Player Matchup

Charybdis
Charybdis
Arkdesbrocolis
Charybdis
Level 158
God Stats
51W - 48L
1,597 SR
Queue Stats
442W - 385L
1,523 Elo+
Solo
Poseidon
Poseidon
Chavito Vago
Poseidon
Level 187
God Stats
2W - 0L
1,431 SR
Queue Stats
10W - 9L
1,243 Elo+
Solo
Achilles
Achilles
ItzCuffiaYT
Achilles
Level 124
God Stats
1W - 0L
1,774 SR
Queue Stats
40W - 30L
1,527 Elo+
Party 2
Ymir
Ymir
MilkyMeep
Ymir
Level 128
God Stats
4W - 1L
1,817 SR
Queue Stats
202W - 180L
1,537 Elo+
Party 2
Mercury
Mercury
RECONSMOKE
Mercury
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 70L
1,526 Elo+
Party 2
Team Averages
Level 147
1,624 SR
1,471 Elo+

VS

Team Averages
Level 138
1,455 SR
1,551 Elo+
Izanami
Izanami
DaddyNasteee
Izanami
Level 187
God Stats
2W - 4L
1,429 SR
Queue Stats
197W - 180L
1,573 Elo+
Party 1
Nox
Nox
Kyr205
Nox
Level 110
God Stats
7W - 7L
1,554 SR
Queue Stats
111W - 114L
1,553 Elo+
Party 1
Sylvanus
Sylvanus
Nirvanist69
Sylvanus
Level 155
God Stats
7W - 10L
1,470 SR
Queue Stats
340W - 339L
1,548 Elo+
Solo
Janus
Janus
Villegas207194
Janus
Level 167
God Stats
12W - 9L
1,541 SR
Queue Stats
140W - 127L
1,533 Elo+
Solo
Thor
Thor
Yugen6089
Thor
Level 69
God Stats
4W - 6L
1,279 SR
Queue Stats
241W - 231L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Arkdesbrocolis
Charybdis
13
1 / 0 / 2
6,782
678
4,148
5,336
1,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
Chavito Vago
Poseidon
11
0 / 0 / 2
6,139
614
2,713
5,469
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
ItzCuffiaYT
Achilles
11
5 / 2 / 3
6,494
649
8,810
9,281
4,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
10
5 / 1 / 2
6,234
623
5,183
6,898
2,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
RECONSMOKE
Mercury
12
2 / 0 / 4
5,902
590
3,279
7,546
2,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaddyNasteee
Izanami
10
1 / 1 / 0
5,930
593
3,652
4,823
1,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nox
Kyr205
Nox
8
0 / 1 / 1
5,155
516
3,112
4,707
1,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Nirvanist69
Sylvanus
10
2 / 5 / 0
5,969
597
6,213
10,860
5,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 1 / 0
5,697
570
4,078
4,135
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
8
0 / 5 / 1
4,709
471
3,091
8,939
3,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
13
Kills
3
3
Deaths
13
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Arkdesbrocolis
Charybdis
1
0
2
2
W
Poseidon
Chavito Vago
Poseidon
0
0
2
1
L
Izanami
DaddyNasteee
Izanami
1
1
0
1
W
Achilles
ItzCuffiaYT
Achilles
5
2
3
3.25
L
Nox
Kyr205
Nox
0
1
1
0.5
W
Ymir
5
1
2
6
L
Sylvanus
Nirvanist69
Sylvanus
2
5
0
0.4
W
Mercury
RECONSMOKE
Mercury
2
0
4
4
L
0
1
0
0
L
Thor
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,133
Damage
20,146
34,530
Taken
33,464
12,638
Mitigated
12,767
13,977
Healing
8,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Arkdesbrocolis
Charybdis
4,148
2,027
0
4,017
5,336
1,554
0
634
4,702
0
53,210
W
Poseidon
Chavito Vago
Poseidon
2,713
72
0
2,337
5,469
1,399
0
2,770
2,375
50,503
2,507
L
Izanami
DaddyNasteee
Izanami
3,652
2,550
0
1,118
4,823
1,065
0
329
4,494
0
43,712
W
Achilles
ItzCuffiaYT
Achilles
8,810
1,868
0
4,234
9,281
4,682
0
4,582
4,699
0
39,068
L
Nox
Kyr205
Nox
3,112
77
0
1,487
4,707
1,880
0
1,820
2,887
15,893
0
W
Ymir
5,183
1,398
0
1,482
6,898
2,405
0
2,907
3,979
30,369
1,898
L
Sylvanus
Nirvanist69
Sylvanus
6,213
1,619
83
3,200
10,860
5,565
0
1,524
8,779
26,162
10,909
W
Mercury
RECONSMOKE
Mercury
3,279
2,189
0
1,907
7,546
2,598
0
1,672
5,822
0
41,142
L
4,078
110
0
778
4,135
1,120
0
3,064
1,071
43,279
0
L
Thor
3,091
1,134
0
1,402
8,939
3,137
0
1,048
7,779
0
28,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,551
Gold Earned
27,460
376
Minions Killed
304
0
Camps Cleared
0
1,163,272
Distance Traveled
1,003,682
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,782
678
96
10
0
197,385
1
W
Poseidon
6,139
614
97
10
0
221,098
1
L
Izanami
5,930
593
89
9
0
190,075
0
W
Achilles
6,494
649
58
6
0
248,000
0
L
Nox
5,155
516
26
3
0
221,590
0
W
Ymir
6,234
623
50
5
0
221,790
0
L
Sylvanus
5,969
597
60
6
0
152,871
0
W
Mercury
5,902
590
75
8
0
274,999
0
L
Janus
5,697
570
81
8
0
226,800
5
L
Thor
4,709
471
48
5
0
212,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role