Player Matchup

Medusa
Medusa
 
Medusa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
HULK_MarVan
Mercury
Level 126
God Stats
2W - 4L
1,528 SR
Queue Stats
71W - 74L
1,413 Elo+
Solo
Jormungandr
Jormungandr
MakeUSuffer
Jormungandr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,168 Elo+
Solo
Ix Chel
Ix Chel
turboshoot
Ix Chel
Level 153
God Stats
6W - 6L
1,565 SR
Queue Stats
168W - 152L
1,554 Elo+
Solo
Vulcan
Vulcan
ïmaginaerun
Vulcan
Level 133
God Stats
10W - 10L
1,609 SR
Queue Stats
247W - 223L
1,522 Elo+
Solo
Team Averages
Level 114
1,540 SR
1,432 Elo+

VS

Team Averages
Level 86
1,602 SR
1,457 Elo+
Danzaburou
Danzaburou
OsemXD
Danzaburou
Level 23
God Stats
2W - 1L
1,733 SR
Queue Stats
4W - 5L
1,426 Elo+
Party 1
Athena
Athena
OwlWithCoat
Athena
Level 41
God Stats
2W - 0L
1,663 SR
Queue Stats
4W - 5L
1,426 Elo+
Party 1
King Arthur
King Arthur
UL_mussi_99
King Arthur
Level 148
God Stats
33W - 29L
1,552 SR
Queue Stats
295W - 289L
1,477 Elo+
Solo
Set
Set
mishka-frede9
Set
Level 100
God Stats
17W - 13L
1,555 SR
Queue Stats
99W - 86L
1,488 Elo+
Solo
Nu Wa
Nu Wa
zYoshido
Nu Wa
Level 118
God Stats
6W - 2L
1,509 SR
Queue Stats
89W - 85L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
7 / 3 / 4
9,231
577
13,423
10,661
4,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
HULK_MarVan
Mercury
13
2 / 6 / 3
7,285
455
2,702
16,620
5,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
MakeUSuffer
Jormungandr
13
4 / 3 / 6
8,897
556
7,596
12,892
11,495
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
turboshoot
Ix Chel
13
1 / 5 / 2
7,465
467
8,524
10,666
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
12
0 / 1 / 0
6,919
432
8,590
8,007
2,452
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
OsemXD
Danzaburou
13
2 / 6 / 4
8,187
512
4,232
10,374
3,189
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Athena
10
1 / 4 / 7
7,007
438
4,714
15,345
11,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

King Arthur
UL_mussi_99
King Arthur
16
3 / 0 / 3
9,831
614
5,143
13,666
7,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 2 / 9
8,781
549
8,948
10,934
4,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Nu Wa
zYoshido
Nu Wa
15
7 / 2 / 6
9,159
572
15,296
7,597
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
47
14
Kills
18
18
Deaths
14
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
7
3
4
3
L
Mercury
HULK_MarVan
Mercury
2
6
3
0.58
L
Jormungandr
MakeUSuffer
Jormungandr
4
3
6
2.33
W
Danzaburou
OsemXD
Danzaburou
2
6
4
0.67
W
Athena
1
4
7
1.13
W
King Arthur
UL_mussi_99
King Arthur
3
0
3
4.5
W
5
2
9
4.75
L
Ix Chel
turboshoot
Ix Chel
1
5
2
0.4
W
Nu Wa
zYoshido
Nu Wa
7
2
6
5
L
Vulcan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,835
Damage
38,333
58,846
Taken
57,916
26,656
Mitigated
30,082
15,652
Healing
12,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
13,423
5,219
0
748
10,661
4,250
500
4,076
6,585
0
70,940
L
Mercury
HULK_MarVan
Mercury
2,702
383
0
7,516
16,620
5,132
0
5,083
11,537
0
50,945
L
Jormungandr
MakeUSuffer
Jormungandr
7,596
2,133
0
1,448
12,892
11,495
311
4,027
8,865
33,727
0
W
Danzaburou
OsemXD
Danzaburou
4,232
1,420
0
1,266
10,374
3,189
0
1,994
8,344
0
44,409
W
Athena
4,714
1,796
0
1,453
15,345
11,808
6
6,411
8,768
13,726
0
W
King Arthur
UL_mussi_99
King Arthur
5,143
34
0
4,347
13,666
7,967
0
8,052
5,581
0
75,944
W
8,948
3,540
0
4,515
10,934
4,666
0
3,754
7,070
0
61,942
L
Ix Chel
turboshoot
Ix Chel
8,524
751
640
1,597
10,666
3,327
0
4,990
5,676
52,044
2,490
W
Nu Wa
zYoshido
Nu Wa
15,296
3,049
0
1,275
7,597
2,452
46
3,834
3,622
53,551
272
L
Vulcan
8,590
253
0
3,703
8,007
2,452
0
1,769
6,238
41,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,797
Gold Earned
42,965
409
Minions Killed
404
0
Camps Cleared
0
1,510,811
Distance Traveled
1,589,370
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,231
577
112
7
0
306,273
7
L
Mercury
7,285
455
79
5
0
348,743
0
L
Jormungandr
8,897
556
41
3
0
311,743
0
W
Danzaburou
8,187
512
81
5
0
291,254
0
W
Athena
7,007
438
8
1
0
329,539
0
W
King Arthur
9,831
614
133
8
0
320,191
3
W
Set
8,781
549
97
6
0
356,695
0
L
Ix Chel
7,465
467
101
6
0
293,844
0
W
Nu Wa
9,159
572
85
5
0
291,691
0
L
Vulcan
6,919
432
76
5
0
250,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role