Player Matchup

Charybdis
Charybdis
DeathNcarnet
Charybdis
Level 61
God Stats
29W - 14L
1,657 SR
Queue Stats
154W - 120L
1,580 Elo+
Solo
Da Ji
Da Ji
NorthernHafrn
Da Ji
Level 147
God Stats
5W - 2L
1,802 SR
Queue Stats
106W - 77L
1,573 Elo+
Party 2
Cabrakan
Cabrakan
VetrRefr
Cabrakan
Level 154
God Stats
2W - 0L
1,847 SR
Queue Stats
107W - 79L
1,573 Elo+
Party 2
Awilix
Awilix
XGrimReaperX108
Awilix
Level 147
God Stats
4W - 2L
1,585 SR
Queue Stats
533W - 502L
1,586 Elo+
Solo
Ra
Ra
Zaptiste
Ra
Level 67
God Stats
2W - 2L
1,392 SR
Queue Stats
109W - 101L
1,584 Elo+
Solo
Team Averages
Level 115
1,657 SR
1,579 Elo+

VS

Team Averages
Level 101
1,523 SR
1,560 Elo+
Anhur
Anhur
NoGanksNoH0es
Anhur
Level 54
God Stats
5W - 6L
1,561 SR
Queue Stats
153W - 152L
1,549 Elo+
Solo
Chaac
Chaac
Silentaspect
Chaac
Level 64
God Stats
9W - 12L
1,542 SR
Queue Stats
399W - 395L
1,534 Elo+
Party 1
Chang'e
Chang'e
Stiggy121
Chang'e
Level 128
God Stats
10W - 7L
1,673 SR
Queue Stats
220W - 230L
1,528 Elo+
Solo
Tyr
Tyr
TheW0rld123
Tyr
Level 158
God Stats
1W - 2L
1,308 SR
Queue Stats
354W - 351L
1,605 Elo+
Party 1
Charybdis
Charybdis
unbes
Charybdis
Level 99
God Stats
9W - 15L
1,529 SR
Queue Stats
241W - 224L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DeathNcarnet
Charybdis
12
2 / 0 / 5
7,292
663
6,235
7,098
2,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 0 / 3
7,012
637
3,576
7,322
2,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
VetrRefr
Cabrakan
11
1 / 1 / 5
6,515
592
1,048
5,671
4,458
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

12
2 / 3 / 1
6,378
580
4,476
9,162
4,264
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 1 / 3
7,359
669
4,015
7,156
2,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
4,024
366
420
1,616
425
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 6 / 2
5,996
545
5,687
12,414
6,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Stiggy121
Chang'e
11
0 / 2 / 0
6,054
550
966
5,499
1,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 2 / 1
7,575
689
10,060
13,155
9,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
unbes
Charybdis
2
0 / 1 / 0
3,918
356
996
875
151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
12
Kills
5
5
Deaths
12
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
DeathNcarnet
Charybdis
2
0
5
4.5
L
0
1
0
0
W
4
0
3
5.5
L
1
6
2
0.33
L
Chang'e
Stiggy121
Chang'e
0
2
0
0
L
4
2
1
2.25
W
Cabrakan
VetrRefr
Cabrakan
1
1
5
3.5
W
2
3
1
0.83
W
3
1
3
4.5
L
Charybdis
unbes
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,350
Damage
18,129
36,409
Taken
33,559
16,764
Mitigated
18,186
17,646
Healing
10,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
DeathNcarnet
Charybdis
6,235
3,720
0
3,889
7,098
2,305
2,172
210
6,848
0
54,526
L
420
420
58
481
1,616
425
0
119
1,497
0
2,310
W
3,576
1,366
0
4,666
7,322
2,970
0
239
7,070
0
54,474
L
5,687
1,555
0
3,317
12,414
6,427
0
2,307
9,934
0
40,818
L
Chang'e
Stiggy121
Chang'e
966
0
120
2,060
5,499
1,332
0
675
4,760
32,879
0
L
10,060
2,336
0
4,561
13,155
9,851
0
1,624
11,430
0
51,201
W
Cabrakan
VetrRefr
Cabrakan
1,048
320
0
1,894
5,671
4,458
0
94
5,577
12,884
0
W
4,476
1,854
0
4,067
9,162
4,264
0
0
9,162
0
29,638
W
4,015
636
355
2,775
7,156
2,767
262
376
6,692
56,089
1,729
L
Charybdis
unbes
Charybdis
996
667
0
103
875
151
0
0
875
0
3,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,556
Gold Earned
27,567
387
Minions Killed
270
0
Camps Cleared
0
1,181,749
Distance Traveled
715,304
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,292
663
101
9
0
192,952
0
L
Anhur
4,024
366
3
0
0
38,363
0
W
Da Ji
7,012
637
99
9
0
268,575
0
L
Chaac
5,996
545
70
6
0
244,963
0
L
Chang'e
6,054
550
93
8
0
188,757
0
L
Tyr
7,575
689
97
9
0
221,612
0
W
Cabrakan
6,515
592
23
2
0
252,744
0
W
Awilix
6,378
580
58
5
0
243,614
0
W
Ra
7,359
669
106
10
0
223,864
0
L
Charybdis
3,918
356
7
1
0
21,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role