Player Matchup

Athena
Athena
Diamond IV
 
Athena
Diamond IV
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sylvanus
Sylvanus
Diamond IV
OGMudBeauxne
Sylvanus
Diamond IV
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 93L
2,194 MMR
Solo
Jing Wei
Jing Wei
Diamond III
kernny
Jing Wei
Diamond III
Level 163
God Stats
22W - 12L
1,760 SR
Queue Stats
218W - 193L
2,291 MMR
Solo
Scylla
Scylla
Diamond III
moon2987
Scylla
Diamond III
Level 123
God Stats
180W - 116L
1,728 SR
Queue Stats
458W - 431L
2,338 MMR
Solo
Amaterasu
Amaterasu
Masters
yotemaT
Amaterasu
Masters
Level 82
God Stats
4W - 3L
1,916 SR
Queue Stats
245W - 205L
2,307 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 114
1,681 SR
2,126 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 142
1,789 SR
2,243 MMR
Zhong Kui
Zhong Kui
Diamond II
Emulsify
Zhong Kui
Diamond II
Level 165
God Stats
11W - 7L
1,691 SR
Queue Stats
208W - 185L
2,340 MMR
Solo
Thor
Thor
Diamond IV
Ignís
Thor
Diamond IV
Level 159
God Stats
9W - 4L
1,721 SR
Queue Stats
168W - 138L
2,189 MMR
Solo
Anhur
Anhur
Diamond III
Moshatarts
Anhur
Diamond III
Level 180
God Stats
22W - 11L
1,814 SR
Queue Stats
310W - 293L
2,310 MMR
Solo
Ares
Ares
Diamond IV
Primylia
Ares
Diamond IV
Level 64
God Stats
5W - 1L
1,861 SR
Queue Stats
110W - 94L
2,110 MMR
Party 1
Mulan
Mulan
Diamond IV
Symir
Mulan
Diamond IV
Level 140
God Stats
2W - 0L
1,856 SR
Queue Stats
235W - 212L
2,266 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
1 / 0 / 0
5,180
576
2,804
5,671
3,800
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Sylvanus
OGMudBeauxne
Sylvanus
7
0 / 1 / 2
4,328
481
2,318
5,325
2,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
kernny
Jing Wei
10
1 / 1 / 1
5,718
635
3,833
4,230
1,079
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
moon2987
Scylla
9
2 / 3 / 0
5,234
582
3,442
4,953
1,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Amaterasu
yotemaT
Amaterasu
11
4 / 0 / 0
6,392
710
6,757
8,510
5,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
KumbhakarnaRavanaIx ChelChaac

VS

Bans
SusanoCthulhuFreyaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Emulsify
Zhong Kui
10
0 / 1 / 4
5,285
587
5,724
6,789
4,268
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Thor
Ignís
Thor
10
3 / 2 / 0
5,323
591
3,639
7,232
2,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
9
0 / 2 / 1
4,884
543
1,833
3,670
1,195
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
8
2 / 0 / 2
5,034
559
3,225
6,580
3,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
Symir
Mulan
8
0 / 3 / 2
4,855
539
3,620
7,824
3,936
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
8
Kills
5
5
Deaths
8
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
0
0
1
W
Zhong Kui
Emulsify
Zhong Kui
0
1
4
2
W
Thor
Ignís
Thor
3
2
0
1.5
W
Anhur
0
2
1
0.25
L
Sylvanus
OGMudBeauxne
Sylvanus
0
1
2
1
W
Ares
2
0
2
3
W
Mulan
Symir
Mulan
0
3
2
0.33
L
Jing Wei
kernny
Jing Wei
1
1
1
1.5
L
Scylla
moon2987
Scylla
2
3
0
0.67
L
Amaterasu
yotemaT
Amaterasu
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,154
Damage
18,041
28,689
Taken
32,095
14,266
Mitigated
14,779
10,889
Healing
13,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,804
869
0
1,445
5,671
3,800
0
1,765
3,906
14,372
0
W
Zhong Kui
Emulsify
Zhong Kui
5,724
466
0
4,082
6,789
4,268
0
2,499
4,170
42,542
2,433
W
Thor
Ignís
Thor
3,639
1,272
0
3,075
7,232
2,134
0
2,110
5,018
0
35,030
W
Anhur
1,833
1,220
0
863
3,670
1,195
0
363
3,307
0
33,749
L
Sylvanus
OGMudBeauxne
Sylvanus
2,318
749
612
2,467
5,325
2,295
0
1,754
3,571
14,209
8,148
W
Ares
3,225
469
1,144
1,665
6,580
3,246
0
2,608
3,836
11,290
0
W
Mulan
Symir
Mulan
3,620
1,077
0
3,114
7,824
3,936
0
425
6,998
0
23,146
L
Jing Wei
kernny
Jing Wei
3,833
2,958
0
1,179
4,230
1,079
0
995
3,235
0
42,436
L
Scylla
moon2987
Scylla
3,442
576
0
925
4,953
1,432
0
3,107
1,846
35,400
688
L
Amaterasu
yotemaT
Amaterasu
6,757
1,743
0
4,261
8,510
5,660
0
672
7,838
0
45,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,852
Gold Earned
25,381
315
Minions Killed
273
0
Camps Cleared
0
880,206
Distance Traveled
921,727
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,180
576
28
3
0
196,993
1
W
Zhong Kui
5,285
587
80
9
0
187,537
0
W
Thor
5,323
591
64
7
0
198,263
1
W
Anhur
4,884
543
68
8
0
170,272
1
L
Sylvanus
4,328
481
40
4
0
139,486
0
W
Ares
5,034
559
12
1
0
180,275
5
W
Mulan
4,855
539
49
5
0
185,380
0
L
Jing Wei
5,718
635
88
10
0
183,872
0
L
Scylla
5,234
582
73
8
0
167,907
1
L
Amaterasu
6,392
710
86
10
0
191,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role