Player Matchup

Hades
Hades
 
Hades
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
MAYSYR07
Ra
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Nut
Nut
Skyletz
Nut
Level 146
God Stats
6W - 2L
1,598 SR
Queue Stats
249W - 148L
1,563 Elo+
Solo
Sun Wukong
Sun Wukong
doomplayer69
Sun Wukong
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,683 Elo+
Party 1
Achilles
Achilles
rudka1188
Achilles
Level 148
God Stats
1W - 1L
1,245 SR
Queue Stats
113W - 105L
1,497 Elo+
Solo
Team Averages
Level 123
1,469 SR
1,548 Elo+

VS

Team Averages
Level 99
1,442 SR
1,476 Elo+
Nut
Nut
 
Nut
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
FenRiR1Ty
Ullr
Level 63
God Stats
4W - 5L
1,553 SR
Queue Stats
322W - 316L
1,484 Elo+
Solo
Janus
Janus
ShinrartaDezhra
Janus
Level 121
God Stats
21W - 20L
1,432 SR
Queue Stats
947W - 946L
1,524 Elo+
Solo
Sylvanus
Sylvanus
Sunny59167
Sylvanus
Level 141
God Stats
2W - 5L
1,549 SR
Queue Stats
170W - 158L
1,546 Elo+
Solo
Pele
Pele
Vavilova_n
Pele
Level 27
God Stats
2W - 6L
1,174 SR
Queue Stats
39W - 68L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
6
0 / 1 / 1
6,070
607
406
922
607
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
2 / 5 / 6
8,007
801
7,486
8,257
3,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nut
17
6 / 1 / 7
9,763
976
12,878
9,136
4,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Sun Wukong
doomplayer69
Sun Wukong
16
5 / 3 / 9
9,068
907
11,904
15,018
13,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
rudka1188
Achilles
16
2 / 1 / 11
8,581
858
7,684
13,727
16,542
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
14
2 / 2 / 5
7,663
766
6,456
6,862
2,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
16
5 / 2 / 4
8,940
894
6,910
9,059
3,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
2 / 2 / 7
8,640
864
10,385
7,280
3,551
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
Sunny59167
Sylvanus
13
1 / 2 / 9
7,317
732
3,863
10,928
8,810
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

9
1 / 7 / 3
6,677
668
3,286
9,780
3,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
39
15
Kills
11
11
Deaths
15
34
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
0
1
1
0.5
L
Nut
 
Nut
2
2
5
2.25
L
Ullr
5
2
4
3.5
W
2
5
6
1
L
2
2
7
2.75
W
Nut
6
1
7
9.5
L
Sylvanus
Sunny59167
Sylvanus
1
2
9
2.75
L
1
7
3
0.36
W
Sun Wukong
doomplayer69
Sun Wukong
5
3
9
3.17
W
Achilles
rudka1188
Achilles
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,358
Damage
30,900
47,060
Taken
43,909
38,670
Mitigated
21,563
19,924
Healing
12,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
406
0
0
7
922
607
0
272
650
602
0
L
Nut
 
Nut
6,456
3,691
535
470
6,862
2,371
0
921
5,941
0
15,387
L
Ullr
6,910
2,645
911
1,256
9,059
3,595
419
2,300
6,607
0
22,989
W
7,486
122
5,086
2,152
8,257
3,131
0
2,409
5,848
21,678
0
L
10,385
1,330
0
328
7,280
3,551
0
992
6,288
28,441
559
W
Nut
12,878
5,682
585
2,621
9,136
4,711
1,702
2,754
6,382
0
31,505
L
Sylvanus
Sunny59167
Sylvanus
3,863
1,075
4,503
3,928
10,928
8,810
0
1,382
9,359
6,262
0
L
3,286
352
14
987
9,780
3,236
0
1,958
7,822
0
7,963
W
Sun Wukong
doomplayer69
Sun Wukong
11,904
745
2,800
3,105
15,018
13,679
0
5,285
9,733
0
24,533
W
Achilles
rudka1188
Achilles
7,684
555
1,133
2,435
13,727
16,542
154
3,261
10,466
0
12,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,489
Gold Earned
39,237
127
Minions Killed
118
0
Camps Cleared
0
794,475
Distance Traveled
790,729
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,070
607
1
0
0
14,934
0
L
Nut
7,663
766
14
1
0
163,655
0
L
Ullr
8,940
894
32
3
0
168,054
0
W
Ra
8,007
801
36
4
0
172,327
0
L
Janus
8,640
864
54
5
0
173,250
0
W
Nut
9,763
976
48
5
0
183,293
0
L
Sylvanus
7,317
732
9
1
0
159,828
0
L
Pele
6,677
668
9
1
0
125,942
0
W
Sun Wukong
9,068
907
20
2
0
204,843
0
W
Achilles
8,581
858
22
2
0
219,078
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role