Player Matchup

Freya
Freya
 
Freya
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Iu NIGHTMARE742
Hun Batz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,154 Elo+
Solo
Sylvanus
Sylvanus
MarSmoove24
Sylvanus
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
412W - 412L
1,513 Elo+
Solo
Odin
Odin
TahFrank
Odin
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 47L
1,510 Elo+
Solo
Tsukuyomi
Tsukuyomi
superpollo56
Tsukuyomi
Level 147
God Stats
3W - 4L
1,472 SR
Queue Stats
166W - 174L
1,508 Elo+
Solo
Team Averages
Level 112
1,494 SR
1,437 Elo+

VS

Team Averages
Level 118
1,430 SR
1,528 Elo+
Bastet
Bastet
Hiikups
Bastet
Level 138
God Stats
1W - 1L
1,295 SR
Queue Stats
10W - 10L
1,618 Elo+
Party 1
Raijin
Raijin
MambaGang247
Raijin
Level 153
God Stats
9W - 11L
1,309 SR
Queue Stats
526W - 545L
1,516 Elo+
Solo
Guan Yu
Guan Yu
RYZEII2306
Guan Yu
Level 109
God Stats
1W - 2L
1,173 SR
Queue Stats
50W - 54L
1,470 Elo+
Solo
Martichoras
Martichoras
ScubaSteve700
Martichoras
Level 129
God Stats
3W - 1L
1,571 SR
Queue Stats
203W - 180L
1,526 Elo+
Solo
Sol
Sol
bre1kgoldmane
Sol
Level 63
God Stats
2W - 1L
1,800 SR
Queue Stats
97W - 79L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
2 / 7 / 4
7,955
796
5,245
11,996
3,807
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
11
0 / 7 / 2
6,758
676
3,528
8,865
3,664
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
MarSmoove24
Sylvanus
10
0 / 5 / 3
6,336
634
1,270
8,104
5,212
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Odin
15
4 / 5 / 4
8,388
839
7,413
17,724
12,423
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tsukuyomi
superpollo56
Tsukuyomi
16
3 / 4 / 2
8,305
831
8,622
13,323
6,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Hiikups
Bastet
14
5 / 3 / 15
9,061
906
13,100
9,162
3,637
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
17
11 / 3 / 12
10,257
1,026
12,906
7,811
3,174
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Guan Yu
RYZEII2306
Guan Yu
13
3 / 2 / 15
8,284
828
6,358
10,640
10,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Martichoras
ScubaSteve700
Martichoras
16
5 / 1 / 17
9,594
959
13,038
7,607
3,519
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 1 / 17
9,119
912
9,126
6,706
2,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
104
9
Kills
28
28
Deaths
10
15
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
7
4
0.57
W
Bastet
Hiikups
Bastet
5
3
15
4.17
L
Hun Batz
0
7
2
0.14
W
Raijin
11
3
12
5.67
L
Sylvanus
MarSmoove24
Sylvanus
0
5
3
0.3
W
Guan Yu
RYZEII2306
Guan Yu
3
2
15
5.25
W
Martichoras
ScubaSteve700
Martichoras
5
1
17
13.5
L
Odin
4
5
4
1.2
W
4
1
17
12.5
L
Tsukuyomi
superpollo56
Tsukuyomi
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,078
Damage
54,528
60,012
Taken
41,926
31,761
Mitigated
23,306
14,697
Healing
19,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
5,245
990
1,250
1,673
11,996
3,807
0
5,987
5,925
13,032
0
W
Bastet
Hiikups
Bastet
13,100
2,110
282
2,033
9,162
3,637
565
1,081
7,879
0
16,912
L
Hun Batz
3,528
268
192
365
8,865
3,664
0
1,623
7,087
0
9,849
W
Raijin
12,906
1,440
1,060
1,760
7,811
3,174
1,147
1,443
6,021
31,718
1,068
L
Sylvanus
MarSmoove24
Sylvanus
1,270
67
1,568
746
8,104
5,212
0
4,083
3,978
1,977
0
W
Guan Yu
RYZEII2306
Guan Yu
6,358
545
3,086
5,541
10,640
10,638
320
2,561
7,953
0
7,947
W
Martichoras
ScubaSteve700
Martichoras
13,038
3,619
258
2,455
7,607
3,519
976
1,210
6,179
0
27,484
L
Odin
7,413
1,816
0
3,973
17,724
12,423
0
5,680
11,721
86
14,592
W
9,126
2,828
1,194
2,072
6,706
2,338
2,860
306
6,267
22,000
0
L
Tsukuyomi
superpollo56
Tsukuyomi
8,622
931
1,032
3,898
13,323
6,655
0
4,569
8,677
0
22,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,742
Gold Earned
46,315
88
Minions Killed
125
0
Camps Cleared
0
742,553
Distance Traveled
950,144
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,955
796
24
2
0
148,174
0
W
Bastet
9,061
906
12
1
0
209,999
0
L
Hun Batz
6,758
676
12
1
0
139,577
0
W
Raijin
10,257
1,026
41
4
0
164,978
0
L
Sylvanus
6,336
634
1
0
0
61,503
0
W
Guan Yu
8,284
828
9
1
0
210,103
0
W
Martichoras
9,594
959
40
4
0
180,117
0
L
Odin
8,388
839
19
2
0
187,323
0
W
Sol
9,119
912
23
2
0
184,947
0
L
Tsukuyomi
8,305
831
32
3
0
205,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role