Player Matchup

Artemis
Artemis
Albein4gems
Artemis
Level 108
God Stats
2W - 0L
1,411 SR
Queue Stats
232W - 218L
1,489 Elo+
Solo
Danzaburou
Danzaburou
ForshaKenn
Danzaburou
Level 149
God Stats
7W - 9L
1,572 SR
Queue Stats
648W - 664L
1,514 Elo+
Solo
Ao Kuang
Ao Kuang
JOKERXZZZ
Ao Kuang
Level 145
God Stats
7W - 3L
1,621 SR
Queue Stats
220W - 218L
1,559 Elo+
Solo
Achilles
Achilles
ZATOREX
Achilles
Level 159
God Stats
1W - 0L
1,721 SR
Queue Stats
30W - 28L
1,486 Elo+
Solo
Chang'e
Chang'e
matyss140
Chang'e
Level 158
God Stats
1W - 0L
1,128 SR
Queue Stats
94W - 108L
1,450 Elo+
Solo
Team Averages
Level 144
1,491 SR
1,500 Elo+

VS

Team Averages
Level 129
1,490 SR
1,482 Elo+
Hel
Hel
 
Hel
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
MotorDeHeladera
Amaterasu
Level 142
God Stats
0W - 2L
1,309 SR
Queue Stats
270W - 265L
1,467 Elo+
Party 2
Apollo
Apollo
cachitoMEGAplays
Apollo
Level 143
God Stats
3W - 3L
1,459 SR
Queue Stats
249W - 244L
1,460 Elo+
Party 2
Sylvanus
Sylvanus
pimbolim
Sylvanus
Level 104
God Stats
32W - 28L
1,527 SR
Queue Stats
298W - 288L
1,528 Elo+
Party 1
Loki
Loki
tinherAzul2
Loki
Level 49
God Stats
5W - 2L
1,656 SR
Queue Stats
45W - 55L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Albein4gems
Artemis
10
0 / 3 / 3
5,338
534
4,460
5,889
1,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
ForshaKenn
Danzaburou
12
1 / 0 / 3
7,672
767
3,130
6,744
2,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
JOKERXZZZ
Ao Kuang
11
4 / 0 / 4
6,169
617
3,123
8,012
2,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Achilles
ZATOREX
Achilles
9
2 / 2 / 3
5,622
562
4,159
8,460
4,655
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
matyss140
Chang'e
12
6 / 1 / 3
6,976
698
6,354
7,021
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
0 / 5 / 0
4,826
483
4,125
6,471
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
MotorDeHeladera
Amaterasu
11
0 / 2 / 0
5,515
552
3,508
7,428
3,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

11
4 / 1 / 2
6,172
617
7,036
6,825
2,070
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
pimbolim
Sylvanus
8
0 / 3 / 5
5,131
513
2,931
8,940
5,591
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 2 / 3
5,399
540
2,415
6,914
2,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
13
Kills
6
6
Deaths
13
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
5
0
0
W
Artemis
Albein4gems
Artemis
0
3
3
0.5
W
Danzaburou
ForshaKenn
Danzaburou
1
0
3
2.5
W
Ao Kuang
JOKERXZZZ
Ao Kuang
4
0
4
6
L
Amaterasu
MotorDeHeladera
Amaterasu
0
2
0
0
W
Achilles
ZATOREX
Achilles
2
2
3
1.75
L
4
1
2
5
W
Chang'e
matyss140
Chang'e
6
1
3
7.5
L
Sylvanus
pimbolim
Sylvanus
0
3
5
0.83
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,226
Damage
20,015
36,126
Taken
36,578
13,498
Mitigated
15,308
14,410
Healing
15,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,125
408
598
1,727
6,471
1,879
0
3,579
2,892
27,584
235
W
Artemis
Albein4gems
Artemis
4,460
1,628
0
1,882
5,889
1,715
0
718
5,171
0
32,516
W
Danzaburou
ForshaKenn
Danzaburou
3,130
1,723
0
4,579
6,744
2,153
0
0
6,392
0
58,025
W
Ao Kuang
JOKERXZZZ
Ao Kuang
3,123
1,030
0
1,699
8,012
2,887
0
613
7,399
43,064
4,377
L
Amaterasu
MotorDeHeladera
Amaterasu
3,508
707
0
2,760
7,428
3,617
0
469
6,959
0
39,099
W
Achilles
ZATOREX
Achilles
4,159
908
0
1,639
8,460
4,655
0
1,058
7,402
0
13,835
L
7,036
4,783
0
3,048
6,825
2,070
0
767
6,058
0
43,602
W
Chang'e
matyss140
Chang'e
6,354
644
776
3,835
7,021
2,088
0
4,353
2,668
43,183
0
L
Sylvanus
pimbolim
Sylvanus
2,931
757
741
3,008
8,940
5,591
0
2,945
5,995
10,918
1,340
L
2,415
652
0
3,630
6,914
2,151
0
1,704
5,210
0
36,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,777
Gold Earned
27,043
364
Minions Killed
285
0
Camps Cleared
0
1,054,684
Distance Traveled
1,008,213
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,826
483
51
5
0
188,472
2
W
Artemis
5,338
534
61
6
0
194,049
2
W
Danzaburou
7,672
767
107
11
0
158,736
0
W
Ao Kuang
6,169
617
73
7
0
261,117
0
L
Amaterasu
5,515
552
83
8
0
208,664
3
W
Achilles
5,622
562
27
3
0
223,653
0
L
Apollo
6,172
617
62
6
0
183,228
0
W
Chang'e
6,976
698
96
10
0
217,129
2
L
Sylvanus
5,131
513
21
2
0
191,104
4
L
Loki
5,399
540
68
7
0
236,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role