Player Matchup

Guan Yu
Guan Yu
Frostal98
Guan Yu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 39L
1,368 Elo+
Solo
Izanami
Izanami
Hagebuddne8970
Izanami
Level 89
God Stats
1W - 1L
1,702 SR
Queue Stats
42W - 49L
1,380 Elo+
Party 1
Sylvanus
Sylvanus
Misanthropin_666
Sylvanus
Level 59
God Stats
4W - 5L
1,193 SR
Queue Stats
7W - 9L
1,183 Elo+
Party 1
Janus
Janus
Vanaatje
Janus
Level 75
God Stats
0W - 9L
1,055 SR
Queue Stats
115W - 124L
1,396 Elo+
Solo
Ao Kuang
Ao Kuang
xCipry
Ao Kuang
Level 61
God Stats
25W - 11L
1,652 SR
Queue Stats
70W - 58L
1,446 Elo+
Solo
Team Averages
Level 66
1,420 SR
1,355 Elo+

VS

Team Averages
Level 83
1,479 SR
1,416 Elo+
Terra
Terra
 
Terra
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Gleri84
Ra
Level 85
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 40L
1,297 Elo+
Party 2
Chaac
Chaac
Phoenix HU9890
Chaac
Level 63
God Stats
8W - 4L
1,442 SR
Queue Stats
82W - 89L
1,426 Elo+
Solo
Loki
Loki
Прайд397
Loki
Level 136
God Stats
22W - 33L
1,452 SR
Queue Stats
162W - 192L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Frostal98
Guan Yu
1
0 / 0 / 0
2,656
204
0
0
0
11
0 / 3 / 2
6,091
469
7,085
7,481
2,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

10
0 / 0 / 0
5,635
433
1,596
5,283
3,607
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
Vanaatje
Janus
11
1 / 3 / 2
6,660
512
4,506
7,818
2,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
xCipry
Ao Kuang
13
5 / 1 / 1
7,433
572
5,746
8,393
2,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
1 / 2 / 3
7,239
557
1,636
12,798
7,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Neith
 
Neith
11
0 / 1 / 5
6,632
510
3,529
8,244
2,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 1 / 4
8,096
623
6,356
5,647
1,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 0 / 1
8,685
668
5,907
5,642
4,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
3 / 3 / 0
7,010
539
1,629
6,632
2,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
6
Kills
7
7
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
2
3
1.25
W
Neith
 
Neith
0
1
5
2.5
L
Guan Yu
Frostal98
Guan Yu
0
0
0
0
W
1
1
4
3
L
0
3
2
0.33
L
0
0
0
0
W
2
0
1
2.5
L
Janus
Vanaatje
Janus
1
3
2
0.67
L
Ao Kuang
xCipry
Ao Kuang
5
1
1
5.5
W
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,933
Damage
19,057
28,975
Taken
38,963
10,786
Mitigated
17,762
8,225
Healing
19,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
1,636
510
3,517
6,062
12,798
7,216
518
2,535
10,225
26,201
2,043
W
Neith
 
Neith
3,529
1,268
105
1,967
8,244
2,655
823
1,432
6,766
0
35,506
L
Guan Yu
Frostal98
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
6,356
318
63
2,297
5,647
1,741
106
3,030
2,357
52,527
0
L
7,085
3,727
0
1,098
7,481
2,251
0
915
6,467
0
43,615
L
1,596
694
504
1,186
5,283
3,607
0
102
4,867
19,853
1,842
W
5,907
565
0
3,274
5,642
4,147
193
1,294
4,348
0
61,498
L
Janus
Vanaatje
Janus
4,506
227
0
2,053
7,818
2,147
0
3,940
3,147
43,556
1,541
L
Ao Kuang
xCipry
Ao Kuang
5,746
1,706
0
3,384
8,393
2,781
0
2,093
6,175
42,546
9,564
W
1,629
218
0
2,023
6,632
2,003
870
2,210
4,340
0
25,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,475
Gold Earned
37,662
295
Minions Killed
369
0
Camps Cleared
0
962,012
Distance Traveled
1,251,675
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,239
557
35
3
0
252,782
0
W
Neith
6,632
510
74
6
0
212,747
5
L
Guan Yu
2,656
204
0
0
0
0
0
W
Ra
8,096
623
107
8
0
277,641
2
L
Izanami
6,091
469
76
6
0
258,393
4
L
Sylvanus
5,635
433
42
3
0
188,420
1
W
Chaac
8,685
668
102
8
0
271,834
4
L
Janus
6,660
512
91
7
0
248,842
0
L
Ao Kuang
7,433
572
86
7
0
266,357
0
W
Loki
7,010
539
51
4
0
236,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role