Player Matchup

Danzaburou
Danzaburou
Gizmoah
Danzaburou
Level 95
God Stats
1W - 1L
1,734 SR
Queue Stats
21W - 20L
1,525 Elo+
Party 3
Lancelot
Lancelot
HydrasBB
Lancelot
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,550 Elo+
Party 3
Sun Wukong
Sun Wukong
Tavi
Sun Wukong
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
128W - 125L
1,541 Elo+
Solo
Ymir
Ymir
tinhatguy
Ymir
Level 33
God Stats
11W - 9L
1,619 SR
Queue Stats
43W - 43L
1,546 Elo+
Party 2
Raijin
Raijin
walshbad
Raijin
Level 107
God Stats
1W - 4L
1,286 SR
Queue Stats
217W - 212L
1,578 Elo+
Party 2
Team Averages
Level 108
1,528 SR
1,548 Elo+

VS

Team Averages
Level 123
1,500 SR
1,543 Elo+
Thor
Thor
CactusOfSpikes
Thor
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 48L
1,551 Elo+
Solo
Izanami
Izanami
CashMuhney
Izanami
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 94L
1,469 Elo+
Solo
Fafnir
Fafnir
GirthyMan
Fafnir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,566 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SpokenHistory
Cu Chulainn
Level 172
God Stats
1W - 0L
1,500 SR
Queue Stats
248W - 190L
1,594 Elo+
Solo
Chang'e
Chang'e
lucariomain
Chang'e
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gizmoah
Danzaburou
7
0 / 0 / 0
3,591
718
1,998
2,012
447
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Lancelot
HydrasBB
Lancelot
7
0 / 0 / 1
3,697
739
1,548
3,352
877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Tavi
Sun Wukong
9
2 / 0 / 0
4,852
970
2,273
3,987
1,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ymir
1
0 / 0 / 0
2,556
511
0
0
0
Raijin
walshbad
Raijin
7
4 / 2 / 0
4,257
851
2,457
3,105
733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 2 / 0
3,810
762
1,495
4,368
1,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
CashMuhney
Izanami
6
0 / 0 / 0
3,515
703
662
1,637
392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fafnir
GirthyMan
Fafnir
6
0 / 0 / 0
3,997
799
376
3,091
2,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
SpokenHistory
Cu Chulainn
7
0 / 2 / 0
3,595
719
1,448
4,139
1,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Chang'e
lucariomain
Chang'e
7
0 / 2 / 0
3,640
728
1,455
3,288
762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
6
Kills
2
2
Deaths
6
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
2
0
1
W
Izanami
CashMuhney
Izanami
0
0
0
0
W
Fafnir
GirthyMan
Fafnir
0
0
0
0
L
Danzaburou
Gizmoah
Danzaburou
0
0
0
0
L
Lancelot
HydrasBB
Lancelot
0
0
1
0.5
W
Cu Chulainn
SpokenHistory
Cu Chulainn
0
2
0
0
L
Sun Wukong
Tavi
Sun Wukong
2
0
0
2
W
Chang'e
lucariomain
Chang'e
0
2
0
0
L
Ymir
0
0
0
0
L
Raijin
walshbad
Raijin
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,276
Damage
5,436
12,456
Taken
16,523
3,503
Mitigated
6,060
5,839
Healing
5,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,495
434
0
420
4,368
1,307
0
753
3,493
0
13,560
W
Izanami
CashMuhney
Izanami
662
364
0
849
1,637
392
256
0
1,637
0
27,188
W
Fafnir
GirthyMan
Fafnir
376
32
66
1,417
3,091
2,081
207
0
3,091
7,182
0
L
Danzaburou
Gizmoah
Danzaburou
1,998
879
0
1,526
2,012
447
0
265
1,747
0
20,044
L
Lancelot
HydrasBB
Lancelot
1,548
376
0
1,548
3,352
877
0
441
2,911
0
16,610
W
Cu Chulainn
SpokenHistory
Cu Chulainn
1,448
370
0
1,407
4,139
1,518
0
0
4,139
0
16,588
L
Sun Wukong
Tavi
Sun Wukong
2,273
315
0
1,515
3,987
1,446
0
0
3,806
0
26,090
W
Chang'e
lucariomain
Chang'e
1,455
261
120
938
3,288
762
0
1,438
1,706
18,782
0
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
Raijin
walshbad
Raijin
2,457
295
0
1,250
3,105
733
0
1,125
1,980
16,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,953
Gold Earned
18,557
152
Minions Killed
180
0
Camps Cleared
0
464,826
Distance Traveled
562,593
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
3,810
762
33
7
0
119,904
0
W
Izanami
3,515
703
58
12
0
92,820
0
W
Fafnir
3,997
799
11
2
0
126,949
0
L
Danzaburou
3,591
718
29
6
0
116,236
0
L
Lancelot
3,697
739
40
8
0
136,106
0
W
Cu Chulainn
3,595
719
38
8
0
108,536
0
L
Sun Wukong
4,852
970
51
10
0
109,952
2
W
Chang'e
3,640
728
40
8
0
114,384
0
L
Ymir
2,556
511
0
0
0
0
0
L
Raijin
4,257
851
32
6
0
102,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role