Player Matchup

Artemis
Artemis
Hulqz
Artemis
Level 147
God Stats
10W - 3L
1,709 SR
Queue Stats
372W - 350L
1,508 Elo+
Solo
Fenrir
Fenrir
LucifersHeir666
Fenrir
Level 125
God Stats
9W - 5L
1,443 SR
Queue Stats
56W - 48L
1,490 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mlkmn
Morgan Le Fay
Level 126
God Stats
1W - 2L
1,259 SR
Queue Stats
39W - 23L
1,599 Elo+
Party 1
King Arthur
King Arthur
trxty
King Arthur
Level 129
God Stats
1W - 0L
1,285 SR
Queue Stats
35W - 28L
1,548 Elo+
Party 1
Hades
Hades
zero2600
Hades
Level 129
God Stats
3W - 4L
1,456 SR
Queue Stats
111W - 82L
1,581 Elo+
Solo
Team Averages
Level 131
1,430 SR
1,545 Elo+

VS

Team Averages
Level 144
1,482 SR
1,511 Elo+
Bacchus
Bacchus
 
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
EthanB123
Amaterasu
Level 152
God Stats
1W - 4L
1,318 SR
Queue Stats
355W - 351L
1,474 Elo+
Party 2
Da Ji
Da Ji
Padre691986
Da Ji
Level 118
God Stats
2W - 4L
1,595 SR
Queue Stats
73W - 69L
1,478 Elo+
Solo
Hachiman
Hachiman
Volker_17
Hachiman
Level 139
God Stats
10W - 13L
1,500 SR
Queue Stats
121W - 132L
1,519 Elo+
Solo
Baron Samedi
Baron Samedi
lorgazyum
Baron Samedi
Level 181
God Stats
0W - 2L
1,497 SR
Queue Stats
126W - 123L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hulqz
Artemis
14
1 / 0 / 7
7,975
570
5,802
6,235
2,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
4 / 1 / 4
7,767
555
5,073
11,915
4,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Morgan Le Fay
mlkmn
Morgan Le Fay
14
5 / 0 / 4
8,683
620
9,925
4,004
1,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

King Arthur
trxty
King Arthur
14
2 / 0 / 4
8,386
599
8,443
11,346
9,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
zero2600
Hades
13
1 / 2 / 4
7,577
541
4,757
12,837
10,075
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 2 / 3
6,235
445
6,553
9,649
8,751
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Amaterasu
EthanB123
Amaterasu
12
1 / 2 / 0
6,896
493
5,072
14,048
10,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 3 / 1
6,114
437
4,166
11,310
4,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
Volker_17
Hachiman
11
0 / 2 / 0
6,100
436
2,534
5,675
1,356
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
lorgazyum
Baron Samedi
13
1 / 4 / 2
7,129
509
4,964
8,987
4,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
13
Kills
3
3
Deaths
13
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
3
0.75
L
Amaterasu
EthanB123
Amaterasu
1
2
0
0.5
W
Artemis
Hulqz
Artemis
1
0
7
4.5
W
4
1
4
6
L
1
3
1
0.5
L
Hachiman
Volker_17
Hachiman
0
2
0
0
L
Baron Samedi
lorgazyum
Baron Samedi
1
4
2
0.5
W
Morgan Le Fay
mlkmn
Morgan Le Fay
5
0
4
7
W
King Arthur
trxty
King Arthur
2
0
4
4
W
Hades
zero2600
Hades
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,000
Damage
23,289
46,337
Taken
49,669
28,824
Mitigated
29,142
10,410
Healing
14,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,553
704
0
2,341
9,649
8,751
0
3,901
5,504
15,942
0
L
Amaterasu
EthanB123
Amaterasu
5,072
2,235
0
4,713
14,048
10,297
0
1,283
12,715
0
43,967
W
Artemis
Hulqz
Artemis
5,802
1,058
0
840
6,235
2,580
554
1,812
4,423
0
64,256
W
5,073
1,828
0
1,118
11,915
4,794
221
2,806
8,948
0
47,000
L
4,166
404
0
2,936
11,310
4,111
0
3,018
8,094
0
35,998
L
Hachiman
Volker_17
Hachiman
2,534
636
0
2,149
5,675
1,356
0
1,256
4,399
0
37,210
L
Baron Samedi
lorgazyum
Baron Samedi
4,964
220
319
1,754
8,987
4,627
0
4,196
4,517
59,111
1,330
W
Morgan Le Fay
mlkmn
Morgan Le Fay
9,925
722
0
1,122
4,004
1,472
284
1,732
2,272
57,695
0
W
King Arthur
trxty
King Arthur
8,443
1,178
0
2,204
11,346
9,903
60
1,015
10,052
326
56,141
W
Hades
zero2600
Hades
4,757
442
824
4,302
12,837
10,075
0
4,489
8,264
29,304
3,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,388
Gold Earned
32,474
402
Minions Killed
370
0
Camps Cleared
0
1,432,257
Distance Traveled
1,268,469
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,235
445
10
1
0
269,206
4
L
Amaterasu
6,896
493
93
7
0
276,939
0
W
Artemis
7,975
570
97
7
0
269,599
0
W
Fenrir
7,767
555
63
5
0
309,643
0
L
Da Ji
6,114
437
62
4
0
290,508
0
L
Hachiman
6,100
436
88
6
0
184,128
1
L
Baron Samedi
7,129
509
117
8
0
247,688
1
W
Morgan Le Fay
8,683
620
110
8
0
299,518
1
W
King Arthur
8,386
599
77
6
0
288,125
0
W
Hades
7,577
541
55
4
0
265,372
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role