Player Matchup

King Arthur
King Arthur
NinjaTruco
King Arthur
Level 145
God Stats
8W - 4L
1,615 SR
Queue Stats
232W - 206L
1,489 Elo+
Solo
Xbalanque
Xbalanque
SherpaEh
Xbalanque
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 71L
1,563 Elo+
Solo
Baba Yaga
Baba Yaga
Steelrayoleg
Baba Yaga
Level 69
God Stats
91W - 37L
1,663 SR
Queue Stats
212W - 159L
1,533 Elo+
Solo
Cerberus
Cerberus
corruptsolee
Cerberus
Level 156
God Stats
2W - 0L
1,536 SR
Queue Stats
51W - 47L
1,440 Elo+
Party 2
Kumbhakarna
Kumbhakarna
fwutt
Kumbhakarna
Level 79
God Stats
10W - 10L
1,574 SR
Queue Stats
79W - 81L
1,430 Elo+
Party 2
Team Averages
Level 121
1,578 SR
1,491 Elo+

VS

Team Averages
Level 76
1,577 SR
1,455 Elo+
Mulan
Mulan
CrackerJo3
Mulan
Level 103
God Stats
2W - 1L
1,989 SR
Queue Stats
47W - 49L
1,438 Elo+
Party 1
Danzaburou
Danzaburou
Ep1KGl0w
Danzaburou
Level 77
God Stats
1W - 2L
1,329 SR
Queue Stats
26W - 36L
1,414 Elo+
Solo
Yemoja
Yemoja
SkyfallRose
Yemoja
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 183L
1,469 Elo+
Party 3
Tiamat
Tiamat
SnailRanch
Tiamat
Level 26
God Stats
1W - 3L
1,496 SR
Queue Stats
18W - 32L
1,374 Elo+
Party 3
Fenrir
Fenrir
blue8heart
Fenrir
Level 104
God Stats
1W - 2L
1,569 SR
Queue Stats
281W - 267L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NinjaTruco
King Arthur
15
2 / 1 / 0
9,285
619
6,701
8,776
6,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
SherpaEh
Xbalanque
14
4 / 0 / 2
8,437
562
9,052
6,544
2,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baba Yaga
Steelrayoleg
Baba Yaga
12
1 / 3 / 1
7,873
525
5,980
6,536
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cerberus
corruptsolee
Cerberus
12
1 / 1 / 6
7,549
503
7,901
11,256
6,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kumbhakarna
fwutt
Kumbhakarna
14
5 / 2 / 3
8,527
568
7,318
9,784
5,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
1 / 1 / 0
6,782
452
2,011
9,267
4,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Ep1KGl0w
Danzaburou
10
1 / 4 / 1
6,330
422
6,273
10,821
3,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
10
0 / 3 / 2
6,657
444
4,083
14,115
7,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
SnailRanch
Tiamat
13
3 / 2 / 2
7,649
510
4,505
7,673
3,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
blue8heart
Fenrir
13
2 / 3 / 3
7,293
486
5,004
12,541
4,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
13
Kills
7
7
Deaths
13
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mulan
1
1
0
1
L
Danzaburou
Ep1KGl0w
Danzaburou
1
4
1
0.38
W
King Arthur
NinjaTruco
King Arthur
2
1
0
2
W
Xbalanque
SherpaEh
Xbalanque
4
0
2
5
L
Yemoja
0
3
2
0.33
L
Tiamat
SnailRanch
Tiamat
3
2
2
2
W
Baba Yaga
Steelrayoleg
Baba Yaga
1
3
1
0.5
L
Fenrir
blue8heart
Fenrir
2
3
3
1.17
W
Cerberus
corruptsolee
Cerberus
1
1
6
4
W
Kumbhakarna
fwutt
Kumbhakarna
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,952
Damage
21,876
42,896
Taken
54,417
23,332
Mitigated
23,633
12,893
Healing
17,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
2,011
263
0
2,301
9,267
4,437
0
74
9,193
0
34,555
L
Danzaburou
Ep1KGl0w
Danzaburou
6,273
1,538
0
1,912
10,821
3,174
0
6,526
4,295
0
34,091
W
King Arthur
NinjaTruco
King Arthur
6,701
1,134
0
1,586
8,776
6,658
90
510
8,266
74
70,844
W
Xbalanque
SherpaEh
Xbalanque
9,052
2,968
0
3,171
6,544
2,112
696
1,484
4,968
0
67,966
L
Yemoja
4,083
1,320
2,308
3,844
14,115
7,768
0
5,243
8,872
25,928
1,833
L
Tiamat
SnailRanch
Tiamat
4,505
396
0
2,919
7,673
3,485
85
5,507
2,166
38,747
2,125
W
Baba Yaga
Steelrayoleg
Baba Yaga
5,980
49
0
836
6,536
2,508
501
1,979
4,155
57,517
0
L
Fenrir
blue8heart
Fenrir
5,004
1,816
0
4,268
12,541
4,769
0
3,923
8,618
0
58,198
W
Cerberus
corruptsolee
Cerberus
7,901
176
0
4,234
11,256
6,892
0
2,517
8,532
26,119
0
W
Kumbhakarna
fwutt
Kumbhakarna
7,318
573
0
3,066
9,784
5,162
0
1,557
8,086
49,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,671
Gold Earned
34,711
468
Minions Killed
350
0
Camps Cleared
0
1,481,658
Distance Traveled
1,455,583
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,782
452
79
5
0
287,005
0
L
Danzaburou
6,330
422
69
5
0
280,796
1
W
King Arthur
9,285
619
124
8
0
287,487
2
W
Xbalanque
8,437
562
122
8
0
288,955
2
L
Yemoja
6,657
444
37
2
0
258,732
0
L
Tiamat
7,649
510
78
5
0
299,101
1
W
Baba Yaga
7,873
525
91
6
0
291,497
2
L
Fenrir
7,293
486
87
6
0
329,949
0
W
Cerberus
7,549
503
53
4
0
284,222
0
W
Kumbhakarna
8,527
568
78
5
0
329,497
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role