Player Matchup

Thanatos
Thanatos
Beliar117Rico
Thanatos
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 195L
1,542 Elo+
Solo
Kukulkan
Kukulkan
G-I-O-sc
Kukulkan
Level 67
God Stats
7W - 5L
1,635 SR
Queue Stats
180W - 151L
1,433 Elo+
Party 1
Bastet
Bastet
IvanCholo3030
Bastet
Level 97
God Stats
3W - 6L
1,376 SR
Queue Stats
224W - 226L
1,519 Elo+
Solo
Skadi
Skadi
xLTxPorkyPig
Skadi
Level 97
God Stats
3W - 8L
1,269 SR
Queue Stats
198W - 214L
1,425 Elo+
Solo
Charon
Charon
xXbrayanxX754
Charon
Level 58
God Stats
1W - 3L
1,342 SR
Queue Stats
164W - 141L
1,439 Elo+
Party 1
Team Averages
Level 92
1,425 SR
1,472 Elo+

VS

Team Averages
Level 122
1,500 SR
1,474 Elo+
Medusa
Medusa
CanuckChum
Medusa
Level 77
God Stats
5W - 1L
1,639 SR
Queue Stats
65W - 85L
1,413 Elo+
Solo
Scylla
Scylla
DemonicCrunk
Scylla
Level 157
God Stats
9W - 3L
1,767 SR
Queue Stats
558W - 627L
1,566 Elo+
Solo
Jormungandr
Jormungandr
Neko_King16
Jormungandr
Level 123
God Stats
4W - 6L
1,332 SR
Queue Stats
121W - 124L
1,502 Elo+
Solo
Vamana
Vamana
RaisonDetreToBe
Vamana
Level 127
God Stats
3W - 2L
1,392 SR
Queue Stats
303W - 310L
1,459 Elo+
Solo
Tyr
Tyr
XXBabaikaXX
Tyr
Level 127
God Stats
1W - 2L
1,368 SR
Queue Stats
138W - 165L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Beliar117Rico
Thanatos
5
0 / 0 / 0
6,114
510
0
0
0
Kukulkan
G-I-O-sc
Kukulkan
15
3 / 7 / 8
8,792
733
11,225
10,838
4,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

20
10 / 3 / 4
10,167
847
13,897
17,882
10,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 4 / 6
8,719
727
8,235
9,960
3,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

1
0 / 0 / 0
3,114
260
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CanuckChum
Medusa
18
5 / 3 / 5
10,615
885
8,555
10,032
4,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
17
1 / 4 / 3
9,784
815
6,976
8,205
3,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Neko_King16
Jormungandr
17
2 / 2 / 9
10,053
838
5,569
11,939
15,419
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
3 / 4 / 4
9,898
825
8,459
11,846
11,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 3 / 5
9,780
815
6,375
11,556
11,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
40
15
Kills
14
14
Deaths
16
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Beliar117Rico
Thanatos
0
0
0
0
W
Medusa
CanuckChum
Medusa
5
3
5
2.5
W
Scylla
1
4
3
0.63
L
Kukulkan
G-I-O-sc
Kukulkan
3
7
8
1
L
10
3
4
4
W
Jormungandr
Neko_King16
Jormungandr
2
2
9
3.25
W
3
4
4
1.25
W
3
3
5
1.83
L
2
4
6
1.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,357
Damage
35,934
38,680
Taken
53,578
18,951
Mitigated
46,654
8,752
Healing
13,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Beliar117Rico
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
CanuckChum
Medusa
8,555
2,836
589
2,041
10,032
4,700
959
1,967
8,065
0
30,486
W
Scylla
6,976
422
478
1,521
8,205
3,058
1,051
1,422
6,783
23,028
0
L
Kukulkan
G-I-O-sc
Kukulkan
11,225
706
0
516
10,838
4,921
0
1,650
8,956
23,003
0
L
13,897
2,379
1,001
6,514
17,882
10,049
0
6,859
10,197
0
25,644
W
Jormungandr
Neko_King16
Jormungandr
5,569
1,453
1,039
2,481
11,939
15,419
444
2,474
9,465
18,164
1,525
W
8,459
2,431
918
2,133
11,846
11,655
992
2,455
9,391
0
14,572
W
6,375
85
841
1,433
11,556
11,822
598
2,907
8,649
0
12,319
L
8,235
2,968
346
375
9,960
3,981
0
3,181
6,479
0
23,669
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,906
Gold Earned
50,130
81
Minions Killed
189
0
Camps Cleared
0
687,914
Distance Traveled
1,163,957
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,114
510
0
0
0
0
0
W
Medusa
10,615
885
56
5
0
254,639
0
W
Scylla
9,784
815
62
5
0
232,502
0
L
Kukulkan
8,792
733
28
2
0
197,172
0
L
Bastet
10,167
847
20
2
0
275,890
0
W
Jormungandr
10,053
838
36
3
0
250,551
0
W
Vamana
9,898
825
20
2
0
221,654
0
W
Tyr
9,780
815
15
1
0
204,611
1
L
Skadi
8,719
727
33
3
0
214,852
0
L
Charon
3,114
260
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role