Player Matchup

Sol
Sol
Silver I
FatGurlFan
Sol
Silver I
Level 149
God Stats
1W - 0L
1,336 SR
Queue Stats
17W - 9L
1,628 MMR
Party 1
He Bo
He Bo
Gold II
Nadsun
He Bo
Gold II
Level 147
God Stats
4W - 4L
1,619 SR
Queue Stats
271W - 280L
1,625 MMR
Solo
Danzaburou
Danzaburou
Gold I
SelfCheckedPG
Danzaburou
Gold I
Level 173
God Stats
18W - 19L
1,567 SR
Queue Stats
178W - 173L
1,582 MMR
Solo
Shiva
Shiva
Silver I
USMRSyndicate
Shiva
Silver I
Level 100
God Stats
1W - 1L
1,228 SR
Queue Stats
18W - 16L
1,565 MMR
Party 1
Jormungandr
Jormungandr
Gold IV
phillykilla60
Jormungandr
Gold IV
Level 146
God Stats
19W - 22L
1,665 SR
Queue Stats
33W - 51L
1,585 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,483 SR
1,597 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,663 SR
1,597 MMR
Bake Kujira
Bake Kujira
Gold II
Alias23
Bake Kujira
Gold II
Level 106
God Stats
6W - 3L
1,787 SR
Queue Stats
121W - 115L
1,580 MMR
Solo
Ganesha
Ganesha
Gold III
Ariiy
Ganesha
Gold III
Level 105
God Stats
0W - 1L
1,721 SR
Queue Stats
25W - 23L
1,580 MMR
Solo
Mercury
Mercury
Gold III
FrostinOnPeople
Mercury
Gold III
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 60L
1,580 MMR
Solo
Rama
Rama
Gold IV
Pantuflitas
Rama
Gold IV
Level 106
God Stats
2W - 2L
1,808 SR
Queue Stats
21W - 20L
1,619 MMR
Solo
Hel
Hel
Silver I
xXPaxtonXx
Hel
Silver I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,624 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 2
5,693
813
5,822
2,620
658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

He Bo
Nadsun
He Bo
8
1 / 2 / 1
4,265
609
2,134
3,814
827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
SelfCheckedPG
Danzaburou
10
0 / 0 / 1
5,373
768
1,869
3,086
906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
3 / 1 / 3
5,180
740
3,311
6,298
3,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
phillykilla60
Jormungandr
9
0 / 2 / 0
4,611
659
3,527
7,433
5,233
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Bans
AresKuzenboJanusLancelot

VS

Bans
FreyaCthulhuAnhurKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Alias23
Bake Kujira
9
2 / 0 / 0
5,422
775
4,236
6,249
3,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ganesha
Ariiy
Ganesha
7
0 / 2 / 0
3,897
557
1,471
7,035
2,736
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

9
2 / 2 / 1
4,844
692
3,099
7,486
2,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

2
0 / 1 / 0
3,031
433
210
976
206
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 2 / 0
4,644
663
3,194
4,392
1,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
7
Kills
5
5
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
Alias23
Bake Kujira
2
0
0
2
L
Ganesha
Ariiy
Ganesha
0
2
0
0
W
3
0
2
4
L
2
2
1
1.25
W
He Bo
Nadsun
He Bo
1
2
1
0.75
L
0
1
0
0
W
Danzaburou
SelfCheckedPG
Danzaburou
0
0
1
0.5
W
3
1
3
4.5
W
Jormungandr
phillykilla60
Jormungandr
0
2
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,663
Damage
12,210
23,251
Taken
26,138
10,854
Mitigated
10,341
7,521
Healing
7,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
Alias23
Bake Kujira
4,236
2,613
0
1,794
6,249
3,948
0
3,363
2,818
33,770
0
L
Ganesha
Ariiy
Ganesha
1,471
328
0
1,896
7,035
2,736
0
3,366
3,546
12,476
0
W
5,822
3,247
0
1,215
2,620
658
1,878
839
1,781
39,285
560
L
3,099
1,805
0
1,246
7,486
2,279
0
2,941
4,474
0
28,476
W
He Bo
Nadsun
He Bo
2,134
138
0
1,787
3,814
827
0
963
2,851
18,039
0
L
210
198
0
166
976
206
0
232
688
0
3,632
W
Danzaburou
SelfCheckedPG
Danzaburou
1,869
719
0
720
3,086
906
0
1,614
1,472
0
42,098
W
3,311
628
0
1,112
6,298
3,230
210
1,436
4,862
0
14,626
W
Jormungandr
phillykilla60
Jormungandr
3,527
995
0
2,687
7,433
5,233
0
4,049
3,384
26,837
1,625
L
3,194
159
1,042
1,687
4,392
1,172
0
1,367
2,988
29,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,122
Gold Earned
21,838
271
Minions Killed
200
0
Camps Cleared
0
752,914
Distance Traveled
694,276
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
5,422
775
61
9
0
164,866
1
L
Ganesha
3,897
557
12
2
0
155,276
0
W
Sol
5,693
813
68
10
0
131,628
0
L
Mercury
4,844
692
62
9
0
175,749
0
W
He Bo
4,265
609
37
5
0
177,814
0
L
Rama
3,031
433
9
1
0
28,357
0
W
Danzaburou
5,373
768
83
12
0
155,230
0
W
Shiva
5,180
740
26
4
0
154,829
0
W
Jormungandr
4,611
659
57
8
0
133,413
0
L
Hel
4,644
663
56
8
0
170,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role