Player Matchup

Bacchus
Bacchus
Masters
Maxxtax
Bacchus
Masters
Level 157
God Stats
38W - 15L
1,690 SR
Queue Stats
80W - 35L
2,386 MMR
Party 2
Xbalanque
Xbalanque
Masters
Pimmer
Xbalanque
Masters
Level 158
God Stats
24W - 3L
1,906 SR
Queue Stats
87W - 35L
2,545 MMR
Party 2
Eset
Eset
Masters
pavlin93
Eset
Masters
Level 180
God Stats
2W - 1L
1,332 SR
Queue Stats
141W - 125L
2,477 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 165
1,643 SR
2,469 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,664 SR
2,067 MMR
Horus
Horus
Platinum III
Giblish
Horus
Platinum III
Level 127
God Stats
18W - 8L
1,694 SR
Queue Stats
22W - 9L
2,111 MMR
Party 1
Odin
Odin
Platinum III
ThiccBiscuit24
Odin
Platinum III
Level 155
God Stats
33W - 20L
1,707 SR
Queue Stats
136W - 134L
1,940 MMR
Party 1
Thoth
Thoth
Platinum II
thyextreme
Thoth
Platinum II
Level 139
God Stats
0W - 1L
1,590 SR
Queue Stats
21W - 8L
2,150 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Maxxtax
Bacchus
17
4 / 1 / 8
10,155
846
11,047
14,452
17,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xbalanque
Pimmer
Xbalanque
17
6 / 3 / 7
11,274
940
18,793
13,602
3,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
17
3 / 1 / 7
10,185
849
7,224
9,498
5,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
CerberusKuzenboSerqetAchillesNe Zha

VS

Bans
CthulhuScyllaAresBaron SamediOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Giblish
Horus
14
1 / 5 / 0
8,662
722
4,707
17,414
16,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
0 / 4 / 4
8,954
746
6,149
13,145
12,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
16
3 / 4 / 2
10,527
877
11,755
10,544
3,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
13
Kills
4
5
Deaths
13
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Horus
Giblish
Horus
1
5
0
0.2
W
Bacchus
Maxxtax
Bacchus
4
1
8
8
W
Xbalanque
Pimmer
Xbalanque
6
3
7
3.17
L
0
4
4
0.5
W
Eset
3
1
7
6.5
L
Thoth
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,064
Damage
22,611
37,552
Taken
41,103
27,164
Mitigated
31,823
10,272
Healing
7,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Giblish
Horus
4,707
1,115
1,434
4,217
17,414
16,103
130
6,752
10,199
1,196
8,355
W
Bacchus
Maxxtax
Bacchus
11,047
1,216
0
3,198
14,452
17,564
574
2,875
11,104
19,661
2,362
W
Xbalanque
Pimmer
Xbalanque
18,793
9,637
0
4,670
13,602
3,618
2,495
4,992
8,124
0
67,416
L
6,149
613
0
1,002
13,145
12,049
314
5,982
6,882
100
15,967
W
Eset
7,224
641
971
1,433
9,498
5,982
1,017
4,476
4,725
39,568
560
L
Thoth
11,755
67
0
500
10,544
3,671
856
3,724
6,472
41,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,614
Gold Earned
28,143
178
Minions Killed
108
0
Camps Cleared
0
670,303
Distance Traveled
666,898
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,662
722
18
2
0
204,519
0
W
Bacchus
10,155
846
28
2
0
241,077
4
W
Xbalanque
11,274
940
100
8
0
207,652
3
L
Odin
8,954
746
18
2
0
226,506
1
W
Eset
10,185
849
50
4
0
221,574
0
L
Thoth
10,527
877
72
6
0
235,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role