Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
БаалаMUD
Bacchus
Level 136
God Stats
1W - 0L
1,272 SR
Queue Stats
207W - 213L
1,473 Elo+
Party 3
Team Averages
Level 139
1,454 SR
1,495 Elo+

VS

Team Averages
Level 121
1,336 SR
1,441 Elo+
Xbalanque
Xbalanque
Frugten
Xbalanque
Level 68
God Stats
1W - 3L
1,326 SR
Queue Stats
233W - 239L
1,469 Elo+
Solo
Terra
Terra
Nachtmeer
Terra
Level 125
God Stats
0W - 3L
1,162 SR
Queue Stats
70W - 82L
1,448 Elo+
Party 2
Ah Puch
Ah Puch
SirBudderBrod
Ah Puch
Level 159
God Stats
4W - 4L
1,561 SR
Queue Stats
91W - 95L
1,490 Elo+
Party 2
Bakasura
Bakasura
USA4thewin
Bakasura
Level 147
God Stats
1W - 8L
1,132 SR
Queue Stats
531W - 527L
1,515 Elo+
Party 1
Skadi
Skadi
irishsmurf
Skadi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
4 / 0 / 12
9,053
905
10,183
7,562
2,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
 
Chang'e
15
3 / 0 / 12
8,688
869
9,605
6,384
2,302
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Da Ji
 
Da Ji
13
5 / 3 / 11
8,608
861
5,888
6,602
3,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Chaac
 
Chaac
15
2 / 1 / 13
8,506
851
13,104
10,502
5,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
13
4 / 4 / 10
8,091
809
4,974
11,340
13,016
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Frugten
Xbalanque
15
4 / 1 / 3
7,788
779
9,839
9,301
3,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Terra
Nachtmeer
Terra
14
3 / 4 / 5
7,668
767
3,680
11,512
6,374
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
15
0 / 1 / 6
7,968
797
12,805
3,843
1,503
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
USA4thewin
Bakasura
12
1 / 6 / 4
7,020
702
1,536
12,945
13,266
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Skadi
10
0 / 6 / 5
6,361
636
4,705
8,951
2,789
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
31
18
Kills
8
8
Deaths
18
58
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
4
0
12
10
W
Chang'e
 
Chang'e
3
0
12
9
W
Da Ji
 
Da Ji
5
3
11
3.5
W
Chaac
 
Chaac
2
1
13
8.5
L
Xbalanque
Frugten
Xbalanque
4
1
3
5.5
L
Terra
Nachtmeer
Terra
3
4
5
1.38
L
Ah Puch
0
1
6
3
L
Bakasura
USA4thewin
Bakasura
1
6
4
0.5
L
Skadi
0
6
5
0.42
W
Bacchus
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,754
Damage
32,565
42,390
Taken
46,552
27,395
Mitigated
27,762
22,802
Healing
15,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
10,183
1,880
816
2,426
7,562
2,958
316
1,935
5,560
0
31,991
W
Chang'e
 
Chang'e
9,605
360
8,747
4,944
6,384
2,302
500
2,055
4,329
17,234
0
W
Da Ji
 
Da Ji
5,888
791
579
762
6,602
3,253
0
3,254
3,348
0
6,960
W
Chaac
 
Chaac
13,104
169
27
2,743
10,502
5,866
378
5,277
5,131
0
32,796
L
Xbalanque
Frugten
Xbalanque
9,839
3,462
599
2,460
9,301
3,830
0
2,637
6,664
0
17,775
L
Terra
Nachtmeer
Terra
3,680
318
4,692
3,259
11,512
6,374
0
3,981
7,531
6,475
0
L
Ah Puch
12,805
246
653
621
3,843
1,503
0
1,275
2,568
36,659
633
L
Bakasura
USA4thewin
Bakasura
1,536
640
359
2,378
12,945
13,266
0
3,594
9,351
0
1,919
L
Skadi
4,705
1,986
465
358
8,951
2,789
0
2,871
6,080
0
10,334
W
Bacchus
4,974
241
614
1,144
11,340
13,016
90
3,699
7,558
6,826
644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,946
Gold Earned
36,805
131
Minions Killed
100
0
Camps Cleared
0
1,050,591
Distance Traveled
929,403
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,053
905
56
6
0
206,435
0
W
Chang'e
8,688
869
21
2
0
202,015
0
W
Da Ji
8,608
861
3
0
0
209,303
0
W
Chaac
8,506
851
44
4
0
238,619
0
L
Xbalanque
7,788
779
17
2
0
181,211
0
L
Terra
7,668
767
6
1
0
207,696
0
L
Ah Puch
7,968
797
58
6
0
201,780
0
L
Bakasura
7,020
702
11
1
0
172,758
0
L
Skadi
6,361
636
8
1
0
165,958
0
W
Bacchus
8,091
809
7
1
0
194,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role