Horus
2,897
1,595
70
2,995
10,244
5,442
0
441
9,284
0
19,378
L
Medusa
E-broum08
Medusa
6,252
1,591
0
1,622
7,325
2,444
0
1,478
5,719
0
30,712
W
3,132
57
0
757
3,758
959
340
1,687
2,071
42,180
4,136
W
7,415
2,179
0
2,449
8,362
7,801
137
177
7,791
0
54,382
W
Gilgamesh
HISTORIVS
Gilgamesh
5,790
2,337
0
2,764
7,595
3,357
346
1,136
6,459
0
44,546
W
Chernobog
Sevispacem
Chernobog
5,179
3,310
0
1,977
6,267
1,810
359
1,867
4,400
0
29,757
L
Cthulhu
adrc08
Cthulhu
6,183
64
270
2,264
9,708
6,745
0
1,768
7,940
30,769
1,861
L
Anubis
2,618
0
0
2,160
6,150
2,959
0
2,505
3,300
45,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,871
Gold Earned
34,687
306
Minions Killed
331
0
Camps Cleared
0
1,111,173
Distance Traveled
1,193,929
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,941
495
27
2
0
239,317
3
L
Thanatos
5,639
470
77
6
0
229,732
0
L
Horus
5,064
422
39
3
0
179,585
0
L
Medusa
5,427
452
50
4
0
234,110
0
W
Nox
7,859
655
99
8
0
226,985
3
W
Vamana
7,946
662
87
7
0
224,964
1
W
Gilgamesh
6,932
578
68
6
0
274,771
4
W
Chernobog
6,009
501
50
4
0
227,892
0
L
Cthulhu
6,172
514
42
4
0
243,875
0
L
Anubis
6,569
547
98
8
0
223,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role