Player Matchup

Yu Huang
Yu Huang
Masters
 
Yu Huang
Masters
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Grandmaster
Haddix
Amaterasu
Grandmaster
Level 313
God Stats
14W - 11L
1,660 SR
Queue Stats
679W - 640L
3,395 MMR
Solo
Odin
Odin
Masters
MortalColossus
Odin
Masters
Level 116
God Stats
68W - 34L
1,813 SR
Queue Stats
525W - 477L
2,680 MMR
Solo
Atlas
Atlas
Masters
PolarBearMike
Atlas
Masters
Level 221
God Stats
15W - 7L
1,861 SR
Queue Stats
140W - 95L
2,965 MMR
Solo
Sol
Sol
Masters
Tsu11s
Sol
Masters
Level 128
God Stats
273W - 195L
1,706 SR
Queue Stats
382W - 338L
2,964 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 180
1,708 SR
2,701 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 149
1,616 SR
2,065 MMR
Lancelot
Lancelot
Masters
 
Lancelot
Masters
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Masters
 
Discordia
Masters
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Camazotz
Camazotz
Grandmaster
 
Camazotz
Grandmaster
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Masters
Schalch
Jing Wei
Masters
Level 207
God Stats
20W - 9L
1,794 SR
Queue Stats
197W - 173L
2,729 MMR
Solo
Mulan
Mulan
Masters
loshhh
Mulan
Masters
Level 102
God Stats
16W - 5L
1,786 SR
Queue Stats
373W - 319L
3,097 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
7
2 / 0 / 0
4,019
804
1,745
1,812
445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Amaterasu
Haddix
Amaterasu
6
0 / 1 / 0
3,474
695
770
3,550
1,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

5
0 / 2 / 0
3,145
629
1,298
3,384
1,151
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

3
0 / 0 / 1
2,731
546
657
1,725
438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sol
Tsu11s
Sol
6
0 / 3 / 0
3,359
672
2,904
4,196
938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
KumbhakarnaAo KuangBastetBakasura

VS

Bans
Nu WaChaacFreyaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
6
1 / 0 / 4
4,127
825
2,011
4,000
1,518
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Discordia
 
Discordia
8
0 / 1 / 0
3,999
800
841
1,680
407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
 
Camazotz
6
1 / 1 / 1
3,703
741
1,335
4,333
928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
Schalch
Jing Wei
7
4 / 0 / 0
4,112
822
2,766
2,169
517
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mulan
loshhh
Mulan
7
0 / 0 / 1
4,122
824
2,314
2,799
858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
2
Kills
6
6
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
2
0
0
2
W
Lancelot
 
Lancelot
1
0
4
3
W
Discordia
 
Discordia
0
1
0
0
W
Camazotz
 
Camazotz
1
1
1
1.5
L
Amaterasu
Haddix
Amaterasu
0
1
0
0
L
0
2
0
0
L
0
0
1
0.5
W
Jing Wei
Schalch
Jing Wei
4
0
0
4
L
Sol
Tsu11s
Sol
0
3
0
0
W
Mulan
loshhh
Mulan
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,374
Damage
9,267
14,667
Taken
14,981
4,505
Mitigated
4,228
5,631
Healing
7,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
1,745
360
0
621
1,812
445
0
841
971
20,302
0
W
Lancelot
 
Lancelot
2,011
423
0
1,573
4,000
1,518
0
1,528
2,472
0
9,253
W
Discordia
 
Discordia
841
172
0
370
1,680
407
0
622
974
26,584
0
W
Camazotz
 
Camazotz
1,335
662
0
2,970
4,333
928
0
1,443
2,758
0
15,762
L
Amaterasu
Haddix
Amaterasu
770
618
0
1,714
3,550
1,533
0
0
3,550
0
15,112
L
1,298
394
0
796
3,384
1,151
0
0
3,384
0
7,619
L
657
471
0
850
1,725
438
0
0
1,725
5,117
0
W
Jing Wei
Schalch
Jing Wei
2,766
1,923
0
1,465
2,169
517
0
1,213
956
0
24,076
L
Sol
Tsu11s
Sol
2,904
1,728
0
1,650
4,196
938
0
0
4,196
18,923
2,919
W
Mulan
loshhh
Mulan
2,314
726
0
1,368
2,799
858
0
0
2,655
0
23,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,728
Gold Earned
20,063
151
Minions Killed
211
0
Camps Cleared
0
527,518
Distance Traveled
590,754
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
4,019
804
50
10
0
127,662
0
W
Lancelot
4,127
825
20
4
0
126,906
0
W
Discordia
3,999
800
58
12
0
113,229
1
W
Camazotz
3,703
741
43
9
0
128,188
0
L
Amaterasu
3,474
695
41
8
0
105,661
0
L
Odin
3,145
629
13
3
0
114,147
2
L
Atlas
2,731
546
10
2
0
72,160
0
W
Jing Wei
4,112
822
39
8
0
115,030
2
L
Sol
3,359
672
37
7
0
107,888
0
W
Mulan
4,122
824
51
10
0
107,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role