Player Matchup

Serqet
Serqet
GroaningGiant95
Serqet
Level 120
God Stats
10W - 9L
1,409 SR
Queue Stats
76W - 76L
1,423 Elo+
Solo
Janus
Janus
OG_OdOG
Janus
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 37L
1,386 Elo+
Solo
Bellona
Bellona
VainApparition
Bellona
Level 8
God Stats
1W - 3L
1,291 SR
Queue Stats
3W - 21L
1,359 Elo+
Party 2
Sun Wukong
Sun Wukong
mamut033valeroso
Sun Wukong
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 20L
1,403 Elo+
Solo
Olorun
Olorun
xDeaconxJuanx
Olorun
Level 84
God Stats
23W - 34L
1,444 SR
Queue Stats
83W - 121L
1,404 Elo+
Party 2
Team Averages
Level 74
1,429 SR
1,395 Elo+

VS

Team Averages
Level 62
1,451 SR
1,313 Elo+
Skadi
Skadi
 
Skadi
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
FaNaTiC_NooB
Pele
Level 29
God Stats
1W - 5L
1,124 SR
Queue Stats
1W - 5L
1,099 Elo+
Party 3
Zhong Kui
Zhong Kui
FaNaTiC_Scare
Zhong Kui
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,073 Elo+
Party 3
Olorun
Olorun
Parvumcerebrum
Olorun
Level 54
God Stats
3W - 2L
1,649 SR
Queue Stats
165W - 167L
1,411 Elo+
Solo
Bacchus
Bacchus
ii_Bucky
Bacchus
Level 86
God Stats
10W - 9L
1,480 SR
Queue Stats
182W - 178L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 0
6,912
576
2,262
11,027
4,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
OG_OdOG
Janus
10
1 / 4 / 1
5,957
496
3,755
6,144
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 4 / 1
5,026
419
885
5,563
2,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Sun Wukong
mamut033valeroso
Sun Wukong
1
0 / 0 / 0
4,051
338
0
0
0
10
2 / 4 / 3
5,937
495
4,786
7,133
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
4 / 2 / 4
6,934
578
5,442
5,196
1,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
5 / 0 / 0
7,406
617
3,343
5,175
1,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Zhong Kui
FaNaTiC_Scare
Zhong Kui
12
1 / 2 / 5
7,628
636
3,531
6,557
3,227
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
2 / 1 / 2
7,751
646
2,953
5,799
1,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
ii_Bucky
Bacchus
11
3 / 3 / 4
7,084
590
3,904
10,545
8,811
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
7
Kills
15
15
Deaths
8
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
2
4
3
W
5
0
0
5
W
Zhong Kui
FaNaTiC_Scare
Zhong Kui
1
2
5
1.75
L
4
3
0
1.33
L
Janus
OG_OdOG
Janus
1
4
1
0.38
W
2
1
2
3
L
0
4
1
0.13
W
Bacchus
ii_Bucky
Bacchus
3
3
4
1.67
L
Sun Wukong
mamut033valeroso
Sun Wukong
0
0
0
0
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,688
Damage
19,173
29,867
Taken
33,272
10,099
Mitigated
16,473
7,554
Healing
9,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,442
2,028
0
455
5,196
1,431
1,185
1,857
3,339
0
43,713
W
3,343
552
0
3,257
5,175
1,432
430
274
4,665
0
47,171
W
Zhong Kui
FaNaTiC_Scare
Zhong Kui
3,531
123
0
2,388
6,557
3,227
547
664
5,591
42,418
254
L
2,262
310
0
4,145
11,027
4,035
0
2,508
8,519
0
46,871
L
Janus
OG_OdOG
Janus
3,755
49
0
500
6,144
1,479
16
3,613
2,531
29,967
679
W
2,953
1,423
60
1,299
5,799
1,572
375
2,326
3,175
49,250
5,899
L
885
164
321
391
5,563
2,431
0
1,188
4,375
0
9,375
W
Bacchus
ii_Bucky
Bacchus
3,904
359
151
2,027
10,545
8,811
0
3,010
7,438
21,461
798
L
Sun Wukong
mamut033valeroso
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
4,786
1,173
283
1,914
7,133
2,154
0
2,754
4,379
26,246
1,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,883
Gold Earned
36,803
218
Minions Killed
349
0
Camps Cleared
0
821,246
Distance Traveled
1,216,000
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,934
578
67
6
0
220,320
0
W
Pele
7,406
617
86
7
0
290,379
0
W
Zhong Kui
7,628
636
79
7
0
233,471
0
L
Serqet
6,912
576
92
8
0
267,160
0
L
Janus
5,957
496
63
5
0
236,580
0
W
Olorun
7,751
646
91
8
0
215,249
4
L
Bellona
5,026
419
19
2
0
108,332
0
W
Bacchus
7,084
590
26
2
0
256,581
3
L
Sun Wukong
4,051
338
0
0
0
164
0
L
Olorun
5,937
495
44
4
0
209,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role