Player Matchup

Shiva
Shiva
Aleckzandro
Shiva
Level 196
God Stats
19W - 9L
1,765 SR
Queue Stats
313W - 294L
1,561 Elo+
Party 3
Ix Chel
Ix Chel
Lord Beastblood
Ix Chel
Level 142
God Stats
1W - 1L
1,551 SR
Queue Stats
101W - 117L
1,514 Elo+
Party 2
Anhur
Anhur
WheelieSmalls
Anhur
Level 158
God Stats
7W - 8L
1,613 SR
Queue Stats
155W - 157L
1,534 Elo+
Party 2
Hou Yi
Hou Yi
dominikph
Hou Yi
Level 158
God Stats
8W - 1L
1,902 SR
Queue Stats
299W - 284L
1,580 Elo+
Party 3
Cthulhu
Cthulhu
irishtoff123
Cthulhu
Level 89
God Stats
2W - 5L
1,365 SR
Queue Stats
252W - 254L
1,498 Elo+
Party 2
Team Averages
Level 149
1,639 SR
1,537 Elo+

VS

Team Averages
Level 141
1,500 SR
1,498 Elo+
Fenrir
Fenrir
DBaena96
Fenrir
Level 158
God Stats
6W - 2L
1,790 SR
Queue Stats
259W - 220L
1,500 Elo+
Party 1
Hades
Hades
Firidrin
Hades
Level 157
God Stats
1W - 1L
1,287 SR
Queue Stats
177W - 170L
1,477 Elo+
Party 1
Cernunnos
Cernunnos
Urian07
Cernunnos
Level 154
God Stats
1W - 4L
1,143 SR
Queue Stats
256W - 252L
1,445 Elo+
Solo
Thanatos
Thanatos
Zosabelle7291
Thanatos
Level 87
God Stats
6W - 6L
1,691 SR
Queue Stats
160W - 127L
1,556 Elo+
Solo
Shiva
Shiva
manuamores
Shiva
Level 147
God Stats
92W - 76L
1,592 SR
Queue Stats
163W - 151L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,218
522
6,982
10,343
5,486
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 7 / 1
5,011
501
3,618
8,251
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 0
5,548
555
4,447
8,402
2,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hou Yi
dominikph
Hou Yi
12
2 / 2 / 1
5,947
595
5,929
8,233
2,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cthulhu
irishtoff123
Cthulhu
10
0 / 3 / 0
5,298
530
5,247
10,571
7,025
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DBaena96
Fenrir
11
8 / 1 / 5
6,836
684
6,477
10,477
6,198
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hades
Firidrin
Hades
11
3 / 2 / 9
6,434
643
7,181
8,155
3,546
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cernunnos
Urian07
Cernunnos
12
0 / 0 / 2
5,966
597
7,127
5,239
976
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Zosabelle7291
Thanatos
12
5 / 0 / 4
6,558
656
4,312
12,088
3,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
11
0 / 0 / 5
6,557
656
7,339
7,840
5,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
3
Kills
16
16
Deaths
3
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Fenrir
DBaena96
Fenrir
8
1
5
10.5
W
Hades
Firidrin
Hades
3
2
9
3.75
L
1
7
1
0.21
W
Cernunnos
Urian07
Cernunnos
0
0
2
1
L
0
1
0
0
W
Thanatos
Zosabelle7291
Thanatos
5
0
4
7
L
Hou Yi
dominikph
Hou Yi
2
2
1
1.25
L
Cthulhu
irishtoff123
Cthulhu
0
3
0
0
W
Shiva
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,223
Damage
32,436
45,800
Taken
43,799
20,161
Mitigated
20,511
13,920
Healing
21,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,982
931
385
2,558
10,343
5,486
0
1,774
8,569
0
21,036
W
Fenrir
DBaena96
Fenrir
6,477
1,771
0
2,026
10,477
6,198
0
1,111
9,366
974
13,743
W
Hades
Firidrin
Hades
7,181
451
697
4,584
8,155
3,546
0
1,583
6,572
33,937
0
L
3,618
488
505
1,370
8,251
2,261
0
2,464
5,787
21,326
0
W
Cernunnos
Urian07
Cernunnos
7,127
3,737
0
2,887
5,239
976
0
0
5,239
0
54,811
L
4,447
2,876
0
3,554
8,402
2,717
0
0
8,402
0
42,844
W
Thanatos
Zosabelle7291
Thanatos
4,312
1,125
0
10,202
12,088
3,936
0
1,757
10,331
0
41,111
L
Hou Yi
dominikph
Hou Yi
5,929
1,773
0
3,312
8,233
2,672
0
2,728
5,505
0
49,388
L
Cthulhu
irishtoff123
Cthulhu
5,247
770
0
2,236
10,571
7,025
0
265
10,306
36,123
0
W
Shiva
7,339
1,265
385
550
7,840
5,855
0
4,414
3,426
0
48,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,022
Gold Earned
32,351
316
Minions Killed
350
0
Camps Cleared
0
1,039,435
Distance Traveled
1,121,732
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,218
522
28
3
0
238,407
2
W
Fenrir
6,836
684
15
2
0
239,658
1
W
Hades
6,434
643
74
7
0
215,360
0
L
Ix Chel
5,011
501
38
4
0
199,470
0
W
Cernunnos
5,966
597
98
10
0
207,922
0
L
Anhur
5,548
555
81
8
0
199,750
0
W
Thanatos
6,558
656
72
7
0
256,578
0
L
Hou Yi
5,947
595
101
10
0
197,118
0
L
Cthulhu
5,298
530
68
7
0
204,690
0
W
Shiva
6,557
656
91
9
0
202,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role