Player Matchup

Ares
Ares
 
Ares
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Oozzzz
Bellona
Level 175
God Stats
5W - 6L
1,646 SR
Queue Stats
187W - 201L
1,523 Elo+
Party 2
Rama
Rama
Syncrо
Rama
Level 130
God Stats
4W - 4L
1,617 SR
Queue Stats
62W - 83L
1,505 Elo+
Party 2
Thor
Thor
TheMostMidMid
Thor
Level 144
God Stats
1W - 1L
1,683 SR
Queue Stats
61W - 74L
1,483 Elo+
Party 2
Ra
Ra
xXl Rune lXx
Ra
Level 148
God Stats
17W - 17L
1,513 SR
Queue Stats
189W - 153L
1,540 Elo+
Solo
Team Averages
Level 150
1,592 SR
1,510 Elo+

VS

Team Averages
Level 147
1,549 SR
1,526 Elo+
Da Ji
Da Ji
CoJonaz
Da Ji
Level 149
God Stats
10W - 8L
1,752 SR
Queue Stats
186W - 185L
1,551 Elo+
Party 1
Hades
Hades
Milking Piglets
Hades
Level 157
God Stats
2W - 0L
1,645 SR
Queue Stats
112W - 90L
1,531 Elo+
Party 3
Merlin
Merlin
Rizziah
Merlin
Level 142
God Stats
2W - 0L
1,319 SR
Queue Stats
36W - 49L
1,475 Elo+
Party 1
Anhur
Anhur
notyurheroe
Anhur
Level 158
God Stats
11W - 12L
1,464 SR
Queue Stats
508W - 460L
1,538 Elo+
Party 1
Ares
Ares
qtopz
Ares
Level 129
God Stats
4W - 2L
1,565 SR
Queue Stats
112W - 87L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
0 / 4 / 5
6,286
524
3,670
12,833
10,493
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Bellona
Oozzzz
Bellona
13
2 / 4 / 1
7,208
601
10,302
12,688
10,535
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
Syncrо
Rama
13
3 / 1 / 0
7,299
608
5,265
5,039
1,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
3 / 3 / 1
6,321
527
3,779
9,435
3,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 2 / 3
7,554
630
3,521
5,708
2,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CoJonaz
Da Ji
13
5 / 2 / 4
7,254
605
6,050
9,089
3,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
3 / 3 / 2
7,572
631
6,733
13,188
9,998
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Rizziah
Merlin
14
2 / 0 / 3
7,926
661
3,516
4,040
1,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 1 / 4
6,365
530
3,402
7,682
2,371
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
qtopz
Ares
12
4 / 2 / 5
7,193
599
6,045
7,913
6,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
8
Kills
14
14
Deaths
8
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
4
5
0.63
W
Da Ji
CoJonaz
Da Ji
5
2
4
3.5
W
3
3
2
1.33
L
Bellona
Oozzzz
Bellona
2
4
1
0.63
W
Merlin
Rizziah
Merlin
2
0
3
3.5
L
Rama
Syncrо
Rama
3
1
0
3
L
3
3
1
1.17
W
0
1
4
2
W
Ares
qtopz
Ares
4
2
5
3.25
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,537
Damage
25,746
45,703
Taken
41,912
28,550
Mitigated
23,165
12,743
Healing
17,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,670
367
0
2,004
12,833
10,493
0
3,219
9,554
18,398
1,088
W
Da Ji
CoJonaz
Da Ji
6,050
1,555
0
4,280
9,089
3,160
0
1,196
7,727
0
45,328
W
6,733
1,017
0
6,920
13,188
9,998
0
309
12,879
52,369
963
L
Bellona
Oozzzz
Bellona
10,302
5,691
0
4,571
12,688
10,535
0
5,788
6,866
880
53,896
W
Merlin
Rizziah
Merlin
3,516
249
0
959
4,040
1,297
61
1,901
2,051
64,462
1,738
L
Rama
Syncrо
Rama
5,265
4,113
0
2,661
5,039
1,634
67
1,409
3,630
0
62,804
L
3,779
1,256
0
450
9,435
3,515
15
2,793
6,620
0
40,809
W
3,402
1,928
0
3,343
7,682
2,371
0
1,225
6,457
0
49,304
W
Ares
qtopz
Ares
6,045
136
0
1,630
7,913
6,339
0
2,234
5,591
16,532
2
L
3,521
236
430
2,627
5,708
2,373
0
2,592
2,918
67,525
507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,668
Gold Earned
36,310
440
Minions Killed
430
0
Camps Cleared
0
1,249,194
Distance Traveled
1,298,273
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,286
524
14
1
0
244,223
4
W
Da Ji
7,254
605
76
6
0
289,536
2
W
Hades
7,572
631
103
9
0
225,342
1
L
Bellona
7,208
601
86
7
0
238,365
1
W
Merlin
7,926
661
135
11
0
262,573
4
L
Rama
7,299
608
127
11
0
252,422
1
L
Thor
6,321
527
70
6
0
271,324
3
W
Anhur
6,365
530
94
8
0
239,418
1
W
Ares
7,193
599
22
2
0
281,404
2
L
Ra
7,554
630
143
12
0
242,860
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role