Player Matchup

Ra
Ra
Diamond I
Chekii0
Ra
Diamond I
Level 191
God Stats
16W - 2L
1,824 SR
Queue Stats
63W - 10L
2,735 MMR
Party 1
Ullr
Ullr
Diamond I
Driul
Ullr
Diamond I
Level 155
God Stats
10W - 1L
1,977 SR
Queue Stats
61W - 9L
2,715 MMR
Party 1
Fafnir
Fafnir
Diamond I
MekaBlack
Fafnir
Diamond I
Level 167
God Stats
3W - 2L
1,500 SR
Queue Stats
39W - 7L
2,740 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 171
1,767 SR
2,730 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 132
1,644 SR
2,094 MMR
Discordia
Discordia
Diamond III
GurkenRick
Discordia
Diamond III
Level 144
God Stats
2W - 2L
1,738 SR
Queue Stats
332W - 336L
2,375 MMR
Solo
Medusa
Medusa
Platinum I
k0pCha
Medusa
Platinum I
Level 107
God Stats
34W - 24L
1,532 SR
Queue Stats
184W - 159L
1,984 MMR
Solo
Charon
Charon
Platinum II
loulou8591
Charon
Platinum II
Level 146
God Stats
8W - 8L
1,662 SR
Queue Stats
75W - 72L
1,923 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 2
11,452
881
11,075
10,634
4,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
Driul
Ullr
17
2 / 1 / 6
10,350
796
7,443
8,711
2,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fafnir
MekaBlack
Fafnir
16
0 / 2 / 7
9,901
762
9,906
16,464
18,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AphroditeCthulhuKuzenboSerqetAtlas

VS

Bans
AchillesOdinXbalanqueKumbhakarnaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GurkenRick
Discordia
14
3 / 5 / 1
9,743
749
7,581
9,319
2,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
k0pCha
Medusa
17
2 / 1 / 3
10,239
788
11,585
9,816
3,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Charon
loulou8591
Charon
14
1 / 2 / 3
8,859
681
7,017
11,956
12,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
8
Kills
6
6
Deaths
8
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
3
2
2.33
W
Ullr
Driul
Ullr
2
1
6
5
L
Discordia
GurkenRick
Discordia
3
5
1
0.7
W
Fafnir
MekaBlack
Fafnir
0
2
7
1.75
L
Medusa
k0pCha
Medusa
2
1
3
3.5
L
Charon
loulou8591
Charon
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,424
Damage
26,183
35,809
Taken
31,091
26,220
Mitigated
18,351
13,018
Healing
4,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,075
1,447
3,549
3,603
10,634
4,470
737
4,457
5,497
60,718
736
W
Ullr
Driul
Ullr
7,443
935
0
513
8,711
2,917
1,930
2,552
5,602
0
32,775
L
Discordia
GurkenRick
Discordia
7,581
337
0
2,158
9,319
2,578
0
6,321
2,500
23,977
863
W
Fafnir
MekaBlack
Fafnir
9,906
1,322
0
5,353
16,464
18,833
536
4,570
10,996
18,541
4,307
L
Medusa
k0pCha
Medusa
11,585
2,675
0
935
9,816
3,369
384
5,352
3,905
0
52,455
L
Charon
loulou8591
Charon
7,017
628
0
1,763
11,956
12,404
0
6,363
4,596
14,599
1,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,703
Gold Earned
28,841
177
Minions Killed
149
0
Camps Cleared
0
776,576
Distance Traveled
712,949
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,452
881
102
8
0
245,134
0
W
Ullr
10,350
796
54
4
0
256,303
0
L
Discordia
9,743
749
43
3
0
229,810
0
W
Fafnir
9,901
762
21
2
0
275,139
0
L
Medusa
10,239
788
89
7
0
266,973
0
L
Charon
8,859
681
17
1
0
216,166
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role