Player Matchup

Artio
Artio
AyoStough
Artio
Level 139
God Stats
2W - 3L
1,425 SR
Queue Stats
150W - 157L
1,417 Elo+
Party 1
Thor
Thor
BrawnyBiscuit88
Thor
Level 156
God Stats
0W - 4L
1,514 SR
Queue Stats
142W - 122L
1,606 Elo+
Solo
Athena
Athena
MasterChang15
Athena
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 71L
1,476 Elo+
Party 1
Sobek
Sobek
PSYCHlCER
Sobek
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 71L
1,587 Elo+
Solo
Lancelot
Lancelot
i ate a muffin
Lancelot
Level 187
God Stats
1W - 2L
1,336 SR
Queue Stats
346W - 345L
1,571 Elo+
Solo
Team Averages
Level 142
1,455 SR
1,531 Elo+

VS

Team Averages
Level 133
1,560 SR
1,512 Elo+
Morgan Le Fay
Morgan Le Fay
FamousGuy4Life
Morgan Le Fay
Level 159
God Stats
2W - 4L
1,294 SR
Queue Stats
219W - 265L
1,459 Elo+
Solo
Bakasura
Bakasura
TallWhiteMan
Bakasura
Level 158
God Stats
8W - 5L
1,736 SR
Queue Stats
326W - 310L
1,569 Elo+
Solo
Thor
Thor
Xbox Power Off
Thor
Level 159
God Stats
5W - 9L
1,329 SR
Queue Stats
578W - 600L
1,470 Elo+
Solo
Eset
Eset
Zanderlit1456
Eset
Level 98
God Stats
2W - 0L
1,599 SR
Queue Stats
48W - 35L
1,620 Elo+
Solo
Lancelot
Lancelot
spaidy0159p
Lancelot
Level 93
God Stats
2W - 0L
1,843 SR
Queue Stats
16W - 18L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AyoStough
Artio
13
0 / 4 / 7
7,249
725
7,480
13,474
10,156
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
3 / 5 / 5
8,566
857
10,652
10,365
3,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 6 / 7
8,036
804
4,068
15,455
12,352
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
PSYCHlCER
Sobek
15
3 / 4 / 6
8,295
830
11,283
18,729
19,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lancelot
12
2 / 7 / 7
7,562
756
7,994
14,966
8,527
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FamousGuy4Life
Morgan Le Fay
15
3 / 2 / 11
8,675
868
12,994
6,039
2,345
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
TallWhiteMan
Bakasura
15
5 / 3 / 10
9,503
950
10,405
11,950
11,097
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

15
1 / 1 / 20
8,755
876
5,533
12,937
6,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

18
17 / 3 / 9
11,460
1,146
27,491
11,294
4,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lancelot
spaidy0159p
Lancelot
14
0 / 2 / 23
8,545
855
9,157
9,883
5,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
99
10
Kills
26
26
Deaths
11
32
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Artio
AyoStough
Artio
0
4
7
0.88
L
3
5
5
1.1
W
Morgan Le Fay
FamousGuy4Life
Morgan Le Fay
3
2
11
4.25
L
2
6
7
0.92
L
Sobek
PSYCHlCER
Sobek
3
4
6
1.5
W
Bakasura
TallWhiteMan
Bakasura
5
3
10
3.33
W
1
1
20
11
W
17
3
9
7.17
L
Lancelot
2
7
7
0.79
W
Lancelot
spaidy0159p
Lancelot
0
2
23
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,477
Damage
65,580
72,989
Taken
52,103
54,298
Mitigated
29,916
16,484
Healing
17,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
AyoStough
Artio
7,480
57
1,935
2,735
13,474
10,156
0
7,269
5,384
11,724
1,294
L
10,652
1,327
1,659
1,118
10,365
3,677
0
5,636
4,304
0
24,003
W
Morgan Le Fay
FamousGuy4Life
Morgan Le Fay
12,994
1,010
362
1,443
6,039
2,345
1,036
2,994
2,911
26,056
0
L
4,068
477
2,248
1,886
15,455
12,352
0
8,984
4,922
7,763
526
L
Sobek
PSYCHlCER
Sobek
11,283
490
27
3,691
18,729
19,586
13
8,261
8,347
20,109
0
W
Bakasura
TallWhiteMan
Bakasura
10,405
4,443
965
1,962
11,950
11,097
1,002
3,540
8,156
0
10,909
W
5,533
248
74
3,460
12,937
6,720
205
4,498
8,085
0
11,809
W
27,491
2,943
2,868
4,341
11,294
4,210
1,495
5,138
5,864
41,003
0
L
Lancelot
7,994
1,166
176
1,009
14,966
8,527
0
8,698
5,190
0
15,896
W
Lancelot
spaidy0159p
Lancelot
9,157
2,375
273
2,197
9,883
5,544
0
4,248
5,269
0
14,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,708
Gold Earned
46,938
90
Minions Killed
122
0
Camps Cleared
0
950,059
Distance Traveled
1,009,019
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,249
725
12
1
0
206,055
0
L
Thor
8,566
857
41
4
0
169,215
0
W
Morgan Le Fay
8,675
868
17
2
0
190,810
0
L
Athena
8,036
804
7
1
0
174,691
0
L
Sobek
8,295
830
17
2
0
192,519
0
W
Bakasura
9,503
950
32
3
0
191,945
0
W
Thor
8,755
876
9
1
0
204,870
0
W
Eset
11,460
1,146
45
5
0
179,770
0
L
Lancelot
7,562
756
13
1
0
207,579
0
W
Lancelot
8,545
855
19
2
0
241,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role