Player Matchup

Danzaburou
Danzaburou
BAGA2603
Danzaburou
Level 68
God Stats
8W - 3L
1,601 SR
Queue Stats
295W - 283L
1,463 Elo+
Solo
Scylla
Scylla
LoreLibrary5941
Scylla
Level 84
God Stats
14W - 9L
1,523 SR
Queue Stats
218W - 205L
1,509 Elo+
Solo
Hercules
Hercules
Rend4628
Hercules
Level 100
God Stats
0W - 2L
1,244 SR
Queue Stats
7W - 18L
1,425 Elo+
Solo
Team Averages
Level 84
1,456 SR
1,466 Elo+

VS

Team Averages
Level 85
1,638 SR
1,482 Elo+
Da Ji
Da Ji
ItsSpirit09
Da Ji
Level 124
God Stats
4W - 1L
1,868 SR
Queue Stats
136W - 124L
1,491 Elo+
Party 1
Tyr
Tyr
Juice_the_Lizard
Tyr
Level 68
God Stats
37W - 32L
1,545 SR
Queue Stats
170W - 167L
1,493 Elo+
Party 1
Cerberus
Cerberus
Samael_042
Cerberus
Level 64
God Stats
3W - 3L
1,500 SR
Queue Stats
99W - 101L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BAGA2603
Danzaburou
8
0 / 3 / 0
4,814
802
681
3,596
1,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

10
3 / 5 / 0
6,033
1,006
2,953
4,782
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
Rend4628
Hercules
9
0 / 4 / 2
4,961
827
2,767
6,657
1,941
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 5
6,870
1,145
6,111
4,585
2,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 1 / 6
6,269
1,045
3,535
3,705
1,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Samael_042
Cerberus
11
2 / 1 / 7
5,988
998
2,717
4,949
3,269
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
12
12
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BAGA2603
Danzaburou
0
3
0
0
W
6
1
5
8.5
W
4
1
6
7
L
3
5
0
0.6
L
Hercules
Rend4628
Hercules
0
4
2
0.25
W
Cerberus
Samael_042
Cerberus
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,401
Damage
12,363
15,035
Taken
13,239
4,303
Mitigated
7,166
1,169
Healing
1,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BAGA2603
Danzaburou
681
242
0
249
3,596
1,074
0
1,013
2,504
0
10,158
W
6,111
1,303
0
500
4,585
2,099
42
538
3,952
0
17,378
W
3,535
424
0
594
3,705
1,798
0
1,115
2,353
0
6,845
L
2,953
79
12
117
4,782
1,288
0
388
4,290
12,156
286
L
Hercules
Rend4628
Hercules
2,767
70
0
791
6,657
1,941
0
1,308
5,272
0
7,380
W
Cerberus
Samael_042
Cerberus
2,717
166
0
528
4,949
3,269
0
849
3,977
14,441
1,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,808
Gold Earned
19,127
62
Minions Killed
80
0
Camps Cleared
0
255,706
Distance Traveled
371,436
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,814
802
21
4
0
50,332
0
W
Da Ji
6,870
1,145
32
5
0
124,199
0
W
Tyr
6,269
1,045
11
2
0
129,401
0
L
Scylla
6,033
1,006
35
6
0
108,019
4
L
Hercules
4,961
827
6
1
0
97,355
0
W
Cerberus
5,988
998
37
6
0
117,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role