Player Matchup

Artemis
Artemis
EcchiMoof
Artemis
Level 123
God Stats
15W - 8L
1,606 SR
Queue Stats
138W - 128L
1,492 Elo+
Party 2
Arachne
Arachne
EcchiSpooder
Arachne
Level 103
God Stats
10W - 8L
1,633 SR
Queue Stats
138W - 126L
1,495 Elo+
Party 2
Mulan
Mulan
Fortunate NO
Mulan
Level 133
God Stats
10W - 6L
1,672 SR
Queue Stats
203W - 189L
1,470 Elo+
Solo
Anubis
Anubis
MLGDankDoritos
Anubis
Level 27
God Stats
3W - 4L
1,448 SR
Queue Stats
12W - 13L
1,391 Elo+
Party 2
Ratatoskr
Ratatoskr
MylesForSmiles
Ratatoskr
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
81W - 62L
1,550 Elo+
Solo
Team Averages
Level 103
1,572 SR
1,480 Elo+

VS

Team Averages
Level 108
1,431 SR
1,448 Elo+
Ymir
Ymir
Gifted RKO
Ymir
Level 105
God Stats
26W - 37L
1,264 SR
Queue Stats
26W - 38L
1,309 Elo+
Party 1
Neith
Neith
Gifted Z3ro
Neith
Level 155
God Stats
10W - 21L
1,492 SR
Queue Stats
348W - 380L
1,516 Elo+
Party 1
Jormungandr
Jormungandr
Gxufy
Jormungandr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 94L
1,449 Elo+
Party 1
Ullr
Ullr
Super Abridged
Ullr
Level 107
God Stats
49W - 72L
1,454 SR
Queue Stats
353W - 378L
1,479 Elo+
Party 1
Nemesis
Nemesis
callbugs
Nemesis
Level 106
God Stats
26W - 29L
1,446 SR
Queue Stats
281W - 302L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EcchiMoof
Artemis
12
1 / 3 / 3
7,037
503
7,029
6,904
2,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
EcchiSpooder
Arachne
12
1 / 1 / 4
6,857
490
3,314
5,727
5,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 2 / 0
9,629
688
6,937
9,950
5,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
5 / 1 / 3
8,609
615
10,899
8,950
3,744
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
MylesForSmiles
Ratatoskr
16
5 / 2 / 2
9,180
656
5,512
8,358
3,258
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 3
5,894
421
1,733
10,880
9,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
3 / 2 / 1
7,283
520
6,862
8,100
2,715
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Gxufy
Jormungandr
11
1 / 2 / 0
5,973
427
1,359
8,867
3,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

14
1 / 5 / 2
7,974
570
4,900
10,195
1,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
callbugs
Nemesis
15
4 / 2 / 2
7,870
562
7,353
11,025
4,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
15
Kills
9
9
Deaths
15
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artemis
EcchiMoof
Artemis
1
3
3
0.83
W
Arachne
EcchiSpooder
Arachne
1
1
4
3
W
3
2
0
1.5
L
0
4
3
0.38
L
3
2
1
1.75
L
Jormungandr
Gxufy
Jormungandr
1
2
0
0.5
W
5
1
3
6.5
W
Ratatoskr
MylesForSmiles
Ratatoskr
5
2
2
3
L
1
5
2
0.4
L
Nemesis
callbugs
Nemesis
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,691
Damage
22,207
39,889
Taken
49,067
20,476
Mitigated
21,499
13,965
Healing
14,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
EcchiMoof
Artemis
7,029
2,020
0
2,191
6,904
2,560
421
851
6,053
0
49,120
W
Arachne
EcchiSpooder
Arachne
3,314
2,212
0
878
5,727
5,023
109
882
4,845
0
22,519
W
6,937
586
0
3,538
9,950
5,891
52
1,359
8,591
0
73,086
L
1,733
63
0
791
10,880
9,006
81
1,845
9,035
10,617
0
L
6,862
2,354
0
3,432
8,100
2,715
574
243
7,857
0
64,556
L
Jormungandr
Gxufy
Jormungandr
1,359
332
0
3,778
8,867
3,456
0
0
8,867
27,647
0
W
10,899
360
0
4,923
8,950
3,744
0
0
8,950
54,681
955
W
Ratatoskr
MylesForSmiles
Ratatoskr
5,512
1,222
0
2,435
8,358
3,258
0
0
8,358
0
76,839
L
4,900
1,493
0
831
10,195
1,987
228
6,834
3,361
0
58,765
L
Nemesis
callbugs
Nemesis
7,353
3,110
0
5,918
11,025
4,335
0
1,853
9,172
0
56,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,312
Gold Earned
34,994
481
Minions Killed
396
0
Camps Cleared
0
1,405,300
Distance Traveled
1,244,606
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,037
503
75
5
0
261,102
2
W
Arachne
6,857
490
50
4
0
301,693
2
W
Mulan
9,629
688
144
10
0
248,193
1
L
Ymir
5,894
421
9
1
0
264,336
0
L
Neith
7,283
520
129
9
0
251,910
0
L
Jormungandr
5,973
427
54
4
0
160,917
0
W
Anubis
8,609
615
102
7
0
266,595
2
W
Ratatoskr
9,180
656
110
8
0
327,717
0
L
Ullr
7,974
570
108
8
0
247,149
0
L
Nemesis
7,870
562
96
7
0
320,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role