Player Matchup

Nu Wa
Nu Wa
Ignorance3405
Nu Wa
Level 138
God Stats
242W - 234L
1,545 SR
Queue Stats
757W - 810L
1,420 Elo+
Party 1
Izanami
Izanami
JustAnEye
Izanami
Level 141
God Stats
5W - 3L
1,261 SR
Queue Stats
358W - 262L
1,622 Elo+
Solo
Fafnir
Fafnir
The flegal
Fafnir
Level 180
God Stats
40W - 46L
1,421 SR
Queue Stats
439W - 485L
1,402 Elo+
Party 1
Team Averages
Level 153
1,409 SR
1,481 Elo+

VS

Team Averages
Level 65
1,500 SR
1,406 Elo+
Bacchus
Bacchus
Peney4
Bacchus
Level 87
God Stats
14W - 13L
1,548 SR
Queue Stats
64W - 73L
1,446 Elo+
Solo
Kukulkan
Kukulkan
moligil2009
Kukulkan
Level 40
God Stats
1W - 2L
1,560 SR
Queue Stats
10W - 14L
1,381 Elo+
Party 2
Mercury
Mercury
molimarc2001
Mercury
Level 69
God Stats
0W - 3L
1,392 SR
Queue Stats
18W - 21L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 6
9,116
829
8,995
4,414
1,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
JustAnEye
Izanami
17
5 / 1 / 2
10,064
915
5,952
4,052
1,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
The flegal
Fafnir
13
1 / 0 / 5
8,361
760
3,327
6,243
6,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Peney4
Bacchus
13
0 / 1 / 1
7,485
680
3,854
6,905
5,888
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
moligil2009
Kukulkan
14
0 / 3 / 1
8,229
748
1,865
6,192
1,931
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
molimarc2001
Mercury
14
1 / 3 / 0
8,081
735
2,863
9,050
3,027
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
1
1
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
W
Izanami
JustAnEye
Izanami
5
1
2
6
L
Bacchus
Peney4
Bacchus
0
1
1
0.5
W
Fafnir
The flegal
Fafnir
1
0
5
3.5
L
Kukulkan
moligil2009
Kukulkan
0
3
1
0.17
L
Mercury
molimarc2001
Mercury
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,274
Damage
8,582
14,709
Taken
22,147
9,181
Mitigated
10,846
4,975
Healing
1,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,995
3,747
0
857
4,414
1,588
1,016
3,042
1,372
27,120
0
W
Izanami
JustAnEye
Izanami
5,952
2,526
0
1,858
4,052
1,477
731
829
3,223
0
54,136
L
Bacchus
Peney4
Bacchus
3,854
120
0
701
6,905
5,888
0
4,141
2,620
13,790
1,456
W
Fafnir
The flegal
Fafnir
3,327
227
0
2,260
6,243
6,116
84
1,643
4,600
11,536
94
L
Kukulkan
moligil2009
Kukulkan
1,865
270
0
702
6,192
1,931
0
3,800
2,288
30,891
531
L
Mercury
molimarc2001
Mercury
2,863
891
0
592
9,050
3,027
0
4,024
4,842
0
30,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,541
Gold Earned
23,795
148
Minions Killed
153
0
Camps Cleared
0
603,446
Distance Traveled
639,542
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,116
829
33
3
0
195,140
1
W
Izanami
10,064
915
104
9
0
207,428
3
L
Bacchus
7,485
680
21
2
0
227,217
4
W
Fafnir
8,361
760
11
1
0
200,878
1
L
Kukulkan
8,229
748
71
6
0
184,040
0
L
Mercury
8,081
735
61
6
0
228,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role