Player Matchup

Kuzenbo
Kuzenbo
Gold V
Agent of Loki
Kuzenbo
Gold V
Level 147
God Stats
16W - 16L
1,485 SR
Queue Stats
73W - 70L
1,362 MMR
Solo
Fenrir
Fenrir
Gold III
Augmentor
Fenrir
Gold III
Level 178
God Stats
105W - 104L
1,572 SR
Queue Stats
540W - 548L
1,371 MMR
Solo
Danzaburou
Danzaburou
Gold III
ThezeLumpz
Danzaburou
Gold III
Level 129
God Stats
20W - 10L
1,676 SR
Queue Stats
114W - 112L
1,419 MMR
Solo
Chang'e
Chang'e
Silver II
Yoko3881
Chang'e
Silver II
Level 109
God Stats
2W - 1L
1,877 SR
Queue Stats
14W - 17L
1,407 MMR
Solo
Mulan
Mulan
Gold IV
llGHMllVincible
Mulan
Gold IV
Level 161
God Stats
6W - 3L
1,656 SR
Queue Stats
63W - 59L
1,399 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,653 SR
1,392 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 147
1,496 SR
1,387 MMR
Odin
Odin
Gold III
BrainDead__6
Odin
Gold III
Level 129
God Stats
2W - 6L
1,417 SR
Queue Stats
254W - 251L
1,305 MMR
Solo
Cerberus
Cerberus
Silver III
LT Memories
Cerberus
Silver III
Level 127
God Stats
0W - 2L
1,084 SR
Queue Stats
14W - 24L
1,275 MMR
Party 1
Freya
Freya
Silver II
RainOn13
Freya
Silver II
Level 173
God Stats
1W - 1L
1,734 SR
Queue Stats
26W - 29L
1,389 MMR
Solo
Loki
Loki
Gold V
char1957
Loki
Gold V
Level 159
God Stats
8W - 4L
1,774 SR
Queue Stats
359W - 373L
1,367 MMR
Solo
Anubis
Anubis
Gold IV
ixSoulsxi
Anubis
Gold IV
Level 146
God Stats
0W - 1L
1,471 SR
Queue Stats
18W - 14L
1,597 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
6
0 / 0 / 0
3,610
722
727
3,025
1,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Augmentor
Fenrir
6
1 / 0 / 0
3,536
707
1,395
3,080
1,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
ThezeLumpz
Danzaburou
6
0 / 0 / 0
3,450
690
1,930
1,946
450
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Yoko3881
Chang'e
7
1 / 0 / 0
3,682
736
887
2,436
307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 0 / 0
3,538
708
2,032
2,371
1,421
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AwilixHorusThanatosRavana

VS

Bans
MedusaBakasuraThorKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,116
623
863
3,645
1,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
LT Memories
Cerberus
6
0 / 0 / 0
3,029
606
839
3,222
1,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Freya
RainOn13
Freya
2
0 / 0 / 0
2,585
517
1,113
1,119
225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
5
0 / 2 / 0
2,897
579
1,283
3,473
852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
ixSoulsxi
Anubis
7
0 / 0 / 0
3,441
688
1,291
1,529
529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
0
0
0
0
W
Fenrir
Augmentor
Fenrir
1
0
0
1
L
0
0
0
0
L
Cerberus
LT Memories
Cerberus
0
0
0
0
L
Freya
RainOn13
Freya
0
0
0
0
W
Danzaburou
ThezeLumpz
Danzaburou
0
0
0
0
W
Chang'e
Yoko3881
Chang'e
1
0
0
1
L
Loki
0
2
0
0
L
Anubis
ixSoulsxi
Anubis
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,971
Damage
5,389
12,858
Taken
12,988
4,541
Mitigated
4,604
6,608
Healing
4,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
727
298
836
1,232
3,025
1,327
0
1,167
1,858
13,205
0
W
Fenrir
Augmentor
Fenrir
1,395
595
0
1,006
3,080
1,036
0
73
3,007
0
18,579
L
863
111
0
1,210
3,645
1,432
0
0
3,645
0
10,869
L
Cerberus
LT Memories
Cerberus
839
0
0
1,463
3,222
1,566
0
547
2,675
9,875
0
L
Freya
RainOn13
Freya
1,113
522
0
670
1,119
225
0
180
939
4,075
1,026
W
Danzaburou
ThezeLumpz
Danzaburou
1,930
821
0
771
1,946
450
0
658
1,288
0
21,917
W
Chang'e
Yoko3881
Chang'e
887
0
200
1,747
2,436
307
0
1,218
1,218
14,933
308
L
Loki
1,283
412
0
759
3,473
852
0
210
3,235
0
9,042
L
Anubis
ixSoulsxi
Anubis
1,291
85
0
493
1,529
529
0
555
880
18,340
0
W
2,032
291
0
816
2,371
1,421
0
0
2,371
0
15,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,816
Gold Earned
15,068
167
Minions Killed
109
0
Camps Cleared
0
507,616
Distance Traveled
442,770
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
3,610
722
22
4
0
96,891
2
W
Fenrir
3,536
707
36
7
0
118,990
0
L
Odin
3,116
623
17
3
0
98,097
0
L
Cerberus
3,029
606
24
5
0
102,946
1
L
Freya
2,585
517
9
2
0
34,821
0
W
Danzaburou
3,450
690
40
8
0
94,770
0
W
Chang'e
3,682
736
40
8
0
101,185
0
L
Loki
2,897
579
20
4
0
105,348
0
L
Anubis
3,441
688
39
8
0
101,558
0
W
Mulan
3,538
708
29
6
0
95,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role