Player Matchup

Anhur
Anhur
Diamond III
 
Anhur
Diamond III
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Diamond II
 
Bakasura
Diamond II
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Diamond V
AlatumCross
Baba Yaga
Diamond V
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
441W - 425L
2,136 MMR
Solo
Sobek
Sobek
Diamond IV
HymnOfPain
Sobek
Diamond IV
Level 159
God Stats
1W - 2L
1,494 SR
Queue Stats
32W - 34L
2,163 MMR
Solo
Pele
Pele
Diamond III
StepBroGojo
Pele
Diamond III
Level 126
God Stats
0W - 3L
1,428 SR
Queue Stats
325W - 313L
2,177 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 114
1,484 SR
1,895 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 140
1,710 SR
2,164 MMR
Danzaburou
Danzaburou
Platinum I
 
Danzaburou
Platinum I
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Diamond IV
Fusionality
Ao Kuang
Diamond IV
Level 97
God Stats
5W - 4L
1,578 SR
Queue Stats
154W - 139L
2,131 MMR
Party 2
Yemoja
Yemoja
Diamond II
TrillVille
Yemoja
Diamond II
Level 148
God Stats
35W - 16L
1,690 SR
Queue Stats
169W - 129L
2,397 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond III
Vunn
Baron Samedi
Diamond III
Level 181
God Stats
54W - 39L
1,710 SR
Queue Stats
228W - 203L
2,146 MMR
Party 2
Hou Yi
Hou Yi
Masters
Vаyu
Hou Yi
Masters
Level 144
God Stats
9W - 2L
2,071 SR
Queue Stats
101W - 40L
2,645 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
2 / 2 / 1
6,834
526
4,647
5,381
1,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
 
Bakasura
13
2 / 3 / 2
6,741
519
4,429
10,067
3,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
AlatumCross
Baba Yaga
12
0 / 3 / 2
6,340
488
3,769
6,868
2,938
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sobek
8
0 / 3 / 3
5,831
449
3,331
10,098
6,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 4 / 1
7,185
553
7,756
14,900
7,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
MedusaAresBacchusCu Chulainn

VS

Bans
Nu WaChronosLokiChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
1 / 2 / 1
8,591
661
7,937
12,048
7,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
Fusionality
Ao Kuang
14
8 / 0 / 2
8,583
660
7,829
9,372
2,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Yemoja
TrillVille
Yemoja
11
0 / 2 / 5
7,239
557
4,606
9,897
5,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Vunn
Baron Samedi
15
4 / 1 / 6
8,566
659
9,466
7,314
3,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Vаyu
Hou Yi
16
2 / 0 / 1
8,786
676
3,401
5,872
1,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
5
Kills
15
15
Deaths
5
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
2
1
1.25
L
Bakasura
 
Bakasura
2
3
2
1
W
Danzaburou
 
Danzaburou
1
2
1
0.75
L
Baba Yaga
AlatumCross
Baba Yaga
0
3
2
0.33
W
Ao Kuang
Fusionality
Ao Kuang
8
0
2
9
L
Sobek
0
3
3
0.5
L
1
4
1
0.38
W
Yemoja
TrillVille
Yemoja
0
2
5
1.25
W
Baron Samedi
Vunn
Baron Samedi
4
1
6
7
W
Hou Yi
Vаyu
Hou Yi
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,932
Damage
33,239
47,314
Taken
44,503
21,902
Mitigated
20,523
11,730
Healing
22,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,647
2,425
0
1,734
5,381
1,449
0
2,293
2,994
0
43,739
L
Bakasura
 
Bakasura
4,429
2,582
0
2,107
10,067
3,700
0
5,036
4,729
0
49,665
W
Danzaburou
 
Danzaburou
7,937
3,321
0
5,479
12,048
7,159
2,110
0
11,941
0
71,426
L
Baba Yaga
AlatumCross
Baba Yaga
3,769
271
0
1,428
6,868
2,938
0
5,135
1,588
35,475
0
W
Ao Kuang
Fusionality
Ao Kuang
7,829
1,173
0
5,845
9,372
2,826
368
2,002
7,345
62,775
0
L
Sobek
3,331
198
1,173
2,911
10,098
6,479
0
5,828
4,107
15,910
0
L
7,756
1,486
0
2,377
14,900
7,336
0
2,610
12,196
0
55,980
W
Yemoja
TrillVille
Yemoja
4,606
1,210
2,962
2,721
9,897
5,053
112
2,669
7,124
26,003
0
W
Baron Samedi
Vunn
Baron Samedi
9,466
689
321
2,242
7,314
3,712
0
1,637
5,546
56,856
1,315
W
Hou Yi
Vаyu
Hou Yi
3,401
2,184
0
3,324
5,872
1,773
0
1,177
4,674
0
77,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,931
Gold Earned
41,765
396
Minions Killed
511
0
Camps Cleared
0
1,278,239
Distance Traveled
1,363,794
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,834
526
87
7
0
239,638
2
L
Bakasura
6,741
519
113
9
0
320,311
0
W
Danzaburou
8,591
661
120
9
0
208,358
0
L
Baba Yaga
6,340
488
64
5
0
258,641
2
W
Ao Kuang
8,583
660
104
8
0
337,796
0
L
Sobek
5,831
449
30
2
0
212,829
4
L
Pele
7,185
553
102
8
0
246,820
0
W
Yemoja
7,239
557
37
3
0
260,925
7
W
Baron Samedi
8,566
659
109
8
0
291,644
4
W
Hou Yi
8,786
676
141
11
0
265,071
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role