Player Matchup

Mulan
Mulan
Gold II
 
Mulan
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Platinum IV
ManL1keMoe
Ao Kuang
Platinum IV
Level 225
God Stats
15W - 18L
1,681 SR
Queue Stats
127W - 127L
1,619 MMR
Solo
Atlas
Atlas
Platinum IV
Reaching MD
Atlas
Platinum IV
Level 142
God Stats
1W - 2L
1,452 SR
Queue Stats
199W - 190L
1,587 MMR
Solo
Scylla
Scylla
Gold III
TriggaNoMiiCkSs
Scylla
Gold III
Level 183
God Stats
10W - 10L
1,529 SR
Queue Stats
273W - 269L
1,602 MMR
Solo
Rama
Rama
Gold I
ZonksZ
Rama
Gold I
Level 149
God Stats
1W - 1L
1,275 SR
Queue Stats
8W - 2L
1,614 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 165
1,487 SR
1,585 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 154
1,564 SR
1,604 MMR
Bacchus
Bacchus
Gold II
Doodlebob4732
Bacchus
Gold II
Level 149
God Stats
7W - 5L
1,721 SR
Queue Stats
396W - 390L
1,587 MMR
Solo
Thor
Thor
Gold V
True Lawbringer
Thor
Gold V
Level 194
God Stats
0W - 2L
1,590 SR
Queue Stats
46W - 34L
1,627 MMR
Solo
Raijin
Raijin
Gold II
Vixtai-
Raijin
Gold II
Level 169
God Stats
3W - 2L
1,520 SR
Queue Stats
186W - 189L
1,610 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
georgexw
Sun Wukong
Gold I
Level 148
God Stats
80W - 73L
1,573 SR
Queue Stats
104W - 102L
1,604 MMR
Solo
Anhur
Anhur
Silver I
stompanya
Anhur
Silver I
Level 109
God Stats
0W - 4L
1,417 SR
Queue Stats
37W - 48L
1,593 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
3 / 0 / 0
4,402
880
3,401
3,546
1,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ao Kuang
ManL1keMoe
Ao Kuang
6
2 / 0 / 0
3,595
719
1,789
3,696
929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
1 / 0 / 3
4,257
851
1,610
2,387
1,144
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 1 / 2
3,937
787
1,511
2,298
522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rama
ZonksZ
Rama
7
4 / 0 / 1
4,366
873
3,739
2,050
485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Erlang ShenMedusaArachne

VS

Bans
KumbhakarnaChang'eSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
3
0 / 2 / 0
2,825
565
918
3,084
1,579
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 1 / 0
3,319
664
897
3,301
783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Raijin
Vixtai-
Raijin
7
0 / 2 / 1
3,568
714
1,993
2,245
553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
georgexw
Sun Wukong
6
0 / 3 / 0
3,489
698
1,262
4,640
1,813
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Anhur
stompanya
Anhur
5
0 / 3 / 0
3,116
623
1,160
4,510
952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
11
Kills
1
1
Deaths
11
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
0
0
3
L
Bacchus
0
2
0
0
W
Ao Kuang
ManL1keMoe
Ao Kuang
2
0
0
2
W
1
0
3
2.5
W
1
1
2
2
L
1
1
0
1
L
Raijin
Vixtai-
Raijin
0
2
1
0.25
W
Rama
ZonksZ
Rama
4
0
1
4.5
L
Sun Wukong
georgexw
Sun Wukong
0
3
0
0
L
Anhur
stompanya
Anhur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,050
Damage
6,230
13,977
Taken
17,780
4,442
Mitigated
5,680
7,584
Healing
6,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
3,401
635
0
1,320
3,546
1,362
0
0
3,546
0
22,926
L
Bacchus
918
187
0
1,118
3,084
1,579
0
761
2,323
4,179
0
W
Ao Kuang
ManL1keMoe
Ao Kuang
1,789
514
0
2,701
3,696
929
0
1,011
2,685
15,076
0
W
1,610
857
0
1,609
2,387
1,144
0
423
1,964
9,077
767
W
1,511
86
0
730
2,298
522
0
806
1,492
18,313
0
L
897
69
0
2,138
3,301
783
0
1,360
1,849
0
13,092
L
Raijin
Vixtai-
Raijin
1,993
176
0
370
2,245
553
0
1,733
397
16,070
389
W
Rama
ZonksZ
Rama
3,739
3,245
0
1,224
2,050
485
0
570
1,480
0
21,777
L
Sun Wukong
georgexw
Sun Wukong
1,262
417
0
1,034
4,640
1,813
0
0
4,640
0
19,152
L
Anhur
stompanya
Anhur
1,160
654
0
1,539
4,510
952
0
849
3,661
0
13,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,557
Gold Earned
16,317
190
Minions Killed
137
0
Camps Cleared
0
521,166
Distance Traveled
474,646
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
4,402
880
46
9
0
95,372
0
L
Bacchus
2,825
565
3
1
0
70,694
0
W
Ao Kuang
3,595
719
35
7
0
118,894
0
W
Atlas
4,257
851
15
3
0
104,734
1
W
Scylla
3,937
787
46
9
0
101,761
0
L
Thor
3,319
664
32
6
0
116,992
0
L
Raijin
3,568
714
34
7
0
94,157
0
W
Rama
4,366
873
48
10
0
100,405
0
L
Sun Wukong
3,489
698
38
8
0
103,431
0
L
Anhur
3,116
623
30
6
0
89,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role