Player Matchup

Surtr
Surtr
ACloudMonster
Surtr
Level 139
God Stats
1W - 4L
1,341 SR
Queue Stats
187W - 165L
1,499 Elo+
Party 3
Skadi
Skadi
HRGrendel
Skadi
Level 179
God Stats
7W - 5L
1,502 SR
Queue Stats
86W - 72L
1,568 Elo+
Solo
Thoth
Thoth
PrismaOX99
Thoth
Level 159
God Stats
2W - 5L
1,341 SR
Queue Stats
189W - 200L
1,442 Elo+
Party 2
Susano
Susano
emptybagg
Susano
Level 167
God Stats
2W - 1L
1,955 SR
Queue Stats
27W - 36L
1,491 Elo+
Party 2
Aphrodite
Aphrodite
plushiie
Aphrodite
Level 105
God Stats
9W - 13L
1,498 SR
Queue Stats
105W - 97L
1,519 Elo+
Party 3
Team Averages
Level 150
1,527 SR
1,504 Elo+

VS

Team Averages
Level 130
1,685 SR
1,568 Elo+
Zhong Kui
Zhong Kui
DaddyNasteee
Zhong Kui
Level 187
God Stats
37W - 26L
1,680 SR
Queue Stats
197W - 180L
1,560 Elo+
Party 1
Nemesis
Nemesis
EvilMable
Nemesis
Level 159
God Stats
2W - 1L
1,782 SR
Queue Stats
212W - 183L
1,570 Elo+
Solo
Guan Yu
Guan Yu
IsolatedNexus
Guan Yu
Level 83
God Stats
18W - 11L
1,658 SR
Queue Stats
106W - 115L
1,563 Elo+
Solo
Ra
Ra
Kyr205
Ra
Level 110
God Stats
30W - 34L
1,566 SR
Queue Stats
111W - 114L
1,540 Elo+
Party 1
Agni
Agni
Taco1ord
Agni
Level 112
God Stats
2W - 0L
1,740 SR
Queue Stats
80W - 50L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,748
575
5,320
10,409
3,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Skadi
HRGrendel
Skadi
9
0 / 2 / 1
4,723
472
3,886
5,021
1,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thoth
10
0 / 2 / 2
5,158
516
1,982
4,662
911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Susano
emptybagg
Susano
11
3 / 4 / 0
5,889
589
6,249
9,815
3,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
plushiie
Aphrodite
9
0 / 1 / 1
4,946
495
1,689
5,245
3,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DaddyNasteee
Zhong Kui
11
1 / 1 / 4
5,830
583
5,766
4,472
2,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nemesis
EvilMable
Nemesis
11
5 / 0 / 5
6,043
604
5,768
8,341
3,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Guan Yu
12
3 / 1 / 3
6,333
633
6,221
8,890
7,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ra
11
3 / 0 / 2
6,369
637
2,957
4,433
1,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Agni
11
1 / 1 / 2
6,194
619
3,607
3,414
916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
13
13
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Zhong Kui
DaddyNasteee
Zhong Kui
1
1
4
3
W
Nemesis
EvilMable
Nemesis
5
0
5
7.5
L
Skadi
HRGrendel
Skadi
0
2
1
0.25
W
Guan Yu
3
1
3
4.5
W
Ra
3
0
2
4
L
Thoth
0
2
2
0.5
W
Agni
1
1
2
2
L
Susano
emptybagg
Susano
3
4
0
0.75
L
Aphrodite
plushiie
Aphrodite
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,126
Damage
24,319
35,152
Taken
29,550
12,282
Mitigated
15,937
12,053
Healing
14,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,320
1,682
0
1,927
10,409
3,688
0
0
10,409
1,021
40,588
W
Zhong Kui
DaddyNasteee
Zhong Kui
5,766
2,127
0
1,973
4,472
2,505
0
549
3,923
33,780
9,917
W
Nemesis
EvilMable
Nemesis
5,768
2,805
0
2,797
8,341
3,045
0
1,208
7,133
0
37,036
L
Skadi
HRGrendel
Skadi
3,886
1,305
0
436
5,021
1,596
0
2,942
2,040
0
34,690
W
Guan Yu
6,221
333
458
4,306
8,890
7,713
0
563
8,327
0
38,178
W
Ra
2,957
435
1,368
3,029
4,433
1,758
137
802
3,631
18,677
2,036
L
Thoth
1,982
227
0
950
4,662
911
0
2,507
1,891
29,575
563
W
Agni
3,607
142
0
767
3,414
916
0
776
2,638
37,830
0
L
Susano
emptybagg
Susano
6,249
1,708
0
3,550
9,815
3,031
0
2,706
6,965
0
41,646
L
Aphrodite
plushiie
Aphrodite
1,689
410
1,454
3,736
5,245
3,056
0
3,047
2,198
14,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,464
Gold Earned
30,769
298
Minions Killed
339
0
Camps Cleared
0
982,976
Distance Traveled
1,070,530
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,748
575
88
9
0
183,523
0
W
Zhong Kui
5,830
583
85
9
0
178,457
0
W
Nemesis
6,043
604
64
6
0
258,190
0
L
Skadi
4,723
472
65
7
0
203,105
0
W
Guan Yu
6,333
633
65
7
0
207,312
2
W
Ra
6,369
637
32
3
0
214,121
1
L
Thoth
5,158
516
61
6
0
185,123
0
W
Agni
6,194
619
93
9
0
212,450
0
L
Susano
5,889
589
63
6
0
225,500
1
L
Aphrodite
4,946
495
21
2
0
185,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role