Player Matchup

Maui
Maui
 
Maui
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
AbeliaVerice
Tiamat
Level 143
God Stats
7W - 13L
1,478 SR
Queue Stats
394W - 371L
1,509 Elo+
Party 3
Neith
Neith
AresBF
Neith
Level 59
God Stats
15W - 7L
1,784 SR
Queue Stats
158W - 152L
1,493 Elo+
Party 3
Zhong Kui
Zhong Kui
ItzzAiden
Zhong Kui
Level 44
God Stats
4W - 3L
1,655 SR
Queue Stats
41W - 40L
1,456 Elo+
Solo
Pele
Pele
Slime_Sensei937
Pele
Level 124
God Stats
135W - 116L
1,537 SR
Queue Stats
373W - 367L
1,441 Elo+
Solo
Team Averages
Level 88
1,591 SR
1,480 Elo+

VS

Team Averages
Level 91
1,421 SR
1,500 Elo+
Ah Puch
Ah Puch
MYPUPPETMASTER
Ah Puch
Level 63
God Stats
5W - 6L
1,430 SR
Queue Stats
184W - 167L
1,510 Elo+
Party 2
Set
Set
NightFLASH6O3
Set
Level 106
God Stats
2W - 3L
1,268 SR
Queue Stats
190W - 180L
1,489 Elo+
Party 2
Chaac
Chaac
Pokeycat Gaming
Chaac
Level 76
God Stats
3W - 3L
1,405 SR
Queue Stats
413W - 380L
1,490 Elo+
Party 1
Cernunnos
Cernunnos
SupernovaCB
Cernunnos
Level 116
God Stats
5W - 3L
1,567 SR
Queue Stats
411W - 360L
1,512 Elo+
Party 1
Cerberus
Cerberus
n0tkilla
Cerberus
Level 96
God Stats
3W - 4L
1,433 SR
Queue Stats
418W - 394L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
2 / 2 / 2
6,371
579
3,898
8,412
6,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
11
1 / 2 / 0
5,892
536
2,910
6,521
4,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
AresBF
Neith
11
1 / 1 / 2
6,140
558
8,162
6,064
2,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
ItzzAiden
Zhong Kui
9
0 / 3 / 0
4,858
442
1,470
7,618
4,545
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

9
0 / 5 / 1
5,764
524
5,357
10,870
5,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 2
7,873
716
7,082
4,186
1,369
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
3 / 0 / 4
6,910
628
2,656
10,171
4,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

13
4 / 0 / 2
7,602
691
8,396
8,279
6,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cernunnos
SupernovaCB
Cernunnos
11
0 / 1 / 2
6,537
594
5,500
5,583
1,503
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
n0tkilla
Cerberus
10
1 / 3 / 3
6,272
570
3,301
11,566
7,758
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
4
Kills
13
13
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
2
2
2
1.5
L
Tiamat
1
2
0
0.5
L
Neith
AresBF
Neith
1
1
2
2
L
Zhong Kui
ItzzAiden
Zhong Kui
0
3
0
0
W
5
0
2
6
W
3
0
4
5
W
4
0
2
5
L
0
5
1
0.1
W
Cernunnos
SupernovaCB
Cernunnos
0
1
2
1
W
Cerberus
n0tkilla
Cerberus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,797
Damage
26,935
39,485
Taken
39,785
22,922
Mitigated
21,765
10,748
Healing
14,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
3,898
972
0
1,714
8,412
6,848
0
2,383
6,029
18,519
774
L
Tiamat
2,910
265
0
1,315
6,521
4,338
0
3,043
3,478
35,198
0
L
Neith
AresBF
Neith
8,162
2,897
0
2,206
6,064
2,140
564
1,019
5,045
0
53,572
L
Zhong Kui
ItzzAiden
Zhong Kui
1,470
184
0
3,077
7,618
4,545
0
2,216
5,402
32,477
1,163
W
7,082
335
0
2,215
4,186
1,369
346
1,601
2,585
54,741
255
W
2,656
1,117
0
2,738
10,171
4,552
0
1,632
8,539
0
54,895
W
8,396
1,412
0
2,209
8,279
6,583
138
721
7,558
0
49,593
L
5,357
1,493
0
2,436
10,870
5,051
0
1,677
9,193
0
35,158
W
Cernunnos
SupernovaCB
Cernunnos
5,500
2,013
0
2,978
5,583
1,503
0
926
4,657
0
50,826
W
Cerberus
n0tkilla
Cerberus
3,301
131
314
3,712
11,566
7,758
243
3,072
8,494
20,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,025
Gold Earned
35,194
353
Minions Killed
422
0
Camps Cleared
0
1,032,310
Distance Traveled
1,184,748
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,371
579
34
3
0
220,036
2
L
Tiamat
5,892
536
84
8
0
200,024
3
L
Neith
6,140
558
92
8
0
205,829
3
L
Zhong Kui
4,858
442
61
6
0
189,650
0
W
Ah Puch
7,873
716
97
9
0
231,510
0
W
Set
6,910
628
89
8
0
271,351
0
W
Chaac
7,602
691
87
8
0
226,177
0
L
Pele
5,764
524
82
7
0
216,771
0
W
Cernunnos
6,537
594
86
8
0
216,038
0
W
Cerberus
6,272
570
63
6
0
239,672
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role