Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Dexter1077
Tiamat
Level 106
God Stats
1W - 1L
1,812 SR
Queue Stats
6W - 15L
1,344 Elo+
Party 2
Jing Wei
Jing Wei
Memory0706
Jing Wei
Level 88
God Stats
3W - 8L
1,399 SR
Queue Stats
363W - 413L
1,385 Elo+
Solo
Guan Yu
Guan Yu
PickleRick43
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,288 Elo+
Party 2
Danzaburou
Danzaburou
pedrocag
Danzaburou
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,475 Elo+
Solo
Team Averages
Level 76
1,542 SR
1,398 Elo+

VS

Team Averages
Level 121
1,465 SR
1,421 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Ze Pequeno Rio
Terra
Level 149
God Stats
1W - 0L
1,254 SR
Queue Stats
41W - 32L
1,514 Elo+
Party 1
Anubis
Anubis
christofire94
Anubis
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 11L
1,141 Elo+
Solo
Hou Yi
Hou Yi
squrrielman59
Hou Yi
Level 126
God Stats
1W - 1L
1,568 SR
Queue Stats
142W - 128L
1,434 Elo+
Solo
Danzaburou
Danzaburou
xntrem16
Danzaburou
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 45L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
5 / 2 / 3
8,356
760
9,743
14,805
14,540
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Dexter1077
Tiamat
12
1 / 7 / 5
7,199
654
9,407
11,653
6,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Memory0706
Jing Wei
17
4 / 3 / 2
8,855
805
7,782
11,140
4,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
PickleRick43
Guan Yu
13
0 / 4 / 4
7,648
695
3,295
17,026
9,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
pedrocag
Danzaburou
13
0 / 2 / 6
7,655
696
10,033
8,954
3,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
2 / 3 / 10
8,709
792
11,253
13,449
13,861
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

17
1 / 1 / 15
9,258
842
12,810
12,891
10,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 4 / 5
9,657
878
8,726
8,211
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

17
6 / 0 / 8
9,800
891
10,846
7,473
2,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Danzaburou
xntrem16
Danzaburou
16
3 / 2 / 12
9,581
871
13,497
10,967
3,676
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
67
10
Kills
17
18
Deaths
10
20
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
5
2
3
3.25
W
Erlang Shen
 
Erlang Shen
2
3
10
2.33
L
Tiamat
Dexter1077
Tiamat
1
7
5
0.5
L
Jing Wei
Memory0706
Jing Wei
4
3
2
1.67
L
Guan Yu
PickleRick43
Guan Yu
0
4
4
0.5
W
1
1
15
8.5
W
5
4
5
1.88
L
Danzaburou
pedrocag
Danzaburou
0
2
6
1.5
W
6
0
8
10
W
Danzaburou
xntrem16
Danzaburou
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,260
Damage
57,132
63,578
Taken
52,991
38,674
Mitigated
33,422
29,976
Healing
26,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
9,743
405
1,023
5,527
14,805
14,540
0
2,895
11,156
13,236
462
W
Erlang Shen
 
Erlang Shen
11,253
3,677
301
3,921
13,449
13,861
190
2,483
10,772
0
14,343
L
Tiamat
Dexter1077
Tiamat
9,407
445
596
1,190
11,653
6,602
0
4,068
7,218
15,104
0
L
Jing Wei
Memory0706
Jing Wei
7,782
4,967
469
1,564
11,140
4,050
0
4,810
5,740
0
30,029
L
Guan Yu
PickleRick43
Guan Yu
3,295
408
9,842
6,931
17,026
9,987
0
4,735
11,785
0
5,910
W
12,810
510
5,786
4,916
12,891
10,302
0
3,202
9,566
18,801
963
W
8,726
49
667
804
8,211
3,258
39
2,897
5,201
19,561
0
L
Danzaburou
pedrocag
Danzaburou
10,033
605
1,261
1,573
8,954
3,495
180
2,565
6,001
0
25,315
W
10,846
2,701
2,066
3,606
7,473
2,325
651
3,940
3,261
0
32,155
W
Danzaburou
xntrem16
Danzaburou
13,497
4,339
218
4,541
10,967
3,676
2,051
5,534
5,197
0
25,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,713
Gold Earned
47,005
122
Minions Killed
154
0
Camps Cleared
0
1,044,838
Distance Traveled
1,081,476
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,356
760
18
2
0
225,370
0
W
Erlang Shen
8,709
792
14
1
0
211,399
0
L
Tiamat
7,199
654
7
1
0
183,488
0
L
Jing Wei
8,855
805
50
5
0
203,176
0
L
Guan Yu
7,648
695
10
1
0
232,610
0
W
Terra
9,258
842
12
1
0
243,425
0
W
Anubis
9,657
878
36
3
0
185,808
0
L
Danzaburou
7,655
696
37
3
0
200,194
3
W
Hou Yi
9,800
891
66
6
0
230,977
0
W
Danzaburou
9,581
871
26
2
0
209,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role