Player Matchup

Cerberus
Cerberus
Gold III
CRISPAIVAX
Cerberus
Gold III
Level 159
God Stats
192W - 172L
1,537 SR
Queue Stats
234W - 248L
1,400 MMR
Party 1
Cernunnos
Cernunnos
Silver II
Flowrelli
Cernunnos
Silver II
Level 65
God Stats
2W - 2L
1,875 SR
Queue Stats
10W - 17L
1,384 MMR
Solo
Aphrodite
Aphrodite
Gold III
JOAOLADS
Aphrodite
Gold III
Level 158
God Stats
208W - 200L
1,543 SR
Queue Stats
234W - 248L
1,400 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,652 SR
1,394 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 89
1,479 SR
1,387 MMR
Chaac
Chaac
Silver II
JI_3x
Chaac
Silver II
Level 101
God Stats
5W - 9L
1,327 SR
Queue Stats
245W - 313L
1,185 MMR
Solo
Ix Chel
Ix Chel
Platinum V
Rigo9881
Ix Chel
Platinum V
Level 79
God Stats
35W - 39L
1,541 SR
Queue Stats
225W - 253L
1,500 MMR
Solo
Artemis
Artemis
Bronze III
Zachattak622
Artemis
Bronze III
Level 87
God Stats
2W - 3L
1,569 SR
Queue Stats
2W - 3L
1,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CRISPAIVAX
Cerberus
20
5 / 1 / 12
13,501
844
18,007
25,546
20,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Flowrelli
Cernunnos
20
5 / 2 / 9
13,801
863
14,620
14,054
4,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
JOAOLADS
Aphrodite
19
7 / 2 / 8
13,503
844
12,345
13,179
5,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bans
Ah PuchBacchusVulcanHerculesNu Wa

VS

Bans
ThothCthulhuMedusaGilgameshNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JI_3x
Chaac
17
0 / 6 / 2
11,009
688
8,216
21,880
21,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ix Chel
Rigo9881
Ix Chel
20
4 / 5 / 1
13,420
839
21,349
13,092
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Zachattak622
Artemis
17
1 / 6 / 0
11,330
708
10,085
14,643
4,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
17
Kills
5
5
Deaths
17
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CRISPAIVAX
Cerberus
5
1
12
11
W
Cernunnos
Flowrelli
Cernunnos
5
2
9
4.75
L
Chaac
JI_3x
Chaac
0
6
2
0.17
W
Aphrodite
JOAOLADS
Aphrodite
7
2
8
5.5
L
Ix Chel
Rigo9881
Ix Chel
4
5
1
0.9
L
Artemis
Zachattak622
Artemis
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,972
Damage
39,650
52,779
Taken
49,615
30,840
Mitigated
28,924
28,802
Healing
9,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CRISPAIVAX
Cerberus
18,007
295
319
7,259
25,546
20,635
311
8,266
16,533
35,947
1,357
W
Cernunnos
Flowrelli
Cernunnos
14,620
6,873
0
4,371
14,054
4,596
3,233
5,788
7,902
0
69,460
L
Chaac
JI_3x
Chaac
8,216
571
0
4,752
21,880
21,219
120
12,466
9,188
0
30,922
W
Aphrodite
JOAOLADS
Aphrodite
12,345
393
8,890
7,963
13,179
5,609
856
6,698
6,230
54,609
0
L
Ix Chel
Rigo9881
Ix Chel
21,349
1,921
680
2,401
13,092
3,469
0
8,257
4,741
66,787
890
L
Artemis
Zachattak622
Artemis
10,085
2,779
0
1,505
14,643
4,236
0
8,419
6,121
282
36,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,805
Gold Earned
35,759
242
Minions Killed
170
0
Camps Cleared
0
886,123
Distance Traveled
808,570
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,501
844
68
4
0
310,678
0
W
Cernunnos
13,801
863
81
5
0
281,519
3
L
Chaac
11,009
688
39
2
0
282,660
0
W
Aphrodite
13,503
844
93
6
0
293,926
1
L
Ix Chel
13,420
839
84
5
0
267,511
0
L
Artemis
11,330
708
47
3
0
258,399
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role