Player Matchup

Medusa
Medusa
Gold II
Anhurknees
Medusa
Gold II
Level 31
God Stats
5W - 3L
1,592 SR
Queue Stats
8W - 7L
1,730 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold II
ECKOSE7EN
Kumbhakarna
Gold II
Level 174
God Stats
23W - 22L
1,743 SR
Queue Stats
286W - 311L
1,670 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Omega1286
Nu Wa
Gold IV
Level 126
God Stats
5W - 4L
1,565 SR
Queue Stats
16W - 23L
1,703 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 110
1,634 SR
1,701 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 175
1,464 SR
1,940 MMR
Poseidon
Poseidon
Silver II
RazaAztec
Poseidon
Silver II
Level 149
God Stats
1W - 2L
1,365 SR
Queue Stats
16W - 28L
1,580 MMR
Solo
Achilles
Achilles
Gold III
ShAd0w P3pP3r
Achilles
Gold III
Level 228
God Stats
14W - 36L
1,278 SR
Queue Stats
509W - 706L
1,595 MMR
Solo
Ne Zha
Ne Zha
Masters
TestikIes
Ne Zha
Masters
Level 149
God Stats
2W - 1L
1,750 SR
Queue Stats
348W - 282L
2,644 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Anhurknees
Medusa
16
4 / 0 / 4
8,880
888
10,103
7,369
2,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kumbhakarna
ECKOSE7EN
Kumbhakarna
15
4 / 0 / 4
8,768
877
7,864
8,652
6,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Nu Wa
Omega1286
Nu Wa
13
1 / 1 / 5
7,797
780
5,329
4,886
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
KuzenboFafnirCthulhuSerqetMulan

VS

Bans
ThothAgniOdinScyllaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
RazaAztec
Poseidon
12
0 / 4 / 0
7,045
705
3,878
7,171
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
ShAd0w P3pP3r
Achilles
14
1 / 2 / 0
7,476
748
5,057
12,380
9,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ne Zha
TestikIes
Ne Zha
13
0 / 3 / 0
7,202
720
8,563
8,239
7,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
9
Kills
1
1
Deaths
9
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
Anhurknees
Medusa
4
0
4
6
W
Kumbhakarna
ECKOSE7EN
Kumbhakarna
4
0
4
6
W
Nu Wa
Omega1286
Nu Wa
1
1
5
3.5
L
Poseidon
RazaAztec
Poseidon
0
4
0
0
L
Achilles
ShAd0w P3pP3r
Achilles
1
2
0
0.5
L
Ne Zha
TestikIes
Ne Zha
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,296
Damage
17,498
20,907
Taken
27,790
10,323
Mitigated
18,457
2,557
Healing
3,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Anhurknees
Medusa
10,103
3,149
0
1,477
7,369
2,600
851
957
6,080
0
40,968
W
Kumbhakarna
ECKOSE7EN
Kumbhakarna
7,864
181
0
436
8,652
6,542
258
2,662
5,557
19,025
572
W
Nu Wa
Omega1286
Nu Wa
5,329
2,017
0
644
4,886
1,181
456
285
4,423
17,084
500
L
Poseidon
RazaAztec
Poseidon
3,878
630
0
0
7,171
2,391
0
3,975
2,860
30,307
0
L
Achilles
ShAd0w P3pP3r
Achilles
5,057
715
0
876
12,380
9,019
0
4,798
7,062
0
18,789
L
Ne Zha
TestikIes
Ne Zha
8,563
1,066
0
2,817
8,239
7,047
0
2,900
5,041
0
29,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,445
Gold Earned
21,723
131
Minions Killed
135
0
Camps Cleared
0
587,288
Distance Traveled
563,677
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,880
888
60
6
0
221,337
2
W
Kumbhakarna
8,768
877
33
3
0
197,784
0
W
Nu Wa
7,797
780
38
4
0
168,167
0
L
Poseidon
7,045
705
51
5
0
161,382
0
L
Achilles
7,476
748
40
4
0
190,593
0
L
Ne Zha
7,202
720
44
4
0
211,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role