Player Matchup

Raijin
Raijin
 
Raijin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
CashMoneyBanks
Ne Zha
Level 159
God Stats
2W - 1L
1,776 SR
Queue Stats
254W - 220L
1,586 Elo+
Solo
Guan Yu
Guan Yu
Courier329
Guan Yu
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 68L
1,493 Elo+
Solo
Xbalanque
Xbalanque
Milking Piglets
Xbalanque
Level 157
God Stats
2W - 2L
1,516 SR
Queue Stats
126W - 106L
1,540 Elo+
Party 1
Kumbhakarna
Kumbhakarna
qtopz
Kumbhakarna
Level 129
God Stats
14W - 10L
1,652 SR
Queue Stats
129W - 107L
1,543 Elo+
Party 1
Team Averages
Level 127
1,589 SR
1,532 Elo+

VS

Team Averages
Level 132
1,696 SR
1,541 Elo+
Agni
Agni
GD Killa BTA
Agni
Level 105
God Stats
42W - 55L
1,478 SR
Queue Stats
262W - 229L
1,548 Elo+
Solo
Izanami
Izanami
Kumakatok
Izanami
Level 117
God Stats
8W - 3L
1,813 SR
Queue Stats
82W - 70L
1,550 Elo+
Solo
Jormungandr
Jormungandr
LouseKisser
Jormungandr
Level 125
God Stats
40W - 50L
1,488 SR
Queue Stats
348W - 371L
1,530 Elo+
Solo
Ganesha
Ganesha
RangerDyer
Ganesha
Level 158
God Stats
2W - 6L
1,695 SR
Queue Stats
68W - 75L
1,543 Elo+
Party 2
Ravana
Ravana
toxicxtacos
Ravana
Level 157
God Stats
3W - 2L
2,004 SR
Queue Stats
54W - 66L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
8 / 1 / 2
10,617
625
9,475
8,080
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 2 / 8
9,432
555
10,180
13,712
5,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Guan Yu
Courier329
Guan Yu
16
4 / 1 / 2
10,212
601
10,436
19,532
21,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
Milking Piglets
Xbalanque
17
4 / 2 / 4
9,440
555
10,856
9,535
3,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
qtopz
Kumbhakarna
14
1 / 3 / 9
8,781
517
5,811
11,659
10,275
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
7,944
467
6,426
7,908
1,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Kumakatok
Izanami
15
0 / 5 / 5
8,409
495
4,561
11,203
3,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
LouseKisser
Jormungandr
15
1 / 5 / 1
9,081
534
12,073
16,234
15,427
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ganesha
RangerDyer
Ganesha
12
0 / 5 / 7
7,866
463
7,632
18,137
14,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
16
7 / 2 / 1
9,771
575
8,536
8,872
4,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
22
Kills
9
9
Deaths
22
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
8
1
2
9
W
5
2
8
4.5
W
Guan Yu
Courier329
Guan Yu
4
1
2
5
L
1
5
1
0.3
L
Izanami
Kumakatok
Izanami
0
5
5
0.5
L
Jormungandr
LouseKisser
Jormungandr
1
5
1
0.3
W
Xbalanque
Milking Piglets
Xbalanque
4
2
4
3
L
Ganesha
RangerDyer
Ganesha
0
5
7
0.7
W
Kumbhakarna
qtopz
Kumbhakarna
1
3
9
1.83
L
Ravana
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,758
Damage
39,228
62,518
Taken
62,354
42,982
Mitigated
39,630
17,686
Healing
13,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
9,475
499
0
370
8,080
2,575
0
3,679
4,073
75,865
0
W
10,180
2,278
0
2,189
13,712
5,759
260
4,296
9,246
0
79,131
W
Guan Yu
Courier329
Guan Yu
10,436
1,801
502
7,744
19,532
21,096
0
11,546
7,954
0
77,062
L
6,426
234
0
518
7,908
1,993
0
4,276
3,632
53,057
0
L
Izanami
Kumakatok
Izanami
4,561
2,770
0
2,776
11,203
3,468
80
2,026
9,177
0
71,139
L
Jormungandr
LouseKisser
Jormungandr
12,073
3,039
0
2,815
16,234
15,427
0
548
15,686
74,523
1,300
W
Xbalanque
Milking Piglets
Xbalanque
10,856
6,932
0
5,293
9,535
3,277
1,150
1,883
7,628
0
85,304
L
Ganesha
RangerDyer
Ganesha
7,632
855
2,571
3,644
18,137
14,359
0
5,012
13,125
28,569
967
W
Kumbhakarna
qtopz
Kumbhakarna
5,811
882
0
1,588
11,659
10,275
0
4,149
7,468
21,910
2,425
L
Ravana
8,536
2,546
0
1,305
8,872
4,383
0
3,219
5,653
0
66,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,482
Gold Earned
43,071
550
Minions Killed
506
0
Camps Cleared
0
1,753,953
Distance Traveled
1,628,435
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,617
625
142
8
0
351,071
6
W
Ne Zha
9,432
555
109
6
0
389,669
1
W
Guan Yu
10,212
601
134
8
0
346,207
0
L
Agni
7,944
467
113
7
0
327,225
4
L
Izanami
8,409
495
140
8
0
312,242
4
L
Jormungandr
9,081
534
123
7
0
271,462
0
W
Xbalanque
9,440
555
134
8
0
314,092
2
L
Ganesha
7,866
463
14
1
0
347,046
4
W
Kumbhakarna
8,781
517
31
2
0
352,914
0
L
Ravana
9,771
575
116
7
0
370,460
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role