Player Matchup

Xing Tian
Xing Tian
Gold III
KennyUFG
Xing Tian
Gold III
Level 153
God Stats
33W - 33L
1,531 SR
Queue Stats
238W - 271L
1,576 MMR
Solo
Chronos
Chronos
Gold V
PelosDCuloV2
Chronos
Gold V
Level 67
God Stats
1W - 3L
1,414 SR
Queue Stats
47W - 54L
1,378 MMR
Solo
Hun Batz
Hun Batz
Gold II
in-kag-nedo
Hun Batz
Gold II
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 311L
1,483 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 103
1,482 SR
1,479 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 97
1,546 SR
1,356 MMR
Cthulhu
Cthulhu
Silver IV
NightWolfSNF
Cthulhu
Silver IV
Level 38
God Stats
2W - 1L
1,227 SR
Queue Stats
19W - 23L
1,005 MMR
Party 1
Ravana
Ravana
Gold IV
SLICK SNF
Ravana
Gold IV
Level 104
God Stats
3W - 2L
1,525 SR
Queue Stats
43W - 34L
1,487 MMR
Party 1
Bacchus
Bacchus
Gold II
SSVBEAST
Bacchus
Gold II
Level 149
God Stats
4W - 0L
1,886 SR
Queue Stats
96W - 91L
1,576 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
KennyUFG
Xing Tian
15
0 / 0 / 2
8,285
690
6,435
9,784
8,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
PelosDCuloV2
Chronos
13
0 / 5 / 1
8,253
688
5,437
8,642
3,290
Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hun Batz
in-kag-nedo
Hun Batz
14
2 / 4 / 0
8,497
708
9,922
9,211
6,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bans
AtlasNe ZhaShivaGebThoth

VS

Bans
AchillesDiscordiaScyllaPoseidonVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NightWolfSNF
Cthulhu
15
2 / 0 / 7
9,306
776
8,867
10,790
8,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ravana
SLICK SNF
Ravana
16
3 / 0 / 6
9,696
808
7,923
7,551
8,664
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
SSVBEAST
Bacchus
16
4 / 2 / 3
9,708
809
6,823
8,917
8,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
9
9
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
KennyUFG
Xing Tian
0
0
2
1
W
Cthulhu
NightWolfSNF
Cthulhu
2
0
7
5.5
L
Chronos
PelosDCuloV2
Chronos
0
5
1
0.1
W
Ravana
SLICK SNF
Ravana
3
0
6
6
W
Bacchus
SSVBEAST
Bacchus
4
2
3
2.75
L
Hun Batz
in-kag-nedo
Hun Batz
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,794
Damage
23,613
27,637
Taken
27,258
18,093
Mitigated
26,054
2,759
Healing
6,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
KennyUFG
Xing Tian
6,435
264
0
1,030
9,784
8,743
0
5,356
3,715
17,681
241
W
Cthulhu
NightWolfSNF
Cthulhu
8,867
307
0
2,710
10,790
8,818
0
4,709
5,532
28,622
1,237
L
Chronos
PelosDCuloV2
Chronos
5,437
1,742
0
815
8,642
3,290
63
3,375
5,006
29,707
939
W
Ravana
SLICK SNF
Ravana
7,923
1,434
0
2,356
7,551
8,664
0
3,290
3,965
0
34,313
W
Bacchus
SSVBEAST
Bacchus
6,823
170
336
768
8,917
8,572
0
3,031
5,397
25,457
1,940
L
Hun Batz
in-kag-nedo
Hun Batz
9,922
692
0
914
9,211
6,060
0
4,518
4,272
0
28,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,035
Gold Earned
28,710
123
Minions Killed
157
0
Camps Cleared
0
631,539
Distance Traveled
696,562
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,285
690
21
2
0
227,245
3
W
Cthulhu
9,306
776
62
5
0
230,732
0
L
Chronos
8,253
688
60
5
0
167,091
0
W
Ravana
9,696
808
55
5
0
242,220
2
W
Bacchus
9,708
809
40
3
0
223,610
0
L
Hun Batz
8,497
708
42
4
0
237,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role