Player Matchup

Raijin
Raijin
Platinum I
 
Raijin
Platinum I
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Platinum I
EasyDeasy
Bellona
Platinum I
Level 133
God Stats
14W - 7L
1,724 SR
Queue Stats
315W - 315L
1,913 MMR
Solo
Danzaburou
Danzaburou
Platinum III
Sorrown
Danzaburou
Platinum III
Level 146
God Stats
9W - 6L
1,702 SR
Queue Stats
191W - 189L
1,875 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum II
işsiz
Kumbhakarna
Platinum II
Level 213
God Stats
2W - 3L
1,263 SR
Queue Stats
273W - 275L
1,932 MMR
Solo
Khepri
Khepri
Platinum IV
squidosen
Khepri
Platinum IV
Level 149
God Stats
3W - 1L
1,959 SR
Queue Stats
359W - 349L
1,846 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 152
1,630 SR
1,813 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 148
1,639 SR
1,900 MMR
Geb
Geb
Platinum V
AccursedGull
Geb
Platinum V
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 66L
1,824 MMR
Solo
Kukulkan
Kukulkan
Platinum II
Assunto-Cubitale
Kukulkan
Platinum II
Level 66
God Stats
8W - 2L
1,786 SR
Queue Stats
199W - 181L
1,961 MMR
Solo
Thor
Thor
Masters
Carway
Thor
Masters
Level 178
God Stats
15W - 14L
1,653 SR
Queue Stats
535W - 513L
1,895 MMR
Solo
Ne Zha
Ne Zha
Platinum I
MrFlobbles
Ne Zha
Platinum I
Level 193
God Stats
78W - 56L
1,685 SR
Queue Stats
332W - 330L
1,946 MMR
Solo
Izanami
Izanami
Platinum I
Radanomon
Izanami
Platinum I
Level 176
God Stats
2W - 2L
1,571 SR
Queue Stats
145W - 126L
1,872 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
0 / 3 / 0
5,896
590
1,234
7,667
2,479
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bellona
EasyDeasy
Bellona
10
2 / 1 / 0
5,620
562
4,916
8,195
5,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Sorrown
Danzaburou
10
0 / 2 / 0
5,426
543
4,562
7,150
2,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
işsiz
Kumbhakarna
8
0 / 0 / 1
4,593
459
1,595
5,303
1,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
squidosen
Khepri
8
0 / 1 / 1
4,926
493
1,511
7,559
3,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Bans
AgniLancelotChang'eAo Kuang

VS

Bans
FreyaCthulhuLokiBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
5,821
582
3,899
5,004
2,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 0 / 3
6,530
653
4,173
1,960
680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
Carway
Thor
12
3 / 0 / 4
6,327
633
4,351
6,231
1,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ne Zha
MrFlobbles
Ne Zha
9
0 / 2 / 0
5,449
545
3,821
7,616
2,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Izanami
Radanomon
Izanami
12
1 / 0 / 1
6,395
640
5,772
6,071
2,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
7
7
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
3
0
0
W
2
0
0
2
W
1
0
3
2.5
W
Thor
Carway
Thor
3
0
4
5
L
Bellona
EasyDeasy
Bellona
2
1
0
2
W
Ne Zha
MrFlobbles
Ne Zha
0
2
0
0
W
Izanami
Radanomon
Izanami
1
0
1
1.5
L
Danzaburou
Sorrown
Danzaburou
0
2
0
0
L
Kumbhakarna
işsiz
Kumbhakarna
0
0
1
0.5
L
Khepri
squidosen
Khepri
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,818
Damage
22,016
35,874
Taken
26,882
15,318
Mitigated
9,763
14,008
Healing
11,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
1,234
222
0
3,468
7,667
2,479
0
3,310
4,357
52,134
0
W
3,899
672
0
2,044
5,004
2,953
0
1,384
3,544
15,514
2,021
W
4,173
348
0
389
1,960
680
0
1,146
814
58,282
304
W
Thor
Carway
Thor
4,351
1,022
0
3,955
6,231
1,720
0
816
5,415
0
43,251
L
Bellona
EasyDeasy
Bellona
4,916
1,433
0
2,770
8,195
5,593
0
1,134
7,061
0
31,065
W
Ne Zha
MrFlobbles
Ne Zha
3,821
450
0
2,226
7,616
2,219
0
736
6,387
0
35,287
W
Izanami
Radanomon
Izanami
5,772
4,154
0
3,135
6,071
2,191
0
258
5,813
0
51,307
L
Danzaburou
Sorrown
Danzaburou
4,562
3,008
0
3,382
7,150
2,118
0
320
6,830
0
43,164
L
Kumbhakarna
işsiz
Kumbhakarna
1,595
70
0
2,412
5,303
1,759
0
1,035
4,268
21,279
0
L
Khepri
squidosen
Khepri
1,511
147
0
1,976
7,559
3,369
0
2,145
5,414
13,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,461
Gold Earned
30,522
323
Minions Killed
380
0
Camps Cleared
0
1,010,874
Distance Traveled
1,075,731
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,896
590
107
11
0
151,306
0
W
Geb
5,821
582
16
2
0
239,199
3
W
Kukulkan
6,530
653
114
11
0
215,152
1
W
Thor
6,327
633
75
8
0
213,171
0
L
Bellona
5,620
562
51
5
0
210,400
0
W
Ne Zha
5,449
545
60
6
0
211,663
2
W
Izanami
6,395
640
115
12
0
196,546
2
L
Danzaburou
5,426
543
88
9
0
180,319
1
L
Kumbhakarna
4,593
459
53
5
0
253,707
0
L
Khepri
4,926
493
24
2
0
215,142
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role