Player Matchup

Fenrir
Fenrir
BobkeDeBouwer
Fenrir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,572 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Empereur_11
Kumbhakarna
Level 44
God Stats
4W - 4L
1,500 SR
Queue Stats
71W - 68L
1,470 Elo+
Solo
Izanami
Izanami
HOLO Conxr
Izanami
Level 125
God Stats
5W - 5L
1,614 SR
Queue Stats
155W - 149L
1,522 Elo+
Solo
Ra
Ra
TheDominator89
Ra
Level 148
God Stats
0W - 1L
1,396 SR
Queue Stats
54W - 40L
1,567 Elo+
Party 1
Maman Brigitte
Maman Brigitte
ThePenetrator89
Maman Brigitte
Level 125
God Stats
0W - 1L
1,675 SR
Queue Stats
31W - 19L
1,591 Elo+
Party 1
Team Averages
Level 109
1,537 SR
1,544 Elo+

VS

Team Averages
Level 100
1,649 SR
1,547 Elo+
Loki
Loki
Crematoriium
Loki
Level 65
God Stats
25W - 10L
1,688 SR
Queue Stats
47W - 37L
1,593 Elo+
Party 2
Artemis
Artemis
Goldmigen
Artemis
Level 50
God Stats
21W - 18L
1,669 SR
Queue Stats
53W - 54L
1,535 Elo+
Party 2
Persephone
Persephone
GreenGman
Persephone
Level 170
God Stats
2W - 0L
1,820 SR
Queue Stats
141W - 144L
1,458 Elo+
Solo
Chronos
Chronos
WeissBaruh
Chronos
Level 110
God Stats
7W - 2L
1,825 SR
Queue Stats
62W - 69L
1,536 Elo+
Party 2
Cthulhu
Cthulhu
nfgibaaaator228
Cthulhu
Level 104
God Stats
1W - 1L
1,240 SR
Queue Stats
11W - 5L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 2
6,912
576
4,930
10,807
4,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kumbhakarna
Empereur_11
Kumbhakarna
8
0 / 6 / 1
5,408
451
3,734
14,779
8,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
HOLO Conxr
Izanami
11
1 / 4 / 2
6,475
540
5,799
7,798
2,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 3 / 1
7,114
593
3,415
10,233
2,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maman Brigitte
ThePenetrator89
Maman Brigitte
12
2 / 5 / 0
6,467
539
4,753
10,329
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 4
7,026
586
5,664
6,742
1,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Goldmigen
Artemis
11
7 / 2 / 8
7,429
619
13,539
7,421
2,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Persephone
GreenGman
Persephone
13
2 / 2 / 2
8,186
682
6,728
6,201
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
WeissBaruh
Chronos
12
2 / 2 / 3
7,336
611
7,174
7,617
2,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
6 / 2 / 7
7,530
628
6,708
11,237
7,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
8
Kills
22
22
Deaths
8
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
W
5
0
4
7
L
Kumbhakarna
Empereur_11
Kumbhakarna
0
6
1
0.08
W
Artemis
Goldmigen
Artemis
7
2
8
5.5
W
Persephone
GreenGman
Persephone
2
2
2
1.5
L
Izanami
HOLO Conxr
Izanami
1
4
2
0.5
L
1
3
1
0.5
L
Maman Brigitte
ThePenetrator89
Maman Brigitte
2
5
0
0.4
W
Chronos
WeissBaruh
Chronos
2
2
3
1.75
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,631
Damage
39,813
53,946
Taken
39,218
21,394
Mitigated
15,782
12,254
Healing
15,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,930
1,818
0
2,321
10,807
4,323
0
3,311
7,480
0
44,577
W
5,664
1,668
0
3,480
6,742
1,983
0
1,599
5,061
0
33,869
L
Kumbhakarna
Empereur_11
Kumbhakarna
3,734
934
0
931
14,779
8,156
0
3,377
11,402
9,877
409
W
Artemis
Goldmigen
Artemis
13,539
8,898
0
2,803
7,421
2,518
748
2,324
5,097
0
38,812
W
Persephone
GreenGman
Persephone
6,728
0
0
966
6,201
1,806
0
2,295
3,613
62,093
0
L
Izanami
HOLO Conxr
Izanami
5,799
3,941
0
2,861
7,798
2,518
0
2,715
5,083
0
50,397
L
3,415
287
84
5,186
10,233
2,738
0
6,147
3,700
45,973
368
L
Maman Brigitte
ThePenetrator89
Maman Brigitte
4,753
145
0
871
10,329
3,659
0
4,327
6,002
39,782
0
W
Chronos
WeissBaruh
Chronos
7,174
2,985
0
2,140
7,617
2,400
848
4,079
3,498
43,262
1,929
W
6,708
959
2,301
3,404
11,237
7,075
13
1,395
9,842
21,724
1,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,376
Gold Earned
37,507
363
Minions Killed
341
0
Camps Cleared
0
1,248,758
Distance Traveled
1,171,942
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,912
576
67
6
0
275,616
4
W
Loki
7,026
586
58
5
0
243,528
0
L
Kumbhakarna
5,408
451
8
1
0
258,106
2
W
Artemis
7,429
619
57
5
0
200,567
0
W
Persephone
8,186
682
120
10
0
253,203
3
L
Izanami
6,475
540
100
8
0
224,333
1
L
Ra
7,114
593
104
9
0
239,477
3
L
Maman Brigitte
6,467
539
84
7
0
251,226
0
W
Chronos
7,336
611
87
7
0
224,954
0
W
Cthulhu
7,530
628
19
2
0
249,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role