Player Matchup

Hachiman
Hachiman
CAAN0705
Hachiman
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 31L
1,561 Elo+
Solo
Lancelot
Lancelot
DEMO_LITION-23
Lancelot
Level 87
God Stats
21W - 21L
1,565 SR
Queue Stats
290W - 276L
1,524 Elo+
Solo
Ares
Ares
KingOfKings1911
Ares
Level 109
God Stats
10W - 9L
1,474 SR
Queue Stats
55W - 83L
1,338 Elo+
Party 1
Sol
Sol
Urgonnafndie
Sol
Level 117
God Stats
18W - 20L
1,377 SR
Queue Stats
124W - 137L
1,424 Elo+
Solo
Surtr
Surtr
xXLypticViperXx
Surtr
Level 48
God Stats
1W - 4L
1,126 SR
Queue Stats
108W - 127L
1,475 Elo+
Party 1
Team Averages
Level 86
1,408 SR
1,464 Elo+

VS

Team Averages
Level 89
1,517 SR
1,385 Elo+
Ymir
Ymir
Checho77
Ymir
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
104W - 114L
1,367 Elo+
Solo
Anubis
Anubis
NeMEsIs6131
Anubis
Level 45
God Stats
19W - 19L
1,470 SR
Queue Stats
46W - 59L
1,369 Elo+
Party 2
Vamana
Vamana
Toasty6254
Vamana
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
31W - 36L
1,378 Elo+
Party 2
Hel
Hel
eldeivid2002
Hel
Level 85
God Stats
0W - 4L
1,284 SR
Queue Stats
211W - 255L
1,414 Elo+
Solo
Chernobog
Chernobog
sebastia222
Chernobog
Level 139
God Stats
3W - 3L
1,832 SR
Queue Stats
251W - 236L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CAAN0705
Hachiman
13
1 / 6 / 4
7,394
435
5,353
10,943
3,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Lancelot
16
8 / 1 / 3
10,024
590
11,490
13,557
5,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

12
2 / 2 / 8
8,320
489
6,698
13,009
10,041
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

15
3 / 2 / 3
9,570
563
6,479
9,098
2,671
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
0 / 8 / 0
8,536
502
5,790
14,762
7,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
4 / 5 / 4
8,581
505
9,000
16,370
15,568
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
12
5 / 1 / 0
7,682
452
4,009
5,489
2,060
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Vamana
Toasty6254
Vamana
14
5 / 2 / 4
9,269
545
9,501
12,212
10,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

2
0 / 0 / 0
4,973
293
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
sebastia222
Chernobog
13
5 / 6 / 7
8,341
491
12,712
13,316
4,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
34
14
Kills
19
19
Deaths
14
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hachiman
CAAN0705
Hachiman
1
6
4
0.5
L
Ymir
4
5
4
1.2
W
Lancelot
8
1
3
9.5
W
2
2
8
3
L
Anubis
5
1
0
5
L
Vamana
Toasty6254
Vamana
5
2
4
3.5
W
3
2
3
2.25
L
0
0
0
0
L
Chernobog
sebastia222
Chernobog
5
6
7
1.42
W
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,810
Damage
35,222
61,369
Taken
47,387
29,200
Mitigated
33,302
19,909
Healing
7,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
CAAN0705
Hachiman
5,353
3,867
333
1,933
10,943
3,285
460
1,940
9,003
0
36,556
L
Ymir
9,000
2,576
0
2,484
16,370
15,568
196
6,409
9,961
37,097
2,025
W
Lancelot
11,490
3,053
0
7,497
13,557
5,879
396
2,002
11,464
0
80,221
W
6,698
445
0
3,677
13,009
10,041
0
3,935
9,028
20,142
0
L
Anubis
4,009
65
0
356
5,489
2,060
0
1,041
4,448
36,167
361
L
Vamana
Toasty6254
Vamana
9,501
5,026
0
1,739
12,212
10,944
230
2,128
10,084
0
53,538
W
6,479
2,743
0
3,910
9,098
2,671
4,364
3,002
6,096
57,984
5,080
L
0
0
0
0
0
0
0
0
0
0
0
L
Chernobog
sebastia222
Chernobog
12,712
6,906
0
2,537
13,316
4,730
706
3,539
9,777
0
45,842
W
5,790
2,727
0
2,559
14,762
7,324
889
2,637
11,536
902
49,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,844
Gold Earned
38,846
408
Minions Killed
279
0
Camps Cleared
0
1,564,274
Distance Traveled
1,158,839
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,394
435
52
3
0
287,271
2
L
Ymir
8,581
505
53
3
0
294,762
2
W
Lancelot
10,024
590
121
7
0
418,756
0
W
Ares
8,320
489
24
1
0
331,735
0
L
Anubis
7,682
452
66
4
0
222,726
0
L
Vamana
9,269
545
98
6
0
337,882
2
W
Sol
9,570
563
112
7
0
275,250
0
L
Hel
4,973
293
0
0
0
2,057
0
L
Chernobog
8,341
491
62
4
0
301,412
0
W
Surtr
8,536
502
99
6
0
251,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role