Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
MlSFlT999
Tyr
Level 24
God Stats
2W - 4L
1,217 SR
Queue Stats
31W - 58L
1,290 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RUNK07
Morgan Le Fay
Level 27
God Stats
13W - 27L
1,273 SR
Queue Stats
38W - 77L
1,271 Elo+
Party 2
Team Averages
Level 42
1,330 SR
1,354 Elo+

VS

Team Averages
Level 99
1,354 SR
1,291 Elo+
Achilles
Achilles
FireTyler420
Achilles
Level 108
God Stats
0W - 3L
1,406 SR
Queue Stats
1W - 3L
1,195 Elo+
Party 1
Sol
Sol
SkeeterDog
Sol
Level 47
God Stats
1W - 1L
1,392 SR
Queue Stats
1W - 3L
1,195 Elo+
Party 1
Artemis
Artemis
T8ter PUG
Artemis
Level 142
God Stats
0W - 2L
1,265 SR
Queue Stats
44W - 43L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
0 / 2 / 6
8,042
804
2,469
8,308
5,712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
3 / 0 / 3
8,650
865
5,476
7,239
4,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
RUNK07
Morgan Le Fay
14
3 / 0 / 3
8,464
846
6,587
4,661
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FireTyler420
Achilles
13
2 / 4 / 0
7,248
725
6,171
11,349
10,278
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 2 / 2
7,290
729
7,414
6,895
2,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
T8ter PUG
Artemis
5
0 / 0 / 0
4,504
450
0
0
0

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
6
Kills
2
2
Deaths
6
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
2
6
1.5
L
Achilles
FireTyler420
Achilles
2
4
0
0.5
W
3
0
3
4.5
W
Morgan Le Fay
RUNK07
Morgan Le Fay
3
0
3
4.5
L
0
2
2
0.5
L
Artemis
T8ter PUG
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,532
Damage
13,585
20,208
Taken
18,244
12,373
Mitigated
12,418
3,401
Healing
1,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
2,469
288
0
526
8,308
5,712
1,008
2,624
5,684
23,045
1,039
L
Achilles
FireTyler420
Achilles
6,171
887
0
270
11,349
10,278
0
3,800
7,510
0
19,473
W
5,476
1,196
0
1,347
7,239
4,824
734
3,122
4,117
0
14,681
W
Morgan Le Fay
RUNK07
Morgan Le Fay
6,587
601
0
1,528
4,661
1,837
1,861
1,677
2,984
26,004
678
L
7,414
1,808
0
1,128
6,895
2,140
0
5,028
1,822
22,398
0
L
Artemis
T8ter PUG
Artemis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,156
Gold Earned
19,042
112
Minions Killed
53
0
Camps Cleared
0
620,727
Distance Traveled
319,966
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,042
804
41
4
0
194,402
4
L
Achilles
7,248
725
21
2
0
151,009
0
W
Tyr
8,650
865
27
3
0
224,266
2
W
Morgan Le Fay
8,464
846
44
4
0
202,059
2
L
Sol
7,290
729
32
3
0
168,957
0
L
Artemis
4,504
450
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role