Player Matchup

Zeus
Zeus
JhowRambo
Zeus
Level 177
God Stats
8W - 6L
1,586 SR
Queue Stats
41W - 39L
1,491 Elo+
Solo
Danzaburou
Danzaburou
LeRoiSquelette
Danzaburou
Level 120
God Stats
40W - 44L
1,492 SR
Queue Stats
104W - 98L
1,472 Elo+
Solo
Erlang Shen
Erlang Shen
Reré
Erlang Shen
Level 281
God Stats
4W - 5L
1,556 SR
Queue Stats
476W - 452L
1,640 Elo+
Solo
Maui
Maui
Thedarkmist5
Maui
Level 116
God Stats
3W - 3L
1,500 SR
Queue Stats
298W - 306L
1,609 Elo+
Solo
Nox
Nox
coverllyncho
Nox
Level 184
God Stats
6W - 6L
1,582 SR
Queue Stats
178W - 142L
1,635 Elo+
Solo
Team Averages
Level 176
1,543 SR
1,569 Elo+

VS

Team Averages
Level 142
1,569 SR
1,522 Elo+
Loki
Loki
 
Loki
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
FNXCharm
Anhur
Level 65
God Stats
2W - 4L
1,525 SR
Queue Stats
6W - 18L
1,344 Elo+
Party 1
Hercules
Hercules
PaNeezie
Hercules
Level 129
God Stats
0W - 1L
1,392 SR
Queue Stats
11W - 8L
1,552 Elo+
Party 1
Charon
Charon
iCrazyDolphin
Charon
Level 220
God Stats
7W - 9L
1,712 SR
Queue Stats
166W - 144L
1,637 Elo+
Solo
Ra
Ra
oopai kun
Ra
Level 154
God Stats
34W - 21L
1,718 SR
Queue Stats
68W - 62L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
2 / 0 / 3
5,135
1,027
2,380
2,334
631
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
LeRoiSquelette
Danzaburou
10
1 / 0 / 3
5,066
1,013
2,149
2,588
770
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
Reré
Erlang Shen
9
1 / 1 / 4
4,828
966
3,718
5,153
2,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 0 / 4
5,702
1,140
2,046
1,636
765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 0 / 3
5,754
1,151
2,903
2,450
872
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
0 / 0 / 0
4,227
845
0
0
0
Anhur
FNXCharm
Anhur
9
0 / 2 / 0
4,469
894
2,029
4,528
1,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
PaNeezie
Hercules
9
1 / 2 / 0
4,741
948
881
3,996
3,198
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 1 / 0
4,512
902
3,532
4,745
2,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 2 / 1
5,136
1,027
1,483
3,014
962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
7
Kills
1
1
Deaths
7
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
0
0
0
L
Anhur
FNXCharm
Anhur
0
2
0
0
W
Zeus
2
0
3
3.5
W
Danzaburou
LeRoiSquelette
Danzaburou
1
0
3
2.5
L
Hercules
PaNeezie
Hercules
1
2
0
0.5
W
Erlang Shen
Reré
Erlang Shen
1
1
4
3
W
1
0
4
3
W
2
0
3
3.5
L
0
1
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,196
Damage
7,925
14,161
Taken
16,283
5,127
Mitigated
7,786
5,084
Healing
3,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
0
0
0
0
0
0
0
0
0
0
0
L
Anhur
FNXCharm
Anhur
2,029
470
0
1,161
4,528
1,314
0
2,443
2,085
0
6,824
W
Zeus
2,380
113
0
661
2,334
631
0
934
1,363
7,314
0
W
Danzaburou
LeRoiSquelette
Danzaburou
2,149
361
0
871
2,588
770
258
1,041
1,277
0
10,547
L
Hercules
PaNeezie
Hercules
881
112
147
698
3,996
3,198
0
1,244
2,678
0
5,779
W
Erlang Shen
Reré
Erlang Shen
3,718
1,840
0
544
5,153
2,089
0
1,638
3,417
0
7,260
W
2,046
328
1,033
812
1,636
765
0
364
1,238
12,327
1,192
W
2,903
63
0
1,163
2,450
872
0
599
1,851
18,789
0
L
3,532
511
0
1,076
4,745
2,312
0
1,668
3,077
9,895
0
L
1,483
265
144
680
3,014
962
0
1,807
1,207
13,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,485
Gold Earned
23,085
108
Minions Killed
65
0
Camps Cleared
0
539,610
Distance Traveled
397,752
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,227
845
0
0
0
0
0
L
Anhur
4,469
894
10
2
0
87,048
0
W
Zeus
5,135
1,027
13
3
0
97,131
3
W
Danzaburou
5,066
1,013
18
4
0
113,178
0
L
Hercules
4,741
948
11
2
0
100,546
0
W
Erlang Shen
4,828
966
12
2
0
109,392
0
W
Maui
5,702
1,140
20
4
0
103,197
0
W
Nox
5,754
1,151
45
9
0
116,712
0
L
Charon
4,512
902
12
2
0
101,157
0
L
Ra
5,136
1,027
32
6
0
109,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role